Artifact land: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>LegacymtgsalvationUser1033
(redirect no longer needed)
>Nilbog Captain
 
(63 intermediate revisions by 24 users not shown)
Line 1: Line 1:
[[Image:ArtifactLands.jpg|right|thumb|The six artifact lands]]
{{Infobox type
|name=Artifact Land
|icon=Multiple symbol.svg
|type=Multiple
|subtype=[[Artifact type]]<br/>[[Land type]]
}}
{{TOCright}}
'''Artifact lands''' are, as the name suggests, [[Land|lands]] which are also [[Artifact|artifacts]] and thus possess the properties of both.<ref>{{DailyRef|latest-developments/when-artifacts-arent-spells-2003-09-05|When Artifacts Aren't Spells|[[Randy Buehler]]|September 5, 2003}}</ref> Artifact lands have been printed in ''[[Mirrodin]]'', ''[[Darksteel]]'', ''[[Modern Horizons 2]]'', ''[[Dungeons & Dragons: Adventures in the Forgotten Realms]]'', ''[[The Lost Caverns of Ixalan]]'', and ''[[Murders at Karlov Manor]]''.
 
==List of artifact lands==
;''Mirrodin''<ref>{{DailyRef|mirrodin-playtest-cards-iv-artifact-lands-2003-11-25|''Mirrodin'' Playtest Cards IV: Artifact Lands|[[Wizards of the Coast]]|November 25, 2003}}</ref>
*<c>Ancient Den</c> ({{W}})
*<c>Seat of the Synod</c> ({{U}})
*<c>Vault of Whispers</c> ({{B}})
*<c>Great Furnace</c> ({{R}})
*<c>Tree of Tales</c> ({{G}})
 
;''Darksteel''
*<c>Darksteel Citadel</c> ({{C}}) is also [[indestructible]].


'''Artifact lands''' is a term used in reference to the six common land cards printed in ''[[Mirrodin]]'' and ''[[Darksteel]]'' that also have the [[artifact]] type. This addition contributed to the dominance of the [[affinity]]-based deck archetypes, and thus, in June 2004, all six were [[banned]] from [[Standard]]. The artifact lands are:
;''Modern Horizons 2''<ref>{{DailyRef|card-preview/bridges-limited-modern-2021-05-26|Bridges from Limited to Modern|[[Dan Musser]]|May 26, 2021}}</ref>
*<c>Ancient Den</c> (produces {{W}})
*{{card|Power Depot||MH2}} ({{C}}) first non-creature artifact with [[Modular]].
*<c>Seat of the Synod</c> (produces {{U}})
*Bridges (indestructible dual [[tapland]]s):
*<c>Vault of Whispers</c> (produces {{B}})
**{{card|Razortide Bridge||MH2}} ({{W/U}})
*<c>Great Furnace</c> (produces {{R}})
**{{card|Mistvault Bridge||MH2}} ({{U/B}})  
*<c>Tree of Tales</c> (produces {{G}})
**{{card|Drossforge Bridge||MH2}} ({{B/R}})
*<c>Darksteel Citadel</c> (produces {{1}}, and is also [[indestructible]])
**{{card|Slagwoods Bridge||MH2}} ({{R/G}})  
**{{card|Thornglint Bridge||MH2}} ({{G/W}})
**{{card|Goldmire Bridge||MH2}} ({{W/B}})
**{{card|Silverbluff Bridge||MH2}} ({{U/R}})
**{{card|Darkmoss Bridge||MH2}} ({{B/G}})
**{{card|Rustvale Bridge||MH2}} ({{R/W}})
**{{card|Tanglepool Bridge||MH2}} ({{G/U}})


{{rules|text=
;''Dungeons & Dragons: Adventures in the Forgotten Realms''
'''From the [[Comprehensive Rules]]'''
*<c>Treasure Vault</c> ({{C}}) can be sacrificed for [[Treasure]]s.
*'''Artifact Land'''
 
**An artifact land is a combination of artifact and land, and it’s subject to the rules for both. (See rule 212.2, “[[Artifact|Artifacts]].”) Artifact lands can only be played as lands. They can’t be played as spells.
;''The Lost Caverns of Ixalan''
}}
(Note that both of [[Ixalan (plane)|Ixalan's]] artifact lands are [[Legendary]] and [[Transform]] from Legendary non-land artifacts.)
*<c>Barracks of the Thousand</c> ({{W}}) adds mana that creates growing [[Gnome]] tokens when used to cast artifact or creature spells.
*<c>The Myriad Pools</c> ({{U}}) adds mana that temporarily transforms a permanent into a copy of a permanent spell it was used to cast.
 
;''Murders at Karlov Manor''
*<c>Scene of the Crime</c> ({{C}}) is also a [[Clue]]. Can tap for one mana of any color by also tapping a creature.
 
==History==
The ''Mirrodin'' artifact lands heavily contributed to the dominance of the [[affinity]]-based deck [[archetype]]s, and thus, in March [[2005]], all six were [[Timeline of DCI bans and restrictions#2005|banned]] from [[Standard]] (Darksteel Citadel, however, was later reprinted in ''[[Magic 2015]]'', and the ban did not carry over with the reprint.) In the [[Modern]] format, all but Darksteel Citadel were banned from the beginning.
 
Due to the high amount of artifact synergy in ''Modern Horizons 2'' almost twenty years later, [[R&D]] decided to try out a cycle of dual artifact lands for color fixing and as a [[resource]] in other synergistic ways. Because the set included a higher-than-normal count of artifact-[[target]]ing [[removal]], it was decided to make them indestructible. The cards depict pre-Phyrexian [[Mirrodin (plane)|Mirrodin]].
 
''[[Adventures in the Forgotten Realms]]'' added another artifact land with <c>Treasure Vault</c>.
 
''[[The Lost Caverns of Ixalan]]'' used cards that transform into impactful Legendary artifact lands to represent locations of powerful [[Oltec]] artifice.
 
<c>Scene of the Crime</c> in ''[[Murders at Karlov Manor]]'' combines the land type with the [[Predefined token|predefined]] [[Clue]] token.
 
==Rules==
{{CR|glossary|Artifact Land}}
 
==Trivia==
*The location depicted in each ''Mirrodin'' artifact land was also featured in the art of the appropriate {{Scryfall search|Sun's Zenith}} card from ''[[Scars of Mirrodin]]''.
*The artwork of each colored artifact land from the ''Mirrodin'' cycle was copied on a basic land from ''[[New Phyrexia]]'', representing darker versions of the original.  
**<c>Ancient Den</c> matches {{card|Plains|New Phyrexia|#=166}}
**<c>Seat of the Synod</c> matches {{card|Island|New Phyrexia|#=168}}
**<c>Vault of Whispers</c> matches {{card|Swamp|New Phyrexia|#=170}}
**<c>Great Furnace</c> matches {{card|Mountain|New Phyrexia|#=172}}
**<c>Tree of Tales</c> matches {{card|Forest|New Phyrexia|#=174}}


==External links==
==References==
{{Arcref|459|Mirrodin playtest cards IV: Artifact lands|Tuesday, November 25, 2003}}
{{Reflist}}


{{card-stub}}[[Category:Cards]][[Category:Magic slang]][[Category: Magic rules]]
{{Lands|state=collapsed}}
{{Card types}}

Latest revision as of 17:14, 24 May 2024

Artifact Land
Multiple Card Types
Subtypes Artifact type
Land type
Scryfall Search
type:"Artifact Land"

Artifact lands are, as the name suggests, lands which are also artifacts and thus possess the properties of both.[1] Artifact lands have been printed in Mirrodin, Darksteel, Modern Horizons 2, Dungeons & Dragons: Adventures in the Forgotten Realms, The Lost Caverns of Ixalan, and Murders at Karlov Manor.

List of artifact lands

Mirrodin[2]
Darksteel
Modern Horizons 2[3]
Dungeons & Dragons: Adventures in the Forgotten Realms
The Lost Caverns of Ixalan

(Note that both of Ixalan's artifact lands are Legendary and Transform from Legendary non-land artifacts.)

  • Barracks of the Thousand ({W}) adds mana that creates growing Gnome tokens when used to cast artifact or creature spells.
  • The Myriad Pools ({U}) adds mana that temporarily transforms a permanent into a copy of a permanent spell it was used to cast.
Murders at Karlov Manor

History

The Mirrodin artifact lands heavily contributed to the dominance of the affinity-based deck archetypes, and thus, in March 2005, all six were banned from Standard (Darksteel Citadel, however, was later reprinted in Magic 2015, and the ban did not carry over with the reprint.) In the Modern format, all but Darksteel Citadel were banned from the beginning.

Due to the high amount of artifact synergy in Modern Horizons 2 almost twenty years later, R&D decided to try out a cycle of dual artifact lands for color fixing and as a resource in other synergistic ways. Because the set included a higher-than-normal count of artifact-targeting removal, it was decided to make them indestructible. The cards depict pre-Phyrexian Mirrodin.

Adventures in the Forgotten Realms added another artifact land with Treasure Vault.

The Lost Caverns of Ixalan used cards that transform into impactful Legendary artifact lands to represent locations of powerful Oltec artifice.

Scene of the Crime in Murders at Karlov Manor combines the land type with the predefined Clue token.

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Artifact Land
A combination of artifact and land that’s subject to the rules for both. Artifact lands can only be played as lands, not cast as spells. See rule 301, “Artifacts,” and rule 305, “Lands.”

Trivia

References

  1. Randy Buehler (September 5, 2003). "When Artifacts Aren't Spells". magicthegathering.com. Wizards of the Coast.
  2. Wizards of the Coast (November 25, 2003). "Mirrodin Playtest Cards IV: Artifact Lands". magicthegathering.com. Wizards of the Coast.
  3. Dan Musser (May 26, 2021). "Bridges from Limited to Modern". magicthegathering.com. Wizards of the Coast.