Glenn Jones

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For other uses, see Glenn.

Glenn Jones is a Principle Game Designer for Magic: The Gathering at Wizards of the Coast.[1][2]

Jones started out as en editor in January 2015.[3] Commander 2019 marked his first project as a full-time game designer.[4] He left the company in January 2023.

R&D

Designing

Developing

References

  1. Melissa DeTora (July 2, 2015). "Glenn Jones's Enchantress". magicthegathering.com. Wizards of the Coast. Archived from the original on 2015-08-04.
  2. Glenn Jones (October 25, 2016). "Development Attacks Attacking". magicthegathering.com. Wizards of the Coast. Archived from the original on 2020-05-31.
  3. a b c Glenn Jones Profile. Linkedin.com.
  4. Glenn Jones (August 9, 2019). "Commander (2019 Edition) Design Philosophy". magicthegathering.com. Wizards of the Coast. Archived from the original on 2019-08-09.
  5. Glenn Jones (October 14, 2021). "I was the lead designer!". Twitter.
  6. Mark Rosewater (May 17, 2022). "First Out of Baldur's Gate". magicthegathering.com. Wizards of the Coast. Archived from the original on 2022-05-17.