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'''Lair''' is a [[nonbasic]] [[land type]] used for cards that depict a secluded resting place for wild [[creatures]]. The type was created  in ''[[Planeshift]]'' for the the base of operations for the [[legendary]] [[Primeval Dragons]] from the expansion ''[[Invasion]]''.  
{{Infobox type
|type=land
|stats={{stats|M=6|L=1}}
as of ''[[Modern Horizons 3]]''
}}
{{otheruses}}
{{TOCright}}
'''Lair''' is a [[nonbasic]] [[land type]] used for cards that depict a secluded resting place for wild [[creature]]s. The type was created  in ''[[Planeshift]]'' for the base of operations for the [[legendary]] ''[[Invasion]]'' [[dragon]]s. The type was only used on six official cards.


Each of these [[uncommon]] [[triple lands]] must be [[sacrificed]] when it comes into play unless you return a ''non-Lair'' land to your hand and can be tapped for one mana of any of three colors:
==List of Lairs==
*<c>Treva's Ruins</c> ({{G}}/{{W}}/{{U}})
Each of these [[uncommon]] [[triple land]]s from ''Planeshift'' must be [[sacrifice|sacrificed]] when it comes into play unless you return a ''non-Lair'' land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the [[Primeval Dragons]]:
*<c>Dromar's Cavern</c> ({{W}}/{{U}}/{{B}})
*<c>Crosis's Catacombs</c> ({{U}}/{{B}}/{{R}})
*<c>Darigaaz's Caldera</c> ({{B}}/{{R}}/{{G}})
*<c>Rith's Grove</c> ({{R}}/{{G}}/{{W}})


==Other lairs==
*<c>Treva's Ruins</c> ({{mana|GW}U}})
* [[Rath#Locations on Rath|Sliver lair]]
*<c>Dromar's Cavern</c> ({{mana|WUB}})
*<c>Crosis's Catacombs</c> ({{mana|UBR}})
*<c>Darigaaz's Caldera</c> ({{mana|BRG}})
*<c>Rith's Grove</c> ({{mana|RGW}})


[[Category:Land types]]
''[[MH3 Commander]]'' added another Lair with <c>Planar Nexus</c>, which is every non-basic land type.
 
==Other notable lairs in the storyline==
*[[Rath#Locations on Rath|Sliver lair]]
*[[Ikoria: Lair of Behemoths]]
 
==Cards named Lair, but without the subtype==
*<c>Elkin Lair</c> ([[World]] [[Enchantment]])
*<c>Kavu Lair</c> ([[Enchantment]])
*<c>Lair of the Hydra</c> ([[Land]])
*<c>R&D's Secret Lair</c> ([[Silver-bordered]] Legendary Land)
 
==Trivia==
*<c>Lairwatch Giant</c>, <c>Lair Delve</c> and <c>You Find the Villains' Lair</c> have no interaction with lairs.
*<c>The Secret Lair</c> is an unofficial card in the [[Heroes of the Realm]] series. It has the Lair type.
**Like <c>Keeper of the Secret Lair</c> earlier, it commemorates the [[Secret Lair]] team.
*<c>Planar Nexus</c> has the type from its' ability to have all non-basic land types.
 
{{Lands| types|state=collapsed}}
{{Card types|nocat=1}}

Latest revision as of 16:42, 31 May 2024

Lair
Land Type
(Subtype for land cards)
Statistics
7 cards
{M} 85.7% {land symbol} 14.3%
as of Modern Horizons 3
Scryfall Search
type:"Lair"
For other uses, see Lair (disambiguation).

Lair is a nonbasic land type used for cards that depict a secluded resting place for wild creatures. The type was created in Planeshift for the base of operations for the legendary Invasion dragons. The type was only used on six official cards.

List of Lairs

Each of these uncommon triple lands from Planeshift must be sacrificed when it comes into play unless you return a non-Lair land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the Primeval Dragons:

MH3 Commander added another Lair with Planar Nexus, which is every non-basic land type.

Other notable lairs in the storyline

Cards named Lair, but without the subtype

Trivia