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{{Character|
{{Infobox character
|image=Asmira.jpg
|image=Asmira.jpg
|name=Asmira
|name=Asmira
|birthplace=[[Dominaria]], continent of [[Jamuraa]], [[Femeref]]
|birthplace=[[Femeref]], [[Jamuraa]], [[Dominaria (plane)|Dominaria]]
|lifetime=Died in 4196 AR.
|born={{circa}} 4176 [[AR]]
|death=4196 AR
|race=[[Human]]
|race=[[Human]]
|sources=Asmira did not apear in any published sources.
|sources=[[Mirage]], [[Visions]]
|colors={{mana|WG}}
}}
}}
'''Asmira''', the '''Holy Avenger''', was a prophet from [[Femeref]] and the leader of that nation during the [[Mirage Wars]] of [[Dominaria (plane)|Dominaria]].<ref>[http://www.wizards.com/magic/expert/Mirage/Character_Profiles.asp Mirage Character Profiles]</ref><ref name="Faith">{{DailyRef|magic-story/faith-birds-2022-08-17|Faith in Birds|[[Marcus Terrell Smith]]|August 17, 2022}}</ref>


<c>Asmira, Holy Avenger</c> was a prophet from [[Femeref]] and the leader of that nation during the [[Mirage Wars]].  
==History==
Asmira was gifted with supernatural powers of prophecy from an early age.<ref name="Who">[[Wizards of the Coast]] (October 1996). "A Who's-Who Guide to ''Mirage''." ''[[The Duelist]]'' #13, p.58-61.</ref> One of her childhood teachers avoided being trampled by a runaway horse when she stepped into a doorway to view a pendant Asmira said would bring luck.


Asmira was gifted with supernatural powers of prophecy since an early age. One of her childhood teachers avoided being trampled by a runaway horse when she stepped into a doorway to view a pendant Asmira said would bring luck.
When [[Mangara]] came to [[Jamuraa]] and started to use his skills in diplomacy to broker peace between Femeref, [[Zhalfir]], and [[Suq'Ata]], the mage quickly recognized Asmira's gifts. She moved to [[Ki'pamu]], where she wore a combination of Femeref and Zhalfirin clothing in acknowledgment of the royal court. Although this move distanced her from the hardliner faction in the state church of Femeref, it brought about a mutual understanding between Asmira and Mangara.
When [[Kaervek]] began to move against Jamuraa, an early harvest was brought in across the land. Asmira saw this as an omen of war and warned the theocracy of Femeref, but there were but few that believed her. Many thought she was only spreading fear to further her position and some people who might have supported her earlier renounced her because of her close bonds with Zhalfir.


When [[Mangara]] came to [[Jamuraa]] and started to use his skills in diplomacy to broker peace between Femeref, [[Zhalfir]] and [[Suq'Ata]], the mage quickly recognized Asmira’s gifts. She moved to [[Ki'Pama]], where she wore a combination of Femeref and Zhalfirin clothing in acknowledgment of the royal court. Although this move distanced her from the hardliner faction in the state church of Femeref, it brought about a mutual understanding between Asmira and Mangara.
War did break out, but at first, the only attackers were wild animals and minor spirits. Then suddenly Kaervek made a tremendous blow against Femeref, right in the middle of its capital. He summoned the [[Spirit of the Night]] from his homeland of [[Urborg]] and sent it against the head of government in [[Tulumai]], the [[Council of Voices]]. When the people of Femeref discovered the monster had slaughtered the council, they realized Asmira had been right all along and she was immediately propelled to power as their successor.<ref name="Who"/>
 
When [[Kaervek]] began to move against Jamuraa, an early harvest was brought in across the land. Asmira saw this as an omen of war and warned the theocracy of Femeref, but there where but few that believed her. Many thought she was only speading fear to further her own position and some people who might have supported her earlier renounced her because of her close bonds with Zhalfir.
Soon after becoming the leader of the nation, Asmira was appointed Sidar, Zhalfirin for general, of the Femeref armies. However, she continued in her capacity as a spiritual leader wherever she went, and under her, the Femeref armies bravely struggled to repel Kaervek's overwhelming forces. Her victories were won not by experience but by instinct and faith.  
 
When the [[planeswalker]] [[Teferi]] started to aid the people of Jamuraa with visions, the clairvoyant Asmira received them the clearest. She led the expedition to recover Mangara, whom Kaervek had imprisoned in an [[Amber Prison]], from the [[Mwonvuli]].<ref name="Visions"/>


War did break out, but at first the only attackers where wild animals and minor spirits. Then suddenly Kaervek made a tremendous blow against Femeref, right in the middle of its capitol. He summoned the [[Spirit of the Night]] from his homeland of [[Urborg]] and send it against the head of government in [[Tulumai]], the [[Council of Voices]]. When the people of Femeref discovered the monster had slaughtered the council, they realised Asmira had been right all along and she was immediately propelled to power as their successor.
Although Kaervek's right hand, [[Purraj of Urborg]], slew her while she was freeing the imprisoned mage, her memory continued to live on amongst all the people of Jamuraa. She was given the posthumous title of Holy Avenger for her brave sacrifice.<ref name="Visions">[[Pete Venters]] (February 1997). "Visions Told: The Resolution of the War for Jamuraa." ''[[The Duelist]]'' #15, 63</ref>


Soon after becoming the leader of the nation, Asmira was appointed Sidar, Zhalfirin for general, of the Femeref armies. However, she continued in her capacity as a spiritual leader wherever she went, and under her the Femeref armies bravely struggled to repel Kaervek’s overwhelming forces. Her victories were won not by experience but by instinct and faith.  
===Legacy===
400 years later, an enormous bust of Asmira stands in the Great Chamber of the [[Council of Voices]] in [[Femeref]], honoring her legacy.<ref name="Faith"/>


When the [[planeswalker]] [[Teferi]] started to aid the people of Jamuraa with visions, the clarevoyant Asmira received them the clearest. She led the expedition to recover Mangara, whom Kaervek had imprisoned in an [[Amber Prison]], from the [[Mwonvuli]].
==In-game references==
{{in-game
|cards=
*<c>Asmira, Holy Avenger</c>
|flavor=
*<c>Blanket of Night</c>
*{{card|Dark Banishing|Mirage}}
*<c>Femeref Healer</c>
*<c>Illumination</c>
*<c>Mtenda Griffin</c>
*<c>Natural Order</c>
*<c>Relic Ward</c>
*<c>Retribution of the Meek</c>
*{{card|Righteous Aura|Visions}}
*<c>Righteous War</c>
*<c>Rowen</c>
*<c>Scalebane's Elite</c>
*{{card|Stone Rain|Mirage}}
*<c>Unyaro Bee Sting</c>
*<c>Vitalizing Cascade</c>
*<c>Warrior's Honor</c>
}}


Although Kaervek's right hand [[Purraj of Urborg]] slew her while she was freeing the imprisoned mage, her memory continued to live on amongst all the people of Jamuraa. She was given the posthumous title of Holy Avenger, for her brave sacrifice.
==References==
{{Reflist}}


[[Category:Storylines]][[Category:Characters]][[Category:Prerevisionist]]
{{Dominaria|characters}}
[[Category:Humans]]
[[Category:Clerics]]
[[Category:Deceased]]

Latest revision as of 00:23, 11 June 2024

Asmira
[[File:{{#setmainimage:Asmira.jpg}}|250px]]
Details
Race Human
Birthplace Femeref, Jamuraa, Dominaria
Born c. 4176 AR
Died 4196 AR
Colors
{G}{W}
Sources
Mirage, Visions

Asmira, the Holy Avenger, was a prophet from Femeref and the leader of that nation during the Mirage Wars of Dominaria.[1][2]

History

Asmira was gifted with supernatural powers of prophecy from an early age.[3] One of her childhood teachers avoided being trampled by a runaway horse when she stepped into a doorway to view a pendant Asmira said would bring luck.

When Mangara came to Jamuraa and started to use his skills in diplomacy to broker peace between Femeref, Zhalfir, and Suq'Ata, the mage quickly recognized Asmira's gifts. She moved to Ki'pamu, where she wore a combination of Femeref and Zhalfirin clothing in acknowledgment of the royal court. Although this move distanced her from the hardliner faction in the state church of Femeref, it brought about a mutual understanding between Asmira and Mangara.

When Kaervek began to move against Jamuraa, an early harvest was brought in across the land. Asmira saw this as an omen of war and warned the theocracy of Femeref, but there were but few that believed her. Many thought she was only spreading fear to further her position and some people who might have supported her earlier renounced her because of her close bonds with Zhalfir.

War did break out, but at first, the only attackers were wild animals and minor spirits. Then suddenly Kaervek made a tremendous blow against Femeref, right in the middle of its capital. He summoned the Spirit of the Night from his homeland of Urborg and sent it against the head of government in Tulumai, the Council of Voices. When the people of Femeref discovered the monster had slaughtered the council, they realized Asmira had been right all along and she was immediately propelled to power as their successor.[3]

Soon after becoming the leader of the nation, Asmira was appointed Sidar, Zhalfirin for general, of the Femeref armies. However, she continued in her capacity as a spiritual leader wherever she went, and under her, the Femeref armies bravely struggled to repel Kaervek's overwhelming forces. Her victories were won not by experience but by instinct and faith.

When the planeswalker Teferi started to aid the people of Jamuraa with visions, the clairvoyant Asmira received them the clearest. She led the expedition to recover Mangara, whom Kaervek had imprisoned in an Amber Prison, from the Mwonvuli.[4]

Although Kaervek's right hand, Purraj of Urborg, slew her while she was freeing the imprisoned mage, her memory continued to live on amongst all the people of Jamuraa. She was given the posthumous title of Holy Avenger for her brave sacrifice.[4]

Legacy

400 years later, an enormous bust of Asmira stands in the Great Chamber of the Council of Voices in Femeref, honoring her legacy.[2]

In-game references

Represented in:
Quoted or referred to:

References

  1. Mirage Character Profiles
  2. a b Marcus Terrell Smith (August 17, 2022). "Faith in Birds". magicthegathering.com. Wizards of the Coast.
  3. a b Wizards of the Coast (October 1996). "A Who's-Who Guide to Mirage." The Duelist #13, p.58-61.
  4. a b Pete Venters (February 1997). "Visions Told: The Resolution of the War for Jamuraa." The Duelist #15, 63