Dungeons & Dragons: Adventures in the Forgotten Realms/Commander decks

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Dungeons & Dragons: Adventures in the Forgotten Realms
Commander Decks
Set Information
Set symbol
Symbol description Shield with a dragon head.
Design Glenn Jones (lead[1])
Ethan Fleischer
Mclane Crowell
Ken Nagle
Robert Schuster
Development Same as design
Release date July 23, 2021
Plane Forgotten Realms
Multiversal
Themes and mechanics Dice rolling (d4, d6, d8, d10, d12, d20)
Keywords/​ability words Enrage, Goad
Set size Four 100-card decks
Expansion code AFC[2]
Commander series
Commander 2021 Dungeons & Dragons: Adventures in the Forgotten Realms
Commander Decks
Innistrad: Midnight Hunt Commander Decks
Magic: The Gathering Chronology
Dungeons & Dragons: Adventures in the Forgotten Realms Dungeons & Dragons: Adventures in the Forgotten Realms
Commander Decks
2021 Arena Starter Kit

Four Dungeons & Dragons: Adventures in the Forgotten Realms Commander Decks were released together with Dungeons & Dragons: Adventures in the Forgotten Realms on July 23, 2021. They are meant to be on-ramps to Commander, partially with new cards and the rest reprints.

Description

There are 62 new cards (with printed set code AFC and collector numbers) printed in the Dungeons & Dragons: Adventures in the Forgotten Realms Commander Decks.[3] These cards are legal for play in the Commander, Vintage, and Legacy formats. They aren't legal for play in the Standard, Pioneer, or Modern formats. The other cards in these decks (with printed set code AFC and collector numbers #63–331) are legal for play in any format that already allows those cards; that is, appearing in these decks doesn't change a card's legality in any format. Cards from the main set retain their own symbol and code.

Like with Ikoria Commander, the new cards are themed to the world and the reprints can be from anywhere.

Contents

Each package contains:

Cycles

The Commander decks for Adventures in the Forgotten Realms feature two cycles.

Cycle name White mana Blue mana Black mana Red mana Green mana
Endeavors Valiant Endeavor (d6) Arcane Endeavor (d8) Grave Endeavor (d10) Reckless Endeavor (d12) Wild Endeavor (d4)
Five rare, high mana value sorceries which roll two dice of the same type. Each one uses a different die.
Skill Checks Revivify Diviner's Portent Danse Macabre Berserker's Frenzy Song of Inspiration
Five rare instant and sorcery spells which roll a d20 and have one of two effects occur depending on the result. One occurs if the result is between 1 and 14, and a stronger effect occurs if the result is 15 or greater. Thematically, these represent ability checks with a difficulty class of 15. Berserker's Frenzy rolls two d20 and ignores the lowest result (representing an ability check made with advantage), while the others add a value to the number rolled on the die before determining which effect occurs (the added value representing an ability modifier).

Cardlists

Aura of Courage

A Green manaWhite manaBlue mana deck focused on Equipment and Auras, as well as manipulating the top card of your Deck for your Commander.

Aura of Courage

Commander (1)

1 Galea, Kindler of Hope

The new cards are:

The double-sided tokens are:

Dungeons of Death

A White manaBlue manaBlack mana deck focused on Dungeons and Aristocrat strategies.

Dungeons of Death

Commander (1)

1 Sefris of the Hidden Ways

The new cards are:

Cards printed in Dungeons & Dragons: Adventures in the Forgotten Realms, and therefore having that set symbol and code, are:

The double-sided tokens are:

Draconic Rage

A Red manaGreen mana deck focused on Enrage and Die Rolling.

Draconic Rage

The new cards are:

Cards printed in Dungeons & Dragons: Adventures in the Forgotten Realms, and therefore having that set symbol and code, are:

The double-sided tokens are:

Planar Portal

A Black manaRed mana deck focused on Treasure Tokens and casting from Exile.

The new cards are:

Cards printed in Dungeons & Dragons: Adventures in the Forgotten Realms, and therefore having that set symbol and code, are:

The double-sided tokens are:

Tokens and markers

The Dungeons & Dragons: Adventures in the Forgotten Realms Commander Decks come with tokens.[4]

  1. White mana 4/4 Angel creature with flying, for Moonsilver Spear.
  2. White mana 2/2 Knight creature with vigilance, for Valiant Endeavor.
  3. Blue mana 1/1 Illusion creature with "This creature gets +1/+0 for each other Illusion you control", for Minn, Wily Illusionist.
  4. Black mana 4/4 Eternalized Champion of Wits.
  5. Black mana 1/1 Rat creature, for Chittering Witch, Ogre Slumlord and Piper of the Swarm.
  6. Red mana 5/5 Dragon creature with flying, for Dragonmaster Outcast and Skyline Despot.
  7. Green mana 3/3 Beast creature, for Beast Within and Wild Endeavor.
  8. Green mana 1/1 Saproling creature, for Verdant Embrace and Vitu-Ghazi, the City-Tree.
  9. R/G 5/4 Dragon Spirit creature with "When this creature deals damage, sacrifice it", for Vrondiss, Rage of Ancients.
  10. Colorless mana Clue artifact, for Thorough Investigation.
  11. Colorless mana 1/1 Servo creature, for Marionette Master.
  12. Colorless mana 1/1 Thopter creature with flying, for Loyal Apprentice.
  13. The Monarch marker for Skyline Despot.

Cards printed in Dungeons & Dragons: Adventures in the Forgotten Realms, and therefore having that set symbol and code, are:

Cards with new art

Twelve reprints feature new art.

Gavin's Teaser

Gavin Verhey gave a teaser about cards in the decks with the following hints.[5]

References