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'''Lair''' is a [[nonbasic]] [[land type]] used for cards that depict a secluded resting place for wild [[creatures]]. The type was created  in ''[[Planeshift]]'' for the base of operations for the [[legendary]] ''[[Invasion]]'' [[dragon]]s.  
'''Lair''' is a [[nonbasic]] [[land type]] used for cards that depict a secluded resting place for wild [[creature]]s. The type was created  in ''[[Planeshift]]'' for the base of operations for the [[legendary]] ''[[Invasion]]'' [[dragon]]s.  


==List of Lairs==
==List of Lairs==
Each of these [[uncommon]] [[triple lands]] must be [[sacrificed]] when it comes into play unless you return a ''non-Lair'' land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the [[Primeval Dragons]]:
Each of these [[uncommon]] [[triple land]]s must be [[sacrifice]]s when it comes into play unless you return a ''non-Lair'' land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the [[Primeval Dragons]]:


*<c>Treva's Ruins</c> ({{G}}/{{W}}/{{U}})
*<c>Treva's Ruins</c> ({{mana|GW}U}})
*<c>Dromar's Cavern</c> ({{W}}/{{U}}/{{B}})
*<c>Dromar's Cavern</c> ({{mana|WUB}})
*<c>Crosis's Catacombs</c> ({{U}}/{{B}}/{{R}})
*<c>Crosis's Catacombs</c> ({{mana|UBR}})
*<c>Darigaaz's Caldera</c> ({{B}}/{{R}}/{{G}})
*<c>Darigaaz's Caldera</c> ({{mana|BRG}})
*<c>Rith's Grove</c> ({{R}}/{{G}}/{{W}})
*<c>Rith's Grove</c> ({{mana|RGW}})


==Other notable lairs==
==Other notable lairs==

Revision as of 17:18, 20 March 2019

Lair is a nonbasic land type used for cards that depict a secluded resting place for wild creatures. The type was created in Planeshift for the base of operations for the legendary Invasion dragons.

List of Lairs

Each of these uncommon triple lands must be sacrifices when it comes into play unless you return a non-Lair land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the Primeval Dragons:

Other notable lairs

Cards named Lair, but without the subtype

Trivia