Fallen Empires: Difference between revisions

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==Cycles==
==Cycles==
''Fallen Empires'' has three cycles:
''Fallen Empires'' has three cycles:
*'''Artifact boons''': <c>Balm of Restoration</c>, <c>Conch Horn</c>, <c>Implements of Sacrifice</c>, <c>Aeolipile</c>, and <c>Elven Lyre</c> are [[rare]] artifacts with a mana cost of {{2}} and an [[activated ability]] that costs "[[Image:Mana1.gif]], {{T}}, sacrifice [this]." The effects of each of these artifacts is a weakened version of each of the cards in the Boon cycle from ''[[Alpha]]''.  The Balm is <c>Healing Salve</c>, the Horn is <c>Ancestral Recall</c>, the Implements are <c>Dark Ritual</c>, the Aeolipile is <c>Lightning Bolt</c>, and the Lyre is <c>Giant Growth</c>.
*'''Artifact boons''': [[Rare]] artifacts with a mana cost of {{2}} and an [[activated ability]] that costs "{{1}}, {{T}}, sacrifice [this]." The effects of each of these artifacts is a weakened version of each of the cards in the Boon cycle from ''[[Alpha]]''.  The Balm is <c>Healing Salve</c>, the Horn is <c>Ancestral Recall</c>, the Implements are <c>Dark Ritual</c>, the Aeolipile is <c>Lightning Bolt</c>, and the Lyre is <c>Giant Growth</c>.
 
{{-}} <c>Balm of Restoration</c>, <c>Conch Horn</c>, <c>Implements of Sacrifice</c>, <c>Aeolipile</c>, and <c>Elven Lyre</c>.
*'''Storage lands''': <c>Icatian Store</c>, <c>Sand Silos</c>, <c>Bottomless Vault</c>, <c>Dwarven Hold</c>, and <c>Hollow Trees</c> are rare lands illustrated by [[Pat Morrissey]] that share the text "[This] comes into play tapped. You may choose not to untap [this] during your untap step. At the beginning of your upkeep, if [this] is tapped, put a storage counter on it. {{T}}, remove any number of storage counters from [this]: Add C to your mana pool for each storage counter removed this way."
*'''Empire Sac lands''': [[Uncommon]] lands illustrated by [[Mark Poole]] that share the text "[This] comes into play tapped. {{T}}: Add C to your mana pool. {{T}}, sacrifice [this]: Add CC to your mana pool.", where C is the respective color of the land {{-}} <c>Ruins of Trokair</c>, <c>Svyelunite Temple</c>, <c>Ebon Stronghold</c>, <c>Dwarven Ruins</c>, and <c>Havenwood Battleground</c>.
 
*'''Storage Lands''': Rare lands illustrated by [[Pat Morrissey]] that share the text "[This] comes into play tapped. You may choose not to untap [this] during your untap step. At the beginning of your upkeep, if [this] is tapped, put a storage counter on it. {{T}}, remove any number of storage counters from [this]: Add C to your mana pool for each storage counter removed this way." {{-}} <c>Icatian Store</c>, <c>Sand Silos</c>, <c>Bottomless Vault</c>, <c>Dwarven Hold</c>, and <c>Hollow Trees</c>.
*'''Sac lands''': <c>Ruins of Trokair</c>, <c>Svyelunite Temple</c>, <c>Ebon Stronghold</c>, <c>Dwarven Ruins</c>, and <c>Havenwood Battleground</c> are [[uncommon]] lands illustrated by [[Mark Poole]] that share the text "[This] comes into play tapped. {{T}}: Add C to your mana pool. {{T}}, sacrifice [this]: Add CC to your mana pool.", where C is the respective color of the land.


==Mirrored pair==
==Mirrored pair==

Revision as of 01:25, 7 July 2008

Template:Seealso Template:Expansion Nonblock Fallen Empires is the fifth Magic expansion and was released in November 1994.

Set details

The set's rarity breakdown is: 35 commons (15@C4, 20@C3), 31 Uncommons (25@U3, 5@U2, 1@C1), 36 Rares (36@U1). Each common card of C4 rarity has 4 pieces of art, and each common card of C3 rarity has 3 pieces of art. This results in 120 unique commons if you count art variations.

The multiple versions of Fallen Empires commons was an experiment to see if players liked to see more art on commons, but it was ultimately decided that having too many artworks associated with one card made it more difficult for players to identify a card quickly.

Cards were available from mid November 1994 to sometime in 1998. Although they stopped shipping in late January 1995, enough cards were printed to keep them on the shelves for years afterward.

The print run was announced by Wizards to be between 350-375 million cards.

Themes

Fallen Empires has a flavorful theme. The flavor text on the cards could be used to piece together a story. Another theme is the creature type, or "tribal," theme. For the first time universal creature types were used, tying the creatures in this expansion together. Also, multiple cards referenced these creature types. A third theme is the use of tokens and counters, but this theme was overdone and resulted in confusion because of the many different kinds of tokens and counters that were used.

“  There were so many cards that produced tokens and/or required counters that we issued a cardboard sheet of them in Duelist #4[1].  ”

As a result of this expansion, and some other cards like Frankenstein's Monster, only +1/+1 and -1/-1 counters, with few exceptions, are used today to modify creatures.

Notable cards

Storyline

After the Brothers' War, on the Dominarian continent of Sarpadia, the Ice Age is approaching. The changing climate results in dwindling resources and fighting amongst allies for survival.

Cycles

Fallen Empires has three cycles:

Balm of Restoration, Conch Horn, Implements of Sacrifice, Aeolipile, and Elven Lyre.

Mirrored pair

  • Order Clerics — These clerics, one black and one white, both have protection from the mirrored color and two activated abilities; {C}{C} +1/+0 until end of turn and {C} first strike until end of turn : Order of Leitbur, Order of the Ebon Hand.

Misprints

One of the most famous miprints was a run of Fallen Empires that was printed with backs from Wyvern, another TCG being manufactured at the same factory. These cards sell individually for $40US or more.

Creature types

Fallen Empires is the first expansion to use a consolidated set of universal creature types. This also plays into the creature type, or "tribal," theme in this expansion. Of the 14 creature types used in this expansion, only Orgg and Wall appear on just one card.

The following creature types are introduced in this expansion: Fungus, Homarid, Orgg, Soldier, Thrull, and Townsfolk. Camarid, Citizen, and Saproling also appeared on tokens produced by cards in this set.

The following creature types are used in this expansion but also appear in previous sets: Avatar, Cleric, Dwarf, Elf, Goblin, Merfolk, Orc, and Wall.

Points of interest

  • A number of flavor texts in this expansion are quoted from the fictional, multi-volume "Sarpadian Empires."
  • The storage land cycle described above probably inspired the creation of the similar storage land cycle from the Mercadian Masques expansion.
  • The sac land cycle described above inspired the creation of the more colorful sac land cycles in the Invasion and Odyssey expansions.
  • Delif's Cone is the only common card in this expansion with only one artwork associated with it.
  • Derelor inspired the creation of the Leech cycle found in the Invasion expansion.
File:GoblinGrenade.jpg
  • Goblin Grenade, as illustrated by Ron Spencer, depicts a goblin holding a spear that has spines arranged to spell the name "Mike," a friend of the artist's. This card was considered for reprinting in the Onslaught expansion but it was far too powerful with the goblins in that expansion.
  • Mindstab Thrull was called "Mutant Saboteur" when artist Mark Tedin was asked to illustrate it, which explains the very odd creature with a set of lockpicks.
  • Order of Leitbur is an inside joke, as describing people of Leitbur as "Leitburites" was designed to sound like LiteBrites.
  • Orgg has the greatest combined power and toughness among all creatures in Fallen Empires. It appeared in two television commercials, pitted against Vizzerdrix in one and "Bob from Accounting" in the other. Because of his spot in the commercials he was slated to be added to the Core Set, but he was considered to be too complex, so Trained Orgg was created for it.
  • Thrull Champion is the first "Lord" (a creature that improves creatures of one particular type) to also be a creature of that type.
  • Thrull Retainer is the first Aura with an activated ability with the cost of self-sacrifice.
  • Vodalian Knights is the only creature in Fallen Empires with flying in its text box, and it is an activatable Jump, and it cannot attack unless the defending player controls an island.

References

External links