Attraction: Difference between revisions
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'''Attraction''' is an [[artifact type]] introduced in ''[[Unfinity]]''.<ref name="UNF">{{DailyRef|feature/unfinity-mechanics-2022-09-20|''Unfinity'' Mechanics|[[Matt Tabak]]|September 20, 2022}}</ref> | '''Attraction''' is an [[artifact type]] introduced in ''[[Unfinity]]''.<ref>{{DailyRef|making-magic/making-space-part-1-2022-09-20|Making Space, Part 1|[[Mark Rosewater]]|September 20, 2022}}</ref><ref name="UNF">{{DailyRef|feature/unfinity-mechanics-2022-09-20|''Unfinity'' Mechanics|[[Matt Tabak]]|September 20, 2022}}</ref> | ||
==Description== | ==Description== |
Revision as of 14:44, 21 September 2022
Attraction | |
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Artifact Type | |
(Subtype for artifact cards) | |
Statistics |
35 cards
as of Unfinity 100% |
Scryfall Search | |
type:"Attraction" |
Attraction is an artifact type introduced in Unfinity.[1][2]
Description
Attractions represent top-down tropes from carnivals, amusement parks, and circuses (e.g. rides, games, and stands).[3] The card frame of Attractions have the circled numbers 1 to 6 from top to bottom on the right of the text box.
Attractions are kept in a separate deck, much like Contraptions, and they don't have normal Magic card backs. The card backs welcome you to the "Astrotorium" and provide the rules for building an attraction deck.
Attractions are artifacts, but they don't have a mana cost. They aren't cast, and in fact, they never even go to your hand. To get them from your Attraction deck to the battlefield, you'll need to open open an attraction. When told to open an Attraction, put the top card of your Attraction deck onto the battlefield face up under your control. Each Attraction has attraction lights numbered 1–6 to the right of text box. Different variants of the same Attraction may have different lights lit up. The number 1 will never be lit up, and the number 6 will always be lit up.
At the beginning of your main phase, you roll a six-sided die. When the lit-up number is rolled, you visit the attraction, and that attraction's visit ability is triggered.
Minigames and prizes
Some Attractions offer minigames and prizes. The prize is a reward for winning the minigame offered by the visit ability. Although these Attractions close down after you claim their prizes, you do get to open another to replace them.
Attraction deck
The Attraction deck is the collection of Attraction cards that a player plays with.
In Limited formats (Sealed Deck and Booster Draft), your Attraction deck must contain at least three Attraction cards and may contain duplicates. In Booster Draft specifically, Attractions are drafted like other cards in the booster. If you don't draft at least three Attraction cards, you won't be able to use an Attraction deck. In Constructed games, your Attraction deck must contain at least ten Attraction cards and it must be "Singleton," that is, no more than one card with any specific name (even if they have different text or lights lit up).
Junkyard
If an Attraction would leave the battlefield and go to any zone other than exile, it instead goes to the junkyard, the Attraction deck's version of the scrapyard, which is the Contraption deck's version of the graveyard. Things that affect the graveyard do not affect the junkyard.
Rules
Rulings
Examples
References
- ↑ Mark Rosewater (September 20, 2022). "Making Space, Part 1". magicthegathering.com. Wizards of the Coast.
- ↑ Matt Tabak (September 20, 2022). "Unfinity Mechanics". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater's Blogatog at SDCC2022 (Video). MTG Strategist. YouTube (July 24, 2022).