Champions of Kamigawa

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For the accompanying novel to Champions of Kamigawa, see Outlaw: Champions of Kamigawa.
Champions of Kamigawa
Set Information
Set symbol
Themes and mechanics Spiritcraft, Flip cards, Legendary cards, Arcane
Keywords/​ability words Bushido, Soulshift, Splice
Set size 307 (110 Common 89 Uncommon 88 Rare 20 Land)
Expansion code CHK
Development codename Earth

Champions of Kamigawa is the thirty-third Magic expansion and was released in October 2004 as the first set in the Kamigawa block.

Set details

Champions of Kamigawa contained 306 black-bordered cards (88 rare, 88 uncommon, 110 common, and 20 basic lands). The story takes place on the plane of Kamigawa, which is thematically based on feudal Japan and related legends and myths. The Champions in the name of the set refer to the many Legendary creatures in it. In this context, Champions made a change to the Legend rule. The set also made minor rules adjustments for targeting, and introduced the eEvergreen kKeyword "Defender", which was retroactively applied to all previously printed cards with the type Wall and formally detached the creature type from its rules baggage. The expansion symbol of the set is a torii gate (a traditional Japanese gate most commonly found at the entrance of or within a shrine, where it symbolically marks the transition from the profane to the sacred).

Marketing

Champions of Kamigawa was sold in 75-card tournament decks, 15-card boosters, four preconstructed theme decks and a fat pack. The booster packs featured artwork from Myojin of Cleansing Fire, Myojin of Seeing Winds and Myojin of Infinite Rage. The prerelease card was a foil alternate art Ryusei, the Falling Star. The set was accompanied by a novel by Scott McGough.

Flavor and storyline

A war between the physical world and the spirits that are the essence of everything in the physical world, tears the veil between those two worlds apart. To represent this, the cards are mostly divided into two groups, the physical beings with their regular magic, and the kami with their "arcane" magic.

Tournament impact

Champions of Kamigawa, as well as the rest of Kamigawa block, was met with mostly negative reactions from players. The fact that all rare creatures were legendary was seen as cumbersome and annoying, particularly in mirror matches. Further, Flip cards were perceived as confusing and hard to keep track off. The set also was a significant downgrade in terms of raw power and card playability, and thus was often overshadowed by its predecessor Mirrodin block and successor Ravnica block.

Mechanics

Champions of Kamigawa introduced the keywords Bushido, Soulshift, and Splice, as well as the first sorcery and instant subtype, Arcane, and finally flip cards. Of these mechanics, the Arcane subtype, Splice onto Arcane, and Soulshift represented spirit-world magic, while the flip cards contributed to another major mechanic throughout the block: legendary creatures (and permanents). It featured, for example, the first five legendary enchantments, the Honden Shrines.

  • Arcane spells - some instant or sorcery spells have the Arcane subtype, which represent spells or abilities used by the kami. It does nothing by itself, but other cards may interact with it.
    • Splice onto Arcane - spells having this keyword can be "attached" to another Arcane spell for additional mana investment. The "spliced" spell remains in the player's hand able to be reused another time.
  • Spirits - due to the nature of Kamigawa, this block contains a large proportion of creatures with the subtype Spirit. These spirits represent the kami themselves, and numerous cards in the block interact with them in special ways to provide synergy.
    • Soulshift - a keyword that appears on Spirit creatures and allows them to return another Spirit creature from the graveyard to its owner's hand when they perish.
    • "Spiritcraft" - many Spirits have abilities which trigger when another Spirit or an Arcane spell is played.
  • Bushido, or "way of the warrior", increases a creature's power and toughness by the Bushido number when it combats another creature. (This is usually compared to flanking, which weakens (-1/-1) the blockers of the creature.)
  • Legendary - the Legendary supertype replaced the creature type "Legend" with this set. Every rare creature in the set is Legendary, and some uncommon creatures are too. The "Legend rule"was changed; whereas before another legend with the same name could not be played, two legendary permanents with the same name now caused each other to be put into the graveyard.
  • Flip cards - flip cards have a special Card frame with the top and the bottom half of the cards holding text boxes, the bottom being upside-down, and the art of the card in the middle. If certain conditions specific to the card were met, the card could be "flipped" (the card was turned 180 degrees) changing into a different card permanently.

Creature types

The following creature types are introduced in this expansion: Advisor, Monk, Moonfolk, Samurai, Zubera.

The following creature types are used in this expansion but also appear in previous sets: Assassin, Barbarian, Cleric, Demon, Dragon, Fox, Goblin, Hound, Ogre, Rat, Rogue, Shaman, Snake, Soldier, Spirit, Warrior, Wizard.

Cycles

Champions of Kamigawa has ten cycles.

Reprinted cards

The following cards have been reprinted from previous sets and included in Champions of Kamigawa.

Functional reprints

Champions of Kamigawa has 16 functional reprints:

Colorshifted

Theme decks

The preconstructed theme decks are: Template:Theme decks

External links