Jeskai Way: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Hunterofsalvation
m (Reverted edits by InThePeachGarden (talk) to last revision by Andy7362)
 
(38 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{Infobox clan
{{Infobox clan
| name = Jeskai Way
| search = Jeskai  
| image = Clan_Symbol_Jeskai.png
| image = Clan_Symbol_Jeskai.png
| symbol = Eye of the Dragon
| symbol = Eye of the Dragon
| aspect = Cunning
| aspect = Cunning
| colors = {{u}}{{r}}{{w}}
| colors = URW
| khan = Narset<BR><small>(''Khans of Tarkir'')</small><BR>Shu Yun<BR><small>(''Fate Reforged'')</small><BR>Ojutai<BR><small>(''Dragons of Tarkir'')</small>
| khan = Narset<br/><small>(''Khans of Tarkir'')</small><br/>Shu Yun<br/><small>(''Fate Reforged'')</small>
| mechanic = [[Prowess]]<BR><small>(''Khans of Tarkir'')</small><BR>[[Rebound]]<BR><small>(''Dragons of Tarkir'')</small>
| mechanics = [[Prowess]]
| types = [[Humans]]<br/>[[Djinni]]<br/>[[Efreet]]<br/>[[Monks]]<br/>[[Aven]]
| types = [[Human]]s<br/>[[Djinn]]i<br/>[[Efreet]]i<br/>[[Monk]]s<br/>[[Aven]]
| set = [[Khans of Tarkir]]
| set = ''[[Khans of Tarkir]]'', ''[[Fate Reforged]]''
}}
}}


[[Image:KTK_Jeskai_art.jpg|right|thumb|The Jeskai Revealed]]
[[Image:KTK_Jeskai_art.jpg|right|thumb|The Jeskai Revealed]]
One of the five [[Clans]] of [[Tarkir]], the Jeskai Way admires the ancient dragons' aspect of cunning. The dragon's eye is their symbol. <ref>{{cite web|url=https://twitter.com/wizards_magic/status/493116452119924737/|title=The Jeskai admire the cunning of dragons|date=July 26, 2014|author=Wizards of the Coast Twitter (@wizards_magic)}}</ref> Their [[color]] [[wedge]] is {{u}}[[blue]] (central color), {{r}}[[red]] and {{w}}[[white]]. <ref>{{cite web|url=https://twitter.com/wizards_magic/status/493116692810043392/|title=Jeskai are blue red white aligned!|date=July 26, 2014|author=Wizards of the Coast Twitter (@wizards_magic)}}</ref> <ref>{{TumblrRef|author=[[Mark Rosewater]]|URL=http://markrosewater.tumblr.com/post/92965186328/can-you-tell-us-about-which-color-each-clan-is-focused|title=Can you tell us about which color each clan is focused on?|tumblr-title=Blogatog|date=July 26, 2014}}</ref>  
One of the five [[Clans]] of [[Tarkir]], the '''Jeskai Way''' (/dʒɛskaɪ/ ''JES-keye'')<ref>{{EzTumblr|https://wizardsmagic.tumblr.com/post/115141029996/heres-a-pronunciation-guide-for-some-of-the-names|title=Here's a pronunciation guide for some of the names that were requested earlier today.|March 31, 2015}}</ref> admires the ancient dragons' aspect of cunning. The dragon's eye is their symbol.<ref>{{WebRef|url=https://twitter.com/wizards_magic/status/493116452119924737/|title=The Jeskai admire the cunning of dragons|date=July 26, 2014|author=Wizards of the Coast Twitter (@wizards_magic)}}</ref> Their [[color]] [[wedge]] is {{U}} [[blue]] (focus color), {{R}} [[red]] and {{W}} [[white]].<ref>{{WebRef|url=https://twitter.com/wizards_magic/status/493116692810043392/|title=Jeskai are blue red white aligned!|date=July 26, 2014|author=Wizards of the Coast Twitter (@wizards_magic)}}</ref><ref>{{EzTumblr|http://markrosewater.tumblr.com/post/92965186328/can-you-tell-us-about-which-color-each-clan-is-focused|title=Can you tell us about which color each clan is focused on?|July 26, 2014}}</ref>  


==Description==
==Description==
The Jeskai Way is a clan of martial artists, mystics and monks. The clan focuses on strategy over strength, planning battles against the other clans from their remote monasteries in misty mountain lakes.<ref name="SDCC 2014">{{cite web|url=https://www.youtube.com/watch?v=8S3_oYCnBak|title=Magic panel at San Diego Comic Con 2014|date=Aug 1, 2014|author=Wizards of the Coast (YouTube)}}</ref> The basis of the Jeskai culture are isolated mountain strongholds, each with its own mystical styles and schools of thought. The prime stronghold is Sage-Eye Stronghold.<ref>Wizards of the Coast. (2014.) [http://magic.wizards.com/en/game-info/products/card-set-archive/khans-of-tarkir ''Khans of Tarkir'' infopage]</ref>
The Jeskai Way is a clan of martial artists, mystics, and monks. The clan focuses on strategy over strength, planning battles against the other clans from their remote monasteries in misty mountain lakes.<ref name="SDCC 2014">{{WebRef|url=https://www.youtube.com/watch?v=8S3_oYCnBak|title=Magic panel at San Diego Comic-Con 2014|date=August 1, 2014|author=Wizards of the Coast (YouTube)}}</ref> The basis of the Jeskai culture are isolated mountain strongholds, each with its own mystical styles and schools of thought. The prime stronghold is Sage-Eye Stronghold.<ref>Wizards of the Coast. (2014.) [http://magic.wizards.com/en/game-info/products/card-set-archive/khans-of-tarkir ''Khans of Tarkir'' infopage]</ref> The Jeskai believe that they alone understand the true nature of reality. As taught by [[Ugin]], they speak of six fires that light the way to Enlightenment. These are the white soulfire, the red bloodfire, the blue mistfire, the black deathfire, and the green vitalfire. While vitalfire and deathfire are taboo for the Jeskai Way, mastering the other three opens the way to the sixth fire: the colorless [[ghostfire]].<ref>{{DailyRef|planeswalkers-guide-khans-tarkir-part-1-2014-09-03|Planeswalker's Guide to Khans of Tarkir, Part 1|Magic Creative Team|September 3, 2014}}</ref><ref name="Unwritten">{{DailyRef|magic-story/chronicle-bolas-unwritten-now-2018-08-15|Chronicle of Bolas: The Unwritten Now|[[Kate Elliott]]|August 15, 2018}}</ref>


In Tarkir's altered timeline, the ancient Jeskai khan Shu Yun attempted a last ditch effort at survival by summoning the four other khans of Tarkir to the stronghold, where they would devise a strategy to destroy the dragons. Unbeknownst to the other leaders, the [[Sultai]] khan Tasigur had betrayed them to the broods of Silumgar and Ojutai. The ensuing battle ended with the utter subjugation of the Jeskai, the murder of Shu Yun, the execution of all ghostfire warriors, and destruction of all Jeskai historical records. However, Shu Yun's personal scroll of the day's events survived, hidden away from the dragon. <ref name="Khanfall">{{NewRef|uncharted-realms/khanfall-2015-02-18|Khanfall|[[Kelly Digges]]|February 18, 2015}}</ref>
Jeskai Khan [[Shu Yun]] believed that the role of the Jeskai was the preservation of knowledge of the plane, acting as Tarkir's memory.<ref name="Khanfall"/>
===New Timeline===
In Tarkir's altered timeline, the ancient Jeskai khan Shu Yun attempted a last-ditch effort at survival by summoning the four other khans of Tarkir to the stronghold, where they would devise a strategy to destroy the dragons. Unbeknownst to the other leaders, the [[Sultai]] khan Tasigur had betrayed them to the broods of [[Silumgar]] and [[Ojutai]]. The ensuing battle ended with the utter subjugation of the Jeskai, the murder of Shu Yun, the execution of all past dragon-slayers (the ghostfire warriors), and the destruction of all Jeskai historical records. However, Shu Yun's personal scroll of the day's events survived, hidden away from the dragon.<ref name="Khanfall">{{DailyRef|uncharted-realms/khanfall-2015-02-18|Khanfall|[[Kelly Digges]]|February 18, 2015}}</ref>
 
The Jeskai were reorganized into a [[Ojutai#Clan Ojutai|new Clan]] headed by Ojutai and his brood, with the dragons acting as teachers to the humanoids.


==Mechanics==
==Mechanics==
Jeskai cards feature a mechanic that keeps opponents second-guessing and unsure of what you are planning. <ref name="SDCC 2014" />  This is [[Prowess]], a [[triggered ability|triggered]] [[keyword]] that grants certain creatures +1/+1 until end of turn for each non-creature spell its controller casts. <ref>{{NewRef|duel-decks-speed-vs-cunning-2014-08-18|Duel Decks: Speed vs. Cunning|Blake Rasmussen|August 18, 2014}}</ref>
Jeskai cards feature a tricky mechanic that keeps opponents second-guessing and unsure of what you are planning.<ref name="SDCC 2014" />  This is [[Prowess]], a [[triggered ability|triggered]] [[keyword]] that grants certain creatures +1/+1 until end of turn when its controller casts a non-creature spell.<ref>{{DailyRef|duel-decks-speed-vs-cunning-2014-08-18|Duel Decks: Speed vs. Cunning|Blake Rasmussen|August 18, 2014}}</ref> Once slated to become evergreen, it was demoted to deciduous due to design issues. Once in the new timeline, the Ojutai-controlled clan introduced [[Rebound]], a spell mechanic returning from ''[[Rise of the Eldrazi]]'', that gives their controller more spellcasting triggers.


==Khans==
==Khans==
===Both timelines===
===Both timelines===
* Khan <c>Shu Yun, the Silent Tempest</c> lived 1,280 years ago. His relatively youthful appearance belies the fact that he is among the oldest people on Tarkir. Shu Yun is an extremely skilled fighter, having mastered every form of combat known to the Jeskai, and he bears the dragon mark of a ghostfire warrior. He is dedicated to improving the combat skills of every member of the clan. Within the catacombs of the Ojutai, Shu Yun and his disciples collect secret knowledge. They seek to preserve this knowledge for Tarkir's future, no matter what fate that future holds. This knowledge was later used by a future Khan named Narset to learn of Ugin's necessity to Tarkir. In the new timeline, Shun Yun attempted to hold a meeting for the khans in order to deal with the dragons, but this failed as the beasts attacked, forcing the Jeskai to surrender. In order to preserve his clan's existence, Shun Yun forfeited his life, resulting in Ojutai callously freezing him to death. <ref name="Khanfall"/>
* [[Shu Yun]]
 
===Old timeline===
===Old timeline===
* Khan <c title="Narset">Narset, Enlightened Master</c> is a master martial artist, sage and scholar. She has a great destiny on Tarkir. She seems to be afflicted by either a minor form of ADHD or wanderlust as even now she finds it hard to concentrate on a single matter. She has also "seen" [[planes|imaginary worlds]] in her childhood that seem to be coming back in visions while she meditates. This could be an allusion to the possibility of her possessing an unignited [[planeswalker's spark]]. She slightly resents the rigidness of the Jeskai Way but forces herself to fulfill her duties as Khan. Narset also seems to have some friction with the Jeskai elders who have plans and agendas of their own while seeking to make her a puppet leader and conducting operations behind her back (sending [[assassins]] after the rogue monk [[Taigam]], her former pupil). Even her bodyguard, [[Shintan]] is seen to be more loyal to the elders than her and reports on her actions to them.
* [[Narset]]


Narset is also fascinated by the [[dragons]] of the past and of [[Ugin]] in particular. She hopes to find a way to use Ugin's runes to somehow stop the bloodshed on Tarkir.
==Creature types==
* [[Aven]] ([[Bird]]folk)
* [[Djinn]]i
* [[Efreet]]i
* [[Elemental]]s
* [[Human]]s
* [[Insect]]s, Mantis used as steeds.


Near the end of the old timeline, Narset was approached by a [[Kirin]] which guided her to a suffering Sarkhan Vol. She could sense the echo of Ugin's spirit around Sarkhan. Sarkhan eventually told her of the secrets of planeswalkers and the existence of [[Nicol Bolas]]. She confided in him that Ugin was Tarkir's soul and with his death the plane was thrown out of balance. She helped to calm his mind and provide him some peace before agreeing to bring him to Ugin's Tomb. At the tomb they were attacked by a maddened [[Zurgo Helmsmashe]]r who attempted to kill Sarkhan. Narset fought off Zurgo and injured him before urging Sarkhan to enter Ugin's Nexus, promising to guard his passage. At the apex of their fight, she was distracted by Sarkhan which enabled Zurgo to land a killing blow. With the last of her strength, she urged Sarkhan to keep moving into the nexus.
===Classes===
* [[Monk]]s
* [[Scout]]s
* [[Wizard]]s


Sarkhan Vol swore revenge against Zurgo as the [[orc]] stood over her body and he made his way into the center of Ugin's Nexus and possibly a way to save Narset by changing time itself.
===Relationship with the dragons===
The Jeskai revered the feathered, cold-loving brood of [[Ojutai]], who best epitomized the aspect of cunning. Their presence was the reason the old Jeskai carved mountain fortresses for protection. Specially trained monks maintained enchanted dragon bells and sound a warning when enemies approach. In the battle against the dragons, the Jeskai valued strategy, using flexible weapons that entangle and immobilize their enemies. A favored tactic was to ensnare dragons with chains and weighted ropes and then finish them off with hurled spears.<ref name="Fate Guide">{{DailyRef|uncharted-realms/planeswalkers-guide-fate-reforged-2015-01-07|Planeswalker's Guide to ''Fate Reforged''|The Magic Creative Team|January 7, 2015}}</ref> The most daring warriors ascended the ropes to engage the dragons in close combat. Having studied dragon anatomy, these monks attacked clusters of nerves that allowed them to incapacitate even the largest dragons.<ref>Flavor text of <c>Pressure Point</c></ref>


==Creature types==
* [[Aven]] ([[Bird]] folk)
* [[Djinni]]
* [[Efreet]]
* [[Elementals]]
* [[Humans]]
* [[Insects]], Mantis used as steeds.
===Classes===
* [[Monks]]
* [[Scouts]]
* [[Wizards]]
==Trivia==
==Trivia==
The Jeskai Way is loosely based on the Chinese [https://en.wikipedia.org/wiki/Shaolin_Monastery Shaolin Monks]. <ref>{{NewRef|feature/pax-australia-magic-panel-2014-11-07|PAX Australia Magic Panel|[[Wizards of the Coast]]|November 7, 2014}}</ref>
The Jeskai Way is loosely based on the Chinese [[Wikipedia:Shaolin_Monastery|Shaolin Monks]].<ref>{{DailyRef|feature/pax-australia-magic-panel-2014-11-07|PAX Australia Magic Panel|[[Wizards of the Coast]]|November 7, 2014}}</ref>


==References==
==References==
{{Reflist}}
{{Reflist}}


[[Category: Clans of Tarkir]]
{{Colors|state=collapsed}}
 
{{Tarkir|affiliations}}
 
 
 
 
 
 
 
 
 
 
 
 
{{Clans_of_Tarkir}}

Latest revision as of 00:38, 3 January 2024

Jeskai Way
[[File:{{#setmainimage:Clan_Symbol_Jeskai.png}}|150px]]
Eye of the Dragon
Lore Information
Dragon Aspect Cunning
Khan Narset
(Khans of Tarkir)
Shu Yun
(Fate Reforged)
Game Information
Colors {U}{R}{W}
Mechanics Prowess
Creature Types Humans
Djinni
Efreeti
Monks
Aven
Featured Sets
Khans of Tarkir, Fate Reforged
Scryfall Search
watermark:"Jeskai"
The Jeskai Revealed

One of the five Clans of Tarkir, the Jeskai Way (/dʒɛskaɪ/ JES-keye)[1] admires the ancient dragons' aspect of cunning. The dragon's eye is their symbol.[2] Their color wedge is {U} blue (focus color), {R} red and {W} white.[3][4]

Description

The Jeskai Way is a clan of martial artists, mystics, and monks. The clan focuses on strategy over strength, planning battles against the other clans from their remote monasteries in misty mountain lakes.[5] The basis of the Jeskai culture are isolated mountain strongholds, each with its own mystical styles and schools of thought. The prime stronghold is Sage-Eye Stronghold.[6] The Jeskai believe that they alone understand the true nature of reality. As taught by Ugin, they speak of six fires that light the way to Enlightenment. These are the white soulfire, the red bloodfire, the blue mistfire, the black deathfire, and the green vitalfire. While vitalfire and deathfire are taboo for the Jeskai Way, mastering the other three opens the way to the sixth fire: the colorless ghostfire.[7][8]

Jeskai Khan Shu Yun believed that the role of the Jeskai was the preservation of knowledge of the plane, acting as Tarkir's memory.[9]

New Timeline

In Tarkir's altered timeline, the ancient Jeskai khan Shu Yun attempted a last-ditch effort at survival by summoning the four other khans of Tarkir to the stronghold, where they would devise a strategy to destroy the dragons. Unbeknownst to the other leaders, the Sultai khan Tasigur had betrayed them to the broods of Silumgar and Ojutai. The ensuing battle ended with the utter subjugation of the Jeskai, the murder of Shu Yun, the execution of all past dragon-slayers (the ghostfire warriors), and the destruction of all Jeskai historical records. However, Shu Yun's personal scroll of the day's events survived, hidden away from the dragon.[9]

The Jeskai were reorganized into a new Clan headed by Ojutai and his brood, with the dragons acting as teachers to the humanoids.

Mechanics

Jeskai cards feature a tricky mechanic that keeps opponents second-guessing and unsure of what you are planning.[5] This is Prowess, a triggered keyword that grants certain creatures +1/+1 until end of turn when its controller casts a non-creature spell.[10] Once slated to become evergreen, it was demoted to deciduous due to design issues. Once in the new timeline, the Ojutai-controlled clan introduced Rebound, a spell mechanic returning from Rise of the Eldrazi, that gives their controller more spellcasting triggers.

Khans

Both timelines

Old timeline

Creature types

Classes

Relationship with the dragons

The Jeskai revered the feathered, cold-loving brood of Ojutai, who best epitomized the aspect of cunning. Their presence was the reason the old Jeskai carved mountain fortresses for protection. Specially trained monks maintained enchanted dragon bells and sound a warning when enemies approach. In the battle against the dragons, the Jeskai valued strategy, using flexible weapons that entangle and immobilize their enemies. A favored tactic was to ensnare dragons with chains and weighted ropes and then finish them off with hurled spears.[11] The most daring warriors ascended the ropes to engage the dragons in close combat. Having studied dragon anatomy, these monks attacked clusters of nerves that allowed them to incapacitate even the largest dragons.[12]

Trivia

The Jeskai Way is loosely based on the Chinese Shaolin Monks.[13]

References

  1. Wizards of the Coast (March 31, 2015). "Here's a pronunciation guide for some of the names that were requested earlier today.". The Official Magic: The Gathering Tumblr. Tumblr.
  2. Wizards of the Coast Twitter (@wizards_magic) (July 26, 2014). "The Jeskai admire the cunning of dragons"
  3. Wizards of the Coast Twitter (@wizards_magic) (July 26, 2014). "Jeskai are blue red white aligned!"
  4. Mark Rosewater (July 26, 2014). "Can you tell us about which color each clan is focused on?". Blogatog. Tumblr.
  5. a b Wizards of the Coast (YouTube) (August 1, 2014). "Magic panel at San Diego Comic-Con 2014"
  6. Wizards of the Coast. (2014.) Khans of Tarkir infopage
  7. Magic Creative Team (September 3, 2014). "Planeswalker's Guide to Khans of Tarkir, Part 1". magicthegathering.com. Wizards of the Coast.
  8. Kate Elliott (August 15, 2018). "Chronicle of Bolas: The Unwritten Now". magicthegathering.com. Wizards of the Coast.
  9. a b Kelly Digges (February 18, 2015). "Khanfall". magicthegathering.com. Wizards of the Coast.
  10. Blake Rasmussen (August 18, 2014). "Duel Decks: Speed vs. Cunning". magicthegathering.com. Wizards of the Coast.
  11. The Magic Creative Team (January 7, 2015). "Planeswalker's Guide to Fate Reforged". magicthegathering.com. Wizards of the Coast.
  12. Flavor text of Pressure Point
  13. Wizards of the Coast (November 7, 2014). "PAX Australia Magic Panel". magicthegathering.com. Wizards of the Coast.