Magic 2011: Difference between revisions

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*'''Color Hosers''': Each of these uncommon cards is specifically designed to be played against its enemy colors {{-}} <c>Celestial Purge</c>, <c>Flashfreeze</c>, <c>Deathmark</c>, <c>Combustion</c> and Unknown Green Hoser. (First three are reprints from ''[[Magic 2010]]''.)
*'''Color Hosers''': Each of these uncommon cards is specifically designed to be played against its enemy colors {{-}} <c>Celestial Purge</c>, <c>Flashfreeze</c>, <c>Deathmark</c>, <c>Combustion</c> and Unknown Green Hoser. (First three are reprints from ''[[Magic 2010]]''.)
*'''Dual Lands''': Each of these rare lands comes into play tapped unless you control a basic land of one of the appropriate types,  {{-}} <c>Glacial Fortress</c>, <c>Drowned Catacomb</c>, <c>Dragonskull Summit</c>, <c>Rootbound Crag</c> and <c>Sunpetal Grove</c>.<ref name="CoreSamples">http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/93</ref> (Reprinted from ''Magic 2010''.)
*'''Dual Lands''': Each of these rare lands comes into play tapped unless you control a basic land of one of the appropriate types,  {{-}} <c>Glacial Fortress</c>, <c>Drowned Catacomb</c>, <c>Dragonskull Summit</c>, <c>Rootbound Crag</c> and <c>Sunpetal Grove</c>.<ref name="CoreSamples">http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/93</ref> (Reprinted from ''Magic 2010''.)
*'''Leylines''': Each of these rare enchantments costs Image:Mana2.gif plus 2 mana of the appropriate color. Each can start the game in play if it is in a player's opening hand - Unknown White Leyline, <c>Leyline of Anticipation</c>, <c>Leyline of the Void</c>, <c>Leyline of Punishment</c> and Unknown Green Leyline.
*'''Leylines''': Each of these rare enchantments costs {{2}} plus 2 mana of the appropriate color. Each can start the game in play if it is in a player's opening hand - Unknown White Leyline, <c>Leyline of Anticipation</c>, <c>Leyline of the Void</c>, <c>Leyline of Punishment</c> and Unknown Green Leyline.
*'''Mythic Titans''': Each of these mythic rare giants are 6/6, cost 4CC, have a color themed ability (Vigilance, firebreathing etc.) and have a powerful ability that is triggered by them entering the battlefield or attacking {{-}} <c>Sun Titan</c>, <c>Frost Titan</c>, <c>Grave Titan</c>, <c>Inferno Titan</c> and <c>Primeval Titan</c>.
*'''Mythic Titans''': Each of these mythic rare giants are 6/6, cost 4CC, have a color themed ability (Vigilance, firebreathing etc.) and have a powerful ability that is triggered by them entering the battlefield or attacking {{-}} <c>Sun Titan</c>, <c>Frost Titan</c>, <c>Grave Titan</c>, <c>Inferno Titan</c> and <c>Primeval Titan</c>.
*'''Planeswalkers''': A cycle of mythic rare planeswalkers  {{-}} <c>Ajani Goldmane</c>, <c>Jace Beleren</c>, <c>Liliana Vess</c>, <c>Chandra Nalaar</c> and <c>Garruk Wildspeaker</c>. (Reprinted from ''Magic 2010'' and ''[[Lorwyn]]''.) (Note: Jace and Chandra still unconfirmed.)
*'''Planeswalkers''': A cycle of mythic rare planeswalkers  {{-}} <c>Ajani Goldmane</c>, <c>Jace Beleren</c>, <c>Liliana Vess</c>, <c>Chandra Nalaar</c> and <c>Garruk Wildspeaker</c>. (Reprinted from ''Magic 2010'' and ''[[Lorwyn]]''.) (Note: Jace and Chandra still unconfirmed.)

Revision as of 10:02, 2 July 2010

Template:Expansion

Magic: The Gathering 2011 Core Set (Magic 2011) is an advanced level and future Core Set to be released on July 16, 2010. [1]

Set details

Like its predecessor Magic 2010, nearly half of the cards in Magic 2011 will be new. It will also be the first core set to use a non-evergreen mechanic, scry, which will not appear in the next core set.[2]

A pre-release will again be held for the core set, at which a promotional version of the new card Sun Titan will be given out to players. The promotional card for the launch party will be Ancient Hellkite, also a new card.

Marketing cards

Boosters of Magic 2011 come with a bonus sixteenth card that is either a "tips & tricks card" or a creature token from Magic 2010. One face of the Magic 2010 bonus card has one of a number of different rules tips, or is one of six different creature tokens.

Tokens

The Magic 2011 tokens are:

Rule change

Unlike Magic 2010, only one rule was changed for the release of Magic 2011. Deathtouch was changed so that it followed the normal damage assignment rules, instead of ignoring them. Instead, any non-zero amount of damage dealt by a source with deathtouch would now be considered lethal damage. This is a more elegant solution that still allows a creature with deathtouch to kill multiple blockers.[3]

Cycles

Magic 2011 has 8 cycles:

Elements

Mirrored pairs

Magic 2011 has one mirrored pair.

  • Holy Strength and Unholy Strength are both common Auras with enchant creature that give a mirrored bonus to the enchanted creature's power/toughness.

Functional reprints

Magic 2011 has 5 functional reprints:

Intro Packs

As of Magic 2011, intro packs will again be sixty card decks, rather than the 41 card decks they have been since Shards of Alara. They still come with a 15-card booster enclosed.

The intro packs are: Template:Intro packs

Cards added to Magic 2011

Cards removed from Magic 2010

References

External links