Commander Legends: Battle for Baldur's Gate/Commander decks

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Commander Legends: Battle for Baldur's Gate/Commander decks
 
 
 
 
Commander Legends: Battle for Baldur's Gate
Commander Decks
Set Information
Set symbol
Design Gavin Verhey (lead)
Ken Nagle
Noah Millrod
Daniel Holt
Release date June 10, 2022
Plane Forgotten Realms
Multiversal
Themes and mechanics Party
Set size Four 100-card decks
Expansion code CLB[1]
Commander series
Streets of New Capenna
Commander Decks
Commander Legends: Battle for Baldur's Gate
Commander Decks
Dominaria United
Commander Decks
Magic: The Gathering Chronology
Commander Legends: Battle for Baldur's Gate Commander Legends: Battle for Baldur's Gate
Commander Decks
Secret Lair Drop Series: Here Be Dragons

The Commander Legends: Battle for Baldur's Gate Commander Decks are released together with Commander Legends: Battle for Baldur's Gate. These are meant to be on-ramps to Commander.[2][3]

Description

There are four Commander decks. Each one features ten new-to-Magic cards not found in the main CLB set.[2] Party Time was designed by Gavin Verhey, Mind Flayarrrs by Ken Nagle, Draconic Dissent by Noah Millrod and Exit from Exile by Daniel Holt.[4]

The cards in the Commander decks have the same expansion code (CLB) and expansion symbol as the main set. The following reprints feature new art: Consuming Aberration, Sewer Nemesis, Guiltfeeder and Mizzium Mortars.

Contents

Each package contains:

Decklists

Party Time

R&D spent a bunch of time trying to make the Party mechanic work in Battle for Baldur's Gate, but there were two strikes against it. One, in D&D, there are twelve classes, not four. Two, the set wanted so many top-down designs that it didn't lend itself well to a mechanic that required a high as-fan of certain creature types. The compromise was using it in one of the Commander decks.[5]

Party Time

Commander (1)

1 Nalia de'Arnise

The Commander exclusive cards are:

The double-sided tokens are:

  • The Initiative // Undercity
  • {C} 1/1 Shapeshifter creature with changeling // {C} Clue artifact
  • {C} 3/2 Shapeshifter creature with changeling // {U} 2/2 Shapeshifter creature with changeling
  • {W} 1/1 Kor Warrior creature // {C} 2/2 Shapeshifter creature with changeling
  • {W} 1/1 Kor Warrior creature // {W} 4/4 Angel Warrior creature with flying and vigilance
  • {W} 1/1 Kor Warrior creature // {U} 1/1 Wizard creature with “{1}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {1}.”
  • {W} 1/1 Kor Warrior creature // {C} Treasure artifact
  • {B} 2/1 Warrior creature // {W/B} 2/1 Inkling creature with flying

Mind Flayarrrs

“  Stressed out? Relax—Captain N'ghathrod is here to take everything off your mind. The legendary captain of the space pirate ship Scavenger is ready to lead your army of mind flayers into battle . . . along with a mix of other horrors that will absolutely terrify your enemies. Horrors will be your best friends as this deck has plenty of cards that reward you for playing the Horror creature type. While horror might be the name of the game early on, eventually, you and N'ghathrod will want to stop scaring your opponents and start snacking on their juicy minds! A little bit of mill allows you to plumb the depths of your opponents’ knowledge and use it against them. You aren’t trying to mill all their cards, though: just enough to find some tantalizing thoughts for the taking. Then use Captain N'ghathrod’s reanimation abilities to steal your opponents’ best cards! But be careful. When a player leaves the game, anything you’ve stolen leaves with them, so be sure to save the player you’ve stolen the best permanents from for last.  ”
Mind Flayarrrs

Commander (1)

1 Captain N'ghathrod

The Commander exclusive cards are:

The double-sided tokens are:

Draconic Dissent

Draconic Dissent

Planeswalkers (2)

1 Rowan Kenrith

1 Will Kenrith

The Commander exclusive cards are:

The double-sided tokens are:

  • The Initiative // Undercity
  • {R} 1/1 Pirate creature with “This creature can’t block” and “Creatures you control attack each combat if able.” // {R} 1/1 Goblin creature with “Creatures you control attack each combat if able.”
  • {G} 2/2 Boar creature // {R} 3/3 Ogre creature
  • {R} Kobolds of Kher Keep // {C} Treasure artifact
  • {C} Gold artifact // {R} 5/5 Dragon creature with flying
  • 1× Emblem (Rowan Kenrith) // {C} Copy
  • 1× Emblem (Will Kenrith) // {C} Copy

Exit from Exile

Exit from Exile

Commander (1)

1 Faldorn, Dread Wolf Herald

The Commander exclusive cards are:

The double-sided tokens are:

  • The Initiative // Undercity
  • {G} 2/2 Wolf creature // {G} 1/1 Insect creature with flying and deathtouch
  • {G} 1/2 Spider creature with reach // {G} 1/1 Insect creature with flying and deathtouch
  • {G} 1/2 Spider creature with reach // {W} 1/1 Human creature
  • {R/G} 2/2 Satyr creature with haste // {G} 3/3 Beast creature
  • {G} 4/4 Phyrexian Beast creature // {G} 5/5 Wurm creature

Tokens and markers

The following tokens are created by cards in the decks and are part of the Commander Legends: Battle for Baldur's Gate.[6] They retain the expansion symbol of the main set and continue its collector number series:

  1. {C} 3/2 Eldrazi Horror creature, for Wharf Infiltrator.
  2. {C} 1/1 Shapeshifter creature with changeling, for Crib Swap.
  3. {C} 2/2 Shapeshifter creature with changeling, for Irregular Cohort.
  4. {C} 3/2 Shapeshifter creature with changeling, for Black Market Connections.
  5. {W} 4/4 Angel Warrior creature with flying and vigilance, for Firja's Retribution.
  6. {W} 1/1 Human creature, for Heart's Desire.
  7. {W} 1/1 Kor Warrior creature, for Squad Commander.
  8. {U} 2/2 Shapeshifter creature with changeling, for Maskwood Nexus.
  9. {U} 1/1 Squid creature with islandwalk, for Chasm Skulker.
  10. {U} 1/1 Wizard creature with “{1}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {1}.”, for Mage's Attendant.
  11. {B} 1/1 Horror creature, for Zellix, Sanity Flayer.
  12. {B} 2/1 Warrior creature, for Mardu Strike Leader.
  13. {R} 5/5 Dragon creature with flying, for Loot Dispute
  14. {R} 1/1 Goblin creature with “Creatures you control attack each combat if able.”, for Goblin Spymaster
  15. {R} Kobolds of Kher Keep, a 0/1 Kobold creature, for Kher Keep.
  16. {R} 3/3 Ogre creature, for Kazuul, Tyrant of the Cliffs.
  17. {R} 1/1 Pirate creature with “This creature can’t block” and “Creatures you control attack each combat if able.”, for Pursued Whale.
  18. {G} 3/3 Beast creature, for Beast Within and Primeval Bounty.
  19. {G} 3/3 Centaur creature with protection from black, for Hunted Horror.
  20. {G} 1/1 Insect creature with flying and deathtouch, for Hornet Queen.
  21. {G} 4/4 Phyrexian Beast creature, for Ezuri's Predation.
  22. {G} 1/2 Spider creature with reach, for Arasta of the Endless Web.
  23. {G} 2/2 Wolf creature, for Faldorn, Dread Wolf Herald and Journey to the Lost City.
  24. {G} 5/5 Wurm creature, for Sandwurm Convergence.
  25. {W/B} 2/1 Inkling creature with flying, for Felisa, Fang of Silverquill.
  26. {R/G} 2/2 Satyr creature with haste, for Xenagos, the Reveler.
  27. {C} Clue artifact, for Bygone Bishop.
  28. {C} Gold artifact, for Curse of Opulence.
  29. Emblem for Rowan Kenrith.
  30. Emblem for Will Kenrith.

The following tokens are from the main set:

Notable reprints

References