Magic 2011: Difference between revisions
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*'''Color Hosers''': Each of these [[uncommon]] cards is specifically designed to be played against its enemy colors {{-}} <c>Celestial Purge</c>, <c>Flashfreeze</c>, <c>Deathmark</c>, <c>Combustion</c> and <c>Autumn's Veil</c>. (First three are reprints from ''[[Magic 2010]]''.) | *'''Color Hosers''': Each of these [[uncommon]] cards is specifically designed to be played against its enemy colors {{-}} <c>Celestial Purge</c>, <c>Flashfreeze</c>, <c>Deathmark</c>, <c>Combustion</c> and <c>Autumn's Veil</c>. (First three are reprints from ''[[Magic 2010]]''.) | ||
*'''Dual Lands''': Each of these [[rare]] lands comes into play tapped unless you control a [[basic land]] of one of the appropriate types, {{-}} <c>Glacial Fortress</c>, <c>Drowned Catacomb</c>, <c>Dragonskull Summit</c>, <c>Rootbound Crag</c> and <c>Sunpetal Grove</c>.<ref name="CoreSamples">http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/93</ref> (Reprinted from ''Magic 2010''.) | *'''Dual Lands''': Each of these [[rare]] lands comes into play tapped unless you control a [[basic land]] of one of the appropriate types, {{-}} <c>Glacial Fortress</c>, <c>Drowned Catacomb</c>, <c>Dragonskull Summit</c>, <c>Rootbound Crag</c> and <c>Sunpetal Grove</c>.<ref name="CoreSamples">http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/93</ref> (Reprinted from ''Magic 2010''.) | ||
*'''Leylines''': Each of these rare [[enchantment]]s costs {{2}} plus 2 mana of the appropriate color. Each can start the game in play if it is in a player's opening hand - <c>Leyline of Sanctity</c>, <c>Leyline of Anticipation</c>, <c>Leyline of the Void</c>, <c>Leyline of Punishment</c> and <c>Leyline of Vitality</c>. | *'''Leylines''': Each of these rare [[enchantment]]s costs {{2}} plus 2 mana of the appropriate color. Each can start the game in play if it is in a player's opening hand - <c>Leyline of Sanctity</c>, <c>Leyline of Anticipation</c>, <c>Leyline of the Void</c>, <c>Leyline of Punishment</c> and <c>Leyline of Vitality</c>. (Leyline of the Void reprinted from ''[[Guildpact]]''. | ||
*'''[["Lucky charms"]]''': Each costing {{2}} and hosting an ability that allows its controller to gain life whenever a spell of the appropriate color is played {{-}} <c>Angel's Feather</c>, <c>Demon's Horn</c>, <c>Dragon's Claw</c>, <c>Kraken's Eye</c> and <c>Wurm's Tooth</c>. (Reprinted from ''[[Darksteel]]''.) | *'''[["Lucky charms"]]''': Each costing {{2}} and hosting an ability that allows its controller to gain life whenever a spell of the appropriate color is played {{-}} <c>Angel's Feather</c>, <c>Demon's Horn</c>, <c>Dragon's Claw</c>, <c>Kraken's Eye</c> and <c>Wurm's Tooth</c>. (Reprinted from ''[[Darksteel]]''.) | ||
*'''Mythic Titans''': Each of these [[mythic rare]] giants are 6/6, cost 4CC, have a color themed ability (Vigilance, firebreathing etc.) and have a powerful ability that is triggered by them entering the battlefield or attacking {{-}} <c>Sun Titan</c>, <c>Frost Titan</c>, <c>Grave Titan</c>, <c>Inferno Titan</c> and <c>Primeval Titan</c>. | *'''Mythic Titans''': Each of these [[mythic rare]] giants are 6/6, cost 4CC, have a color themed ability (Vigilance, firebreathing etc.) and have a powerful ability that is triggered by them entering the battlefield or attacking {{-}} <c>Sun Titan</c>, <c>Frost Titan</c>, <c>Grave Titan</c>, <c>Inferno Titan</c> and <c>Primeval Titan</c>. |
Revision as of 05:32, 6 July 2010
Magic: The Gathering 2011 Core Set (Magic 2011) is an advanced level and future Core Set to be released on July 16, 2010. [1] The worldwide Prerelease will take place July 10-11, and Launch Parties will take place July 16-18.
Set details
Like its predecessor Magic 2010, nearly half of the cards in Magic 2011 will be new. It will also be the first core set to use a non-evergreen mechanic, scry, which will not appear in the next core set.[2]
A pre-release will again be held for the core set, at which a promotional version of the new card Sun Titan will be given out to players. The promotional card for the launch party will be Ancient Hellkite, also a new card.
Marketing cards
Boosters of Magic 2011 come with a bonus sixteenth card that is either a "tips & tricks card" or a creature token from Magic 2011. One face of the Magic 2011 bonus card has one of a number of different rules tips, or is one of six different creature tokens.
Tokens
The Magic 2011 tokens are:
- */* Avatar produced by Ajani Goldmane
- 3/3 Beast produced by Garruk Wildspeaker
- 3/3 Bird with flying produced by Roc Egg
- 2/2 Ooze produced by Mitotic Slime
- 1/1 Ooze produced by Mitotic Slime
- 2/2 Zombie produced by Grave Titan
Rule change
- Deathtouch was changed so that it followed the normal damage assignment rules, instead of ignoring them. Instead, any non-zero amount of damage dealt by a source with deathtouch would now be considered lethal damage. This is a more elegant solution that still allows a creature with deathtouch to kill multiple blockers.[3]
Cycles
Magic 2011 has 9 cycles:
- Color Hosers: Each of these uncommon cards is specifically designed to be played against its enemy colors — Celestial Purge, Flashfreeze, Deathmark, Combustion and Autumn's Veil. (First three are reprints from Magic 2010.)
- Dual Lands: Each of these rare lands comes into play tapped unless you control a basic land of one of the appropriate types, — Glacial Fortress, Drowned Catacomb, Dragonskull Summit, Rootbound Crag and Sunpetal Grove.[4] (Reprinted from Magic 2010.)
- Leylines: Each of these rare enchantments costs plus 2 mana of the appropriate color. Each can start the game in play if it is in a player's opening hand - Leyline of Sanctity, Leyline of Anticipation, Leyline of the Void, Leyline of Punishment and Leyline of Vitality. (Leyline of the Void reprinted from Guildpact.
- "Lucky charms": Each costing and hosting an ability that allows its controller to gain life whenever a spell of the appropriate color is played — Angel's Feather, Demon's Horn, Dragon's Claw, Kraken's Eye and Wurm's Tooth. (Reprinted from Darksteel.)
- Mythic Titans: Each of these mythic rare giants are 6/6, cost 4CC, have a color themed ability (Vigilance, firebreathing etc.) and have a powerful ability that is triggered by them entering the battlefield or attacking — Sun Titan, Frost Titan, Grave Titan, Inferno Titan and Primeval Titan.
- Planeswalkers: A cycle of mythic rare planeswalkers — Ajani Goldmane, Jace Beleren, Liliana Vess, Chandra Nalaar and Garruk Wildspeaker. (Reprinted from Magic 2010 and Lorwyn.)
- Uncommon Signature Spells: Each of these uncommon spells contains the name of one of the five original planeswalkers from Lorwyn, and is meant to replicate and/or benefit from that planewalker's abilities — Ajani's Pridemate, Jace's Ingenuity, Liliana's Specter, Chandra's Firespitter and Garruk's Packleader.
- Common Signature Spells: Each of these common spells contains the name of one of the five original planeswalkers from Lorwyn, and is meant to replicate and/or benefit from that planewalker's abilities — Ajani's Mantra, Jace's Erasure, Liliana's Caress, Chandra's Outrage and Garruk's Companion.
- Tribal Lords: Each of these rare creatures gives other creatures of their type +1/+1 and has an additional ability related to them — Knight Exemplar (knights), Captivating Vampire (vampires), Merfolk Sovereign (merfolk), Goblin Chieftain (goblins), and Elvish Archdruid (elves). (Last three are reprints from Magic 2010.)
Elements
- Elemental Servants: Although not a true horizontal cycle, these four uncommon elemental creature are instead based on the traditional four elements. Two are red and two are blue — Air Servant, Water Servant, Earth Servant and Fire Servant.
Mirrored pairs
Magic 2011 has one mirrored pair.
- Holy Strength and Unholy Strength are both common Auras with enchant creature that give a mirrored bonus to the enchanted creature's power/toughness.
Hosers
Magic 2011 reprinted the white, blue and black members of the hoser cycle from Magic 2010, as they were widely used as sideboard cards.[5] Red and green get new, more powerful hoser cards to deal with their enemy colors. Green also gets Plummet, one of the most efficient anti-flying hosers ever printed.
Plummet, along with red's hoser Combust, appear to be directed specifically at combating the powerful Baneslayer Angel - though they do serve other functions as well.
Functional reprints
Magic 2011 has 5 functional reprints:
- Cloud Crusader is a functional reprint of Skyhunter Patrol from 10th Edition, save for creature type.
- Cultivate is a functional reprint of Kodama's Reach from Champions of Kamigawa, save for subtype.
- Barony Vampire is a functional reprint of Warpath Ghoul from Magic 2010, save for creature type.
- Nether Horror is a functional reprint of Giant Cockroach from 9th Edition, save for creature type.
- Pyretic Ritual is a functional reprint of Desperate Ritual from Champions of Kamigawa, save for subtype - although it is not an arcane and therefore does not have splice onto arcane.
Intro Packs
As of Magic 2011, intro packs will again be sixty card decks, rather than the 41 card decks they have been since Shards of Alara. They still come with a 15-card booster enclosed.
The intro packs are: Template:Intro packs
Cards added to Magic 2011
Cards removed from Magic 2010
Trivia
Apart from the two cycles of planeswalker's spells, Magic 2011 contains a number of new cards that pay homage to Magic's past.
- Barony Vampire appears to be from the Dark Barony on Ulgrotha.
- Elixir of Immortality has flavor text attributed to Baron Sengir of the Dark Barony.
- Roc Egg is a reference to the card Rukh Egg from Arabian Nights.
- Hornet Sting is a reference to the card Bee Sting from Portal and Portal Second Age.
- Serra Ascendant refers to the pre-mending planeswalker Serra and her plane.
- Sword of Vengeance looks like the sword of the archangel Akroma, and grants some of her abilities to the creature it equips.
References
- ↑ "Magic Arcana" (Wednesday, January 06, 2010). "Announcing Magic 2011". magicthegathering.com. Wizards of the Coast.
- ↑ Aaron Forsythe (Monday, June 28, 2010). "Magic 2011 Has Big Shoes to Fill". magicthegathering.com. Wizards of the Coast.
- ↑ Aaron Forsythe (Monday, June 28, 2010). "Magic 2011 Has Big Shoes to Fill". magicthegathering.com. Wizards of the Coast.
- ↑ http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/93
- ↑ Tom LaPille (Friday, June 04, 2010). "Core Samples". magicthegathering.com. Wizards of the Coast.