Template:Test tokens

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Token name Color Type line P/T Text box Source Printings
Assassin Black mana Creature — Assassin 1/1
Bear Orange Creature — Bear 2/2 Haste
Beast Green mana Creature — Beast 3/3
Bird White mana Creature — Bird 1/1 Flying
Bling Colorless mana Artifact — Equipment Equip 1 generic mana
Equipped creature gets +1/+0
Bread Colorless mana Artifact — Food 2 generic mana, The tap symbol., Sacrifice this artifact: You gain 3 life
Cat Black mana Creature — Cat 1/1
White mana Creature — Cat 2/2
Chef Colorless mana Enchantment — Aura Role Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature attacks, create a Food token.”
Cobra Coil Blue mana Creature — Serpent 1/1
Copy Colorless mana Token This token can be used to represent a token that's a copy of a permanent.
Covert Sunglasses Colorless mana Artifact — Equipment Equip 2 generic manaW/U
Equipped creature can’t be blocked
Creature Colorless mana Creature 2/2
White manaBlue manaBlack manaRed manaGreen mana Creature */* It is a creature type of the player's choice.
It is the color(s) of the player's choice.
Its power and toughness are any combination equal to the number of token counters you have.
(For example, if you have four token counters, it can be a 0/4, 1/3, 2/2, 3/1, or, if you’re really sure, 4/0.)
Deep Dish Pizza Colorless mana Artifact — Food 3 generic mana, The tap symbol., Sacrifice this token: You gain 3 life and draw a card.
Demon Black manaRed mana Creature — Demon 7/7
Desert Vehicle Colorless mana Artifact Land — Desert Vehicle 4/4 The tap symbol.: Add Colorless mana.
Whenever this token or a Gamer you control becomes tapped, remove an hour counter from this token. Then if it has no hour counters on it, each opponent loses 1 life, you gain 1 life, and put eight hour counters on this token.
Crew 2
Dinosaur Skeleton Green mana Creature — Dinosaur Skeleton 3/1 Trample
Dog White mana Creature — Dog 1/1
Donkey Green mana Creature — Donkey 1/1
Eldrazi Scion Colorless mana Creature — Eldrazi Scion 1/1 Sacrifice this creature: Add Colorless mana.
Eldrazi Sliver Colorless mana Creature — Eldrazi Sliver 1/1 Sacrifice this creature: Add Colorless mana.
Eldrazi Squirrel Scion Green mana Creature — Eldrazi Squirrel Scion 1/1 Sacrifice this creature: Add Green mana or Black mana.
Elemental Blue mana Creature — Elemental 0/0
Green mana Creature — Elemental */* This creature’s power and toughness are each equal to the number of [CHOICE B].
([B1] “cards in your hand” [B2] “card types among cards in your graveyard” [B3] “artists among nonland, nontoken permanents you control”)
Elf Warrior Green mana Creature — Elf Warrior 1/1
Elk Green mana Creature — Elk 2/2
Entropy Colorless mana Enhancement — Entropy Sacrifice this enchantment: Chaos ensues. Activate only as a sorcery.
Fan Army Red mana Creature — Fan Army 0/0
Fish White manaBlue manaBlack manaRed manaGreen mana Creature — Fish 1/1
Food Colorless mana Artifact — Food 2 generic mana, The tap symbol., Sacrifice this artifact: You gain 3 life.
Forest Colorless mana Land — Forest (The tap symbol.: Add Green mana.)
Forest Dryad Squirrel Green mana Land Creature — Forest Dryad Squirrel 1/1
Fractal Green manaBlue mana Creature — Fractal 0/0
Gold Colorless mana Artifact — Gold Sacrifice this artifact: Add one mana of any color.
Gorilla Green mana Creature — Gorilla 2/2
Hat Colorless mana Artifact — Hat 1 generic mana, The tap symbol., Sacrifice this artifact: Create a 1/1 white Rabbit creature token.
Hero Colorless mana Creature — Hero 1/1
Hot Dog Colorless mana Artifact — Food 2 generic mana, The tap symbol., Sacrifice this artifact: You gain 3 life.
Incubator Colorless mana Artifact — Incubator 2 generic mana: Transform this artifact.
Insect Black mana Creature — Insect 1/1
Half Red mana Creature — Half 1/2
Human White mana Creature — Human 1/1
Human Rebel Red mana Creature — Human Rebel 1/1
Huntsman Colorless mana Enchantment — Aura Role Enchant creature
Enchanted creature gets +1/+1 and has "The tap symbol.: Add Green mana"
Lander Colorless mana Artifact — Lander 2 generic mana, The tap symbol., Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Mardude Red mana Creature — Warrior 1/1
Mercenary Red mana Creature — Mercenary 1/1 This creature can’t block.
Ogre Noble Green mana Creature — Ogre Noble 3/3
Omenpath Colorless mana Enhancement — Omenpath Sacrifice this enchantment: Planeswalk. Activate only as a sorcery.
Ooze Green mana Creature — Ooze 0/0
Ooze Army Black mana Creature — Ooze Army 0/0
Performer White mana Creature — Performer 2/2
Red mana Creature — Performer 1/1 Flying
Red mana Creature — Performer 1/1 Flying, haste
Pin Colorless mana Enhancement — Pin Aura Enchanted creature gets +1/+1.
Phyrexian Horror Colorless mana Artifact Creature — Phyrexian Horror 3/3
Questing Colorless mana Enchantment — Aura Role Enchant creature
If you control another Role on it, put that one into the graveyard.
Enchanted creature has all the abilities of Questing Beast (Enchanted creature has vigilance, deathtouch, haste. Enchanted creature can’t be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can’t be prevented. Whenever enchanted creature deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.)
Rabbit White mana Creature — Rabbit 1/1
Rat Black mana Creature — Rat 1/1 This creature can’t block.
Royal Colorless mana Enchantment — Aura Role Enchant creature
Enchanted creature gets +1/+1 and has ward 1 generic mana.
Scrap Colorless mana Artifact — Scrap (It has no abilities.)
Scythe Colorless mana Artifact — Equipment Scythe Equip 2 generic mana
Equipped creature gets +1/+1
Shapeshifter Colorless mana Creature — Shapeshifter 3/2 Changeling
Snake Black mana Creature — Snake 1/1 Deathtouch
Soldier White mana Creature — Soldier 1/1
Spirit Colorless mana Creature — Spirit 0/0 Flying
Colorless mana Creature — Spirit 1/1 Lifelink, haste
Red manaGreen mana Creature — Spirit 3/2
Squirrel Green mana Creature — Squirrel 1/1
Stained Glass White manaBlue manaBlack manaRed manaGreen mana Artifact Creature — Stained Glass 1/1
Swamp Colorless mana Land — Swamp (The tap symbol.: Add Black mana.)
Syr Acha Red mana Legendary Artifact Creature — Food Knight 1/1 2 generic mana, The tap symbol.: Sacrifice this token: You gain 3 life. Until end of turn, if you would draw a card, draw two cards instead.
The Majestic Duo Green manaBlue mana Creature — Human Wizard 2/2 Whenever this creature deals combat damage to a player, draw a card and earnestly tell them good luck.
Toski’s Coil Colorless mana Artifact Creature — Phyrexian Serpent Squirrel 1/1 Whenever this creature deals combat damage to a player, draw a card.
Treasure Colorless mana Artifact — Treasure The tap symbol., Sacrifice this artifact: Add one mana of any color.
Tulip Petal Colorless mana Artifact The tap symbol., Sacrifice this artifact: Add one mana of any color.
Warrior White mana Creature — Warrior 1/1 Vigilance
Red mana Creature — Warrior 2/2 Haste
Cowards can’t block Warriors.
Vehicle Colorless mana Artifact — Vehicle 0/0 Flying
This creature gets +1/+1 for each Bear you control.
Crew 2
Windmill Colorless mana Artifact Creature — Windmill 4/4 Defender
Yellow Hat Colorless mana Legendary Artifact — Equipment Equip 2 generic mana
Equipped creature gets +4/+4 and gains lifelink.
Wastes Colorless mana Land The tap symbol.: Add Colorless mana.
All that Glitters White mana Enchanement — Aura Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Arcades Sabboth Green manaWhite manaBlue mana Legendary Creature — Elder Dragon 7/7 Flying
At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay Green manaWhite manaBlue mana.
Each untapped creature you control gets +0/+2 as long as it’s not attacking.
White mana: Arcades Sabboth gets +0/+1 until end of turn.
Armadillo Cloak Green manaWhite mana Enchantment — Aura Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
Ash Zealot Red mana Creature — Human Warrior 2/2 First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
Aven Mindcensor White mana Creature — Bird Wizard 2/1 Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
Black Lotus Colorless mana Artifact The tap symbol., Sacrifice Black Lotus: Add three mana of any one color.
Birds of Paradise Green mana Creature — Bird 0/1 Flying
The tap symbol.: Add one mana of any color.
Blood Moon Red mana Enchantment Nonbasic lands are Mountains.
Bog-Strider Ash Green mana Creature — Treefolk Shaman 2/4 Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Whenever a player casts a Goblin spell, you may pay Green mana. If you do, you gain 2 life.
Bosh, Iron Golem Colorless mana Legendary Artifact Creature — Golem 6/7 Trample
3 generic manaRed mana, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact’s mana value to any target.
Brute Suit Colorless mana Artifact — Vehicle 4/3 Vigilance
Crew 1
Charix, the Raging Isle Blue mana Legendary Creature — Leviathan Crab 0/17 Spells your opponents cast that target Charix, the Raging Isle cost 2 generic mana more to cast.
3 generic mana: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Chromium White manaBlue manaBlack mana Legendary Creature — Elder Dragon 7/7 Flying
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
At the beginning of your upkeep, sacrifice Chromium unless you pay White manaBlue manaBlack mana.
Colossal Dreadmaw Green mana Creature — Dinosaur 6/6 Trample
Dragonstorm Globe Colorless mana Artifact Each Dragon you control enters with an additional +1/+1 counter on it.
The untap symbol., Add one mana of any color.
Drannith Magistrate White mana Creature — Human Wizard 1/3 Your opponents can’t cast spells from anywhere other than their hands.
Ebon Praetor Black mana Creature — Avatar Praetor 5/5 First strike, trample
At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.
Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn.
Elesh Norn, Mother of Machines White mana Legendary Creature — Phyrexian Praetor 4/7 Vigilance
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Permanents entering don’t cause abilities of permanents your opponents control to trigger.
Elvish Impersonators Green mana Creature — Elves */* As this creature enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.
(This token's mana cost is 3 generic manaGreen mana.)
Emrakul, the Promised End Colorless mana Legendary Creature — Eldrazi 13/13 This spell costs 1 generic mana less to cast for each card type among cards in your graveyard.
When you cast this spell, you gain control of target opponent during that player’s next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
Enraging Licid Red mana Creature — Licid 1/1 Red mana, The tap symbol.: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Red mana to end this effect.
Enchanted creature has haste.
Ghostly Prison White mana Enchantment Creatures can’t attack you unless their controller pays 2 generic mana for each creature they control that’s attacking you.
Gingerbrute Colorless mana Artifact Creature — Food Golem Haste
1 generic mana: This creature can’t be blocked this turn except by creatures with haste.
2 generic mana, The tap symbol., Sacrifice this creature: You gain 3 life.
Glen Elendra Pranksters Blue mana Creature — Faerie Wizard 1/3 Flying
Whenever you cast a spell during an opponent’s turn, you may return target creature you control to its owner’s hand.
Grotag Thrasher Red mana Creature — Lizard 3/3 Whenever Grotag Thrasher attacks, target creature can’t block this turn.
Heartstone Colorless mana Artifact Activated abilities of creatures cost 1 generic mana less to activate. This effect can’t reduce the mana in that cost to less than one mana.
Humility White mana Enchantment All creatures lose all abilities and have base power and toughness 1/1.
Hushbringer White mana Creature — Faerie 1/2 Flying, lifelink
Creatures entering or dying don’t cause abilities to trigger.
Jin-Gitaxias, Progress Tyrant Blue mana Legendary Creature — Phyrexian Praetor 5/5 Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.)
Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
Judge of Currents White mana Creature — Merfolk Wizard 1/1 Whenever a Merfolk you control becomes tapped, you may gain 1 life.
Kumena, Tyrant of Orazca Green manaBlue mana Legendary Creature — Merfolk Shaman 2/4 Tap another untapped Merfolk you control: Kumena can’t be blocked this turn.
Tap three untapped Merfolk you control: Draw a card.
Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control.
Life and Limb Green mana Enchantment All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They’re affected by summoning sickness.)
Lord of Atlantis Blue mana Creature — Merfolk 2/2 Other Merfolk get +1/+1 and have islandwalk. (They can’t be blocked as long as defending player controls an Island.)
Lurrus of the Dream-Den White manaBlack mana Legendary Creature — Cat Nightmare 3/2 Companion — Each permanent card in your starting deck has mana value 2 or less.
(If this card is your chosen companion, you may put it into your hand from outside the game for 3 generic mana as a sorcery.)
Lifelink
Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
Merfolk Sovereign Blue mana Creature — Merfolk Noble 2/2 Other Merfolk creatures you control get +1/+1.
The tap symbol.: Target Merfolk creature can’t be blocked this turn.
Merrow Reejerey Blue mana Creature — Merfolk Soldier 2/2 Other Merfolk creatures you control get +1/+1.

Whenever you cast a Merfolk spell, you may tap or untap target permanent.

Nicol Bolas Blue manaBlack manaRed mana Legendary Creature — Elder Dragon 7/7 Flying
At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay Blue manaBlack manaRed mana.
Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.
Opalescence White mana Enchantment Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Pacifism White mana Enchantment — Aura Enchant creature
Enchanted creature can’t attack or block.
Palladia-Mors Red manaGreen manaWhite mana Legendary Creature — Elder Dragon 7/7 Flying, trample
At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay Red manaGreen manaWhite mana.
Pyretic Prankster Red mana Creature — Devil 2/1 3 generic manaB/P: Transform Pyretic Prankster. Activate only as a sorcery. (B/P can be paid with either Black mana or 2 life.)
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Glistening Goremonger
Black/Red color indicator Creature — Phyrexian Devil
When Glistening Goremonger dies, each opponent sacrifices an artifact or creature.
3/2
Ruin Crab Blue mana Creature — Crab 0/3 Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Scuttletide Blue mana Enchantment 1 generic mana, Discard a card: Create a 0/3 blue Crab creature token.
Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.
Seedguide Ash Green mana Creature — Treefolk Druid 4/4 When Seedguide Ash dies, you may search your library for up to three Forest cards, put them onto the battlefield tapped, then shuffle.
Seven Dwarves Red mana Creature — Dwarf 2/2 Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control.
A deck can have up to seven cards named Seven Dwarves.
Sheoldred, the Apocalypse Black mana Legendary Creature — Phyrexian Praetor 4/5 Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
Skittering Crustacean Blue mana Creature — Crab 2/3 6 generic manaBlue mana: Monstrosity 4. (If this creature isn’t monstrous, put four +1/+1 counters on it and it becomes monstrous.)

As long as Skittering Crustacean is monstrous, it has hexproof. (It can’t be the target of spells or abilities your opponents control.)

Skitter Eel Blue mana Creature — Fish Crab 2/2 2 generic manaBlue mana: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Smokestack Colorless mana Artifact At the beginning of your upkeep, you may put a soot counter on Smokestack.
At the beginning of each player’s upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
Spiteful Prankster Red mana Creature — Devil 3/2 During your turn, Spiteful Prankster has first strike.
Whenever another creature dies, Spiteful Prankster deals 1 damage to target player or planeswalker.
Sygg, River Guide White manaBlue mana Legendary Creature — Merfolk Wizard 2/2 Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
1 generic manaWhite mana: Target Merfolk you control gains protection from the color of your choice until end of turn.
Thalia, Guardian of Thraben White mana Legendary Creature — Human Soldier 2/1 First strike
Noncreature spells cost 1 generic mana more to cast.
The Brute Red mana Enchantment — Aura Enchant creature
Enchanted creature gets +1/+0.
Red manaRed manaRed mana: Regenerate enchanted creature.
The Water Maro Green manaWhite manaBlue mana Creature — Elemental */* When you cast The Water Maro, create a token that's a copy of it, except the copy isn’t legendary.
The Water Maro's power and toughness are each equal to the number of permanents you control that are tokens and/or have the word "Maro" in the name.
Unstoppable Ash Green mana Creature — Treefolk Warrior 5/5 Trample
Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
Urabrask, Heretic Praetor Red mana Legendary Creature — Phyrexian Praetor 4/4 Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent’s upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
Vaevictis Asmadi Black manaRed manaGreen mana Legendary Creature — Elder Dragon 7/7 Flying
At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay Black manaRed manaGreen mana.
Black mana: Vaevictis Asmadi gets +1/+0 until end of turn.
Red mana: Vaevictis Asmadi gets +1/+0 until end of turn.
Green mana: Vaevictis Asmadi gets +1/+0 until end of turn.
Viashino Warrior Red mana Creature — Lizard Warrior 4/2
Vorinclex, Monstrous Raider Red mana Legendary Creature — Phyrexian Praetor 6/6 Trample, haste
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Yavimaya, Cradle of Growth Green mana Legendary Land Each land is a Forest in addition to its other land types.
Leeches White mana Sorcery (This is a token card which doesn't cease to exist in a zone other than the battlefield and has a 1 generic manaWhite manaWhite mana mana cost.)
Target player loses all poison counters. Leeches deals that much damage to that player.
Reassembling Skeleton Black mana Creature — Skeleton Warrior 1/1 (This is a token card which doesn't cease to exist in a zone other than the battlefield and has a 1 generic manaBlack mana mana cost.)
1 generic manaBlack mana: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
Numot, the Devastator Blue manaRed manaWhite mana Legendary Creature — Dragon 6/6 (This is a token card which doesn't cease to exist in a zone other than the battlefield and has a 3 generic manaBlue manaRed manaWhite mana mana cost.)
Flying
Whenever Numot deals combat damage to a player, you may pay 2 generic manaRed mana. If you do, destroy up to two target lands.
Time Walk Blue mana Sorcery (This is a token card which doesn't cease to exist in a zone other than the battlefield and has a 1 generic manaBlue mana mana cost.)
Take an extra turn after this one.
Liliana, Death Mage Black mana Legendary Planeswalker — Liliana 4

+1: Return up to one target creature card from your graveyard to your hand.
-3: Destroy target creature. Its controller loses 2 life.
-7: Target opponent loses 2 life for each creature card in their graveyard.

Liliana, Death's Majesty Black mana Legednary Planeswalker — Liliana 5

+1: Create a 2/2 black Zombie creature token. Mill two cards.
-3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
-7: Destroy all non-Zombie creatures.

Liliana, Death Wielder Black mana Legendary Planeswalker — Liliana 5

+2: Put a -1/-1 counter on up to one target creature.
-3: Destroy target creature with a -1/-1 counter on it.
-10: Return all creature cards from your graveyard to the battlefield.

Liliana, Dreadhorde General Black mana Legendary Planeswalker — Liliana 6

Whenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
-4: Each player sacrifices two creatures of their choice.
-9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

Liliana, Defiant Necromancer Black mana Legendary Planeswalker — Liliana 3

+2: Each player discards a card.
-X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.
-8: You get an emblem with “Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step.”

Liliana of the Dark Realms Black mana Legendary Planeswalker — Liliana 3

+1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
-3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
-6: You get an emblem with “Swamps you control have ‘{T}: Add Black manaBlack manaBlack manaBlack mana.’”

Liliana of the Veil Black mana Legendary Planeswalker — Liliana 3

+1: Each player discards a card.
-2: Target player sacrifices a creature.
-6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.

Liliana, the Last Hope Black mana Legendary Planeswalker — Liliana 3

+1: Up to one target creature gets -2/-1 until your next turn.
-2: Mill two cards, then you may return a creature card from your graveyard to your hand.
-7: You get an emblem with “At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control.”

Liliana, the Necromancer Black mana Legendary Planeswalker — Liliana 4

+1: Target player loses 2 life.
-1: Return target creature card from your graveyard to your hand.
-7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.

Liliana, Untouched by Death Black mana Legendary Planeswalker — Liliana 4

+1: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life.
-2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control.
-3: You may cast Zombie spells from your graveyard this turn.

Liliana Vess Black mana Legendary Planeswalker — Liliana 5

+1: Target player discards a card.
-2: Search your library for a card, then shuffle and put that card on top.
-8: Put all creature cards from all graveyards onto the battlefield under your control.

Liliana, Waker of the Dead Black mana Legendary Planeswalker — Liliana 4

+1: Each player discards a card. Each opponent who can’t loses 3 life.
-3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
-7: You get an emblem with “At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste.”

Professor Onyx Black mana Legendary Planeswalker — Liliana 5

Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life.
+1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
-3: Each opponent sacrifices a creature with the greatest power among creatures that player controls.
-8: Each opponent may discard a card. If they don’t, they lose 3 life. Repeat this process six more times.

Nissa, Ascended Animist Green mana Legendary Planeswalker — Nissa 8

Compleated (G/P can be paid with Green mana or 2 life. For each G/P paid with life, this planeswalker enters with two fewer loyalty counters.)
+1: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist’s loyalty.
-1: Destroy target artifact or enchantment.
-7: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.

Nissa, Genesis Mage Green mana Legednary Planeswalker — Nissa 6

+2: Untap up to two target creatures and up to two target lands.
-3: Target creature gets +5/+5 until end of turn.
-10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Nissa, Nature's Artisan Green mana Legendary Planeswalker — Nissa 6

+3: You gain 3 life.
-4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.
-12: Creatures you control get +5/+5 and gain trample until end of turn.

Nissa, Sage Animist Green mana Legendary Planeswalker — Nissa 4

+1: Reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put it into your hand.
-2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
-7: Untap up to six target lands. They become 6/6 Elemental creatures. They’re still lands.

Nissa, Sage Animist Green mana Legendary Planeswalker — Nissa 4

+1: Reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put it into your hand.
-2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
-7: Untap up to six target lands. They become 6/6 Elemental creatures. They’re still lands.

Nissa, Steward of Elements Green mana Legendary Planeswalker — Nissa 1

+2: Scry 2.
0: Look at the top card of your library. If it’s a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.
-6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They’re still lands.

Nissa, Vital Force Green mana Legendary Planeswalker — Nissa 6

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It’s still a land.
-3: Return target permanent card from your graveyard to your hand.
-6: You get an emblem with “Whenever a land you control enters, you may draw a card.”

Nissa, Voice of Zendikar Green mana Legendary Planeswalker — Nissa 4

+1: Create a 0/1 green Plant creature token.
-2: Put a +1/+1 counter on each creature you control.
-7: You gain X life and draw X cards, where X is the number of lands you control.

Nissa, Who Shakes the World Green mana Legendary Planeswalker — Nissa 6

Whenever you tap a Forest for mana, add an additional Green mana.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that’s still a land.
-8: You get an emblem with “Lands you control have indestructible.” Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

Nissa, Worldwaker Green mana Legendary Planeswalker — Nissa 4

+1: Target land you control becomes a 4/4 Elemental creature with trample. It’s still a land.
+1: Untap up to four target Forests.
-7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They’re still lands.

Nissa Revane Green mana Legendary Planeswalker — Nissa 3

+1: Search your library for a card named Nissa’s Chosen, put it onto the battlefield, then shuffle.
+1: You gain 2 life for each Elf you control.
-7: Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.