Pain land: Difference between revisions
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==Original pain lands== | ==Original pain lands== | ||
The lands providing allied colors were printed originally in ''Ice Age'', those providing enemy colors in ''Apocalypse''. The former were reprinted in ''[[5th Edition]]'', ''[[6th Edition]]'', and ''[[7th Edition]]'', the latter in ''[[Magic 2015]]'' and ''[[Magic Origins]]''. The complete cycle of ten lands were reprinted in ''[[9th Edition]]'' and ''[[10th Edition]]''. They provide two different colors of [[mana]] for 1 damage, but can also be tapped for [[colorless]] mana without taking damage. | The lands providing allied colors were printed originally in ''Ice Age'', those providing enemy colors in ''Apocalypse''. These lands were first referred to as pain lands, even though [[City of Brass]] was printed earlier. The former were reprinted in ''[[5th Edition]]'', ''[[6th Edition]]'', and ''[[7th Edition]]'', the latter in ''[[Magic 2015]]'' and ''[[Magic Origins]]''. The complete cycle of ten lands were reprinted in ''[[9th Edition]]'' and ''[[10th Edition]]''. | ||
They provide two different colors of [[mana]] for 1 damage, but can also be tapped for [[colorless]] mana without taking damage. | |||
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*<c>Scabland</c> ({{R}}/{{W}}) | *<c>Scabland</c> ({{R}}/{{W}}) | ||
*<c>Skyshroud Forest</c> ({{G}}/{{U}}) | *<c>Skyshroud Forest</c> ({{G}}/{{U}}) | ||
In addition there exists the [[Grand Coliseum]], which can tap for mana of any color. | |||
*<c>Grand Coliseum</c> | |||
==Mirrodin talismans== | ==Mirrodin talismans== | ||
In ''[[Mirrodin]]'', five artifacts were printed that resemble the original pain lands from ''[[Ice Age]]''. | In ''[[Mirrodin]]'', five artifacts were printed that resemble the original pain lands from ''[[Ice Age]]''. | ||
*<c>Talisman of Progress</c> ({{W}}/{{U}}) | *<c>Talisman of Progress</c> ({{W}}/{{U}}) | ||
*<c>Talisman of Dominance</c> ({{U}}/{{B}}) | *<c>Talisman of Dominance</c> ({{U}}/{{B}}) | ||
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==Other pain lands== | ==Other pain lands== | ||
*<c>Ancient Tomb</c> can only be tapped for {{C}}{{C}} for 2 damage. | *<c>Ancient Tomb</c> can only be tapped for {{C}}{{C}} for 2 damage. | ||
* | *<c>City of Brass</c> can't tap for colorless, but can produce any color for 1 damage. | ||
*<c>Tarnished Citadel</c> can produce any color for 3 damage, but can also be tapped for {{C}}. | *<c>Tarnished Citadel</c> can produce any color for 3 damage, but can also be tapped for {{C}}. | ||
*<c>Murmuring Bosk</c> ({{W}}/{{B}}) has the basic land type [[Forest]]. It can be tapped for {{G}} (instead of {{C}}) without taking damage. | *<c>Murmuring Bosk</c> ({{W}}/{{B}}) has the basic land type [[Forest]]. It can be tapped for {{G}} (instead of {{C}}) without taking damage. | ||
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*<c>Horizon Canopy</c> ({{G}}/{{W}}) for paying 1 life, can't tap for colorless, instead it can be sacrificed to draw a card. | *<c>Horizon Canopy</c> ({{G}}/{{W}}) for paying 1 life, can't tap for colorless, instead it can be sacrificed to draw a card. | ||
*<c>Corrupted Crossroads</c> can produce any color for paying 1 life, which can only be spend to cast [[Devoid]] spells. | *<c>Corrupted Crossroads</c> can produce any color for paying 1 life, which can only be spend to cast [[Devoid]] spells. | ||
==References== | |||
{{reflist}} | |||
==External links== | ==External links== |
Revision as of 11:49, 15 January 2016
Pain lands is the term that typically refer to the land cycles first printed in Ice Age and Apocalypse. However the term can be applied to every land, which deal "pain" damage to you every time you tap it for colored mana.
Original pain lands
The lands providing allied colors were printed originally in Ice Age, those providing enemy colors in Apocalypse. These lands were first referred to as pain lands, even though City of Brass was printed earlier. The former were reprinted in 5th Edition, 6th Edition, and 7th Edition, the latter in Magic 2015 and Magic Origins. The complete cycle of ten lands were reprinted in 9th Edition and 10th Edition.
They provide two different colors of mana for 1 damage, but can also be tapped for colorless mana without taking damage.
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Pain taplands
There is a cycle of five lesser-known pain lands from Tempest. They work exactly like the original pain lands, but are also taplands.[1]
- Salt Flats (/)
- Caldera Lake (/)
- Pine Barrens (/)
- Scabland (/)
- Skyshroud Forest (/)
In addition there exists the Grand Coliseum, which can tap for mana of any color.
Mirrodin talismans
In Mirrodin, five artifacts were printed that resemble the original pain lands from Ice Age.
- Talisman of Progress (/)
- Talisman of Dominance (/)
- Talisman of Indulgence (/)
- Talisman of Impulse (/)
- Talisman of Unity (/)
Odyssey pain lands
Odyssey had a cycle of monocolored pain lands with a threshold ability. They can only be used for their colored mana or be sacrficed for their threshold effect.
- Nomad Stadium ()
- Cephalid Coliseum ()
- Cabal Pit ()
- Barbarian Ring ()
- Centaur Garden ()
Other pain lands
- Ancient Tomb can only be tapped for for 2 damage.
- City of Brass can't tap for colorless, but can produce any color for 1 damage.
- Tarnished Citadel can produce any color for 3 damage, but can also be tapped for .
- Murmuring Bosk (/) has the basic land type Forest. It can be tapped for (instead of ) without taking damage.
Pay life
Most pain lands deal damage to you when activating. This damage is a separate effect and can be prevented without loosing the mana. However some pain lands require you to pay the life, before getting the mana.
- Mana Confluence can't tap for colorless, but can produce any color for paying 1 life.
- Horizon Canopy (/) for paying 1 life, can't tap for colorless, instead it can be sacrificed to draw a card.
- Corrupted Crossroads can produce any color for paying 1 life, which can only be spend to cast Devoid spells.
References
- ↑ Tom LaPille (January 29, 2010). "A Brief History of Tap Lands". magicthegathering.com. Wizards of the Coast.
External links
- Jay Moldenhauer-Salazar (August 29, 2005). "Interlude: Investing in Real Estate". magicthegathering.com. Wizards of the Coast.
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