Commander 2017: Difference between revisions
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Starting with ''Commander 2017'', Commander sets are reduced from five to four [[preconstructed theme deck]]s (without reducing the number of new cards) and will be built around themes instead of focussing on color combinations.<ref name="Dragons">{{NewRef|feature/dragons-dragons-and-cat-dragons-2017-08-08|Dragons, Dragons, and . . . Cat Dragons|[[Gavin Verhey]]|August 8, 2017}}</ref> The reduction of number of decks comes forth from the idea that the best Commander play experience for a new Commander player is a four-player game.<ref name="Dragons"/> | Starting with ''Commander 2017'', Commander sets are reduced from five to four [[preconstructed theme deck]]s (without reducing the number of new cards) and will be built around themes instead of focussing on color combinations.<ref name="Dragons">{{NewRef|feature/dragons-dragons-and-cat-dragons-2017-08-08|Dragons, Dragons, and . . . Cat Dragons|[[Gavin Verhey]]|August 8, 2017}}</ref> The reduction of number of decks comes forth from the idea that the best Commander play experience for a new Commander player is a four-player game.<ref name="Dragons"/> | ||
''Commander 2017'' features four 100-card decks. There are 56 new cards legal in [[Vintage]] and [[Legacy]]. Each of the four decks is [[tribal (theme)|tribal themed]], based on the "most popular, and interesting, tribes".<ref name="SetAnnouncement"/> Cards from ''Commander 2017'' will be featured and distributed in connection with a future offering on [[Magic Online]]. The [[expansion symbol]] is a four-parted shield [[File:C17 expansion symbol.png|25 px]]. | ''Commander 2017'' features four 100-card decks, 309 different cards in total. There are 56 new cards legal in [[Vintage]] and [[Legacy]]. Each of the four decks is [[tribal (theme)|tribal themed]], based on the "most popular, and interesting, tribes".<ref name="SetAnnouncement"/> Cards from ''Commander 2017'' will be featured and distributed in connection with a future offering on [[Magic Online]]. The [[expansion symbol]] is a four-parted shield [[File:C17 expansion symbol.png|25 px]]. | ||
Each preconstructed deck was designed with an identity for each tribe:<ref>[https://twitter.com/MTGAlison/status/892449437024309250 Twitter [[Alison Luhrs]]]</ref> | Each preconstructed deck was designed with an identity for each tribe:<ref>[https://twitter.com/MTGAlison/status/892449437024309250 Twitter [[Alison Luhrs]]]</ref> | ||
* {{W}}{{U}}{{B}}{{R}}{{G}} "'''Draconic Domination'''" ("[[dragon]]s matter" / [[ramp]])<ref name="Dragons"/> | * {{W}}{{U}}{{B}}{{R}}{{G}} "'''Draconic Domination'''" ("[[dragon]]s matter" / [[ramp]])<ref name="Dragons"/> | ||
* {{G}}{{W}} "'''Feline Ferocity'''" ("[[cat]]s matter" and [[equipment]])<ref name="Cats">{{NewRef|making-magic/cats-2017-08-07|Cats|[[Mark Rosewater]]|August 7, 2017}}</ref> <ref name="Dragons"/> | * {{G}}{{W}} "'''Feline Ferocity'''" ("[[cat]]s matter" and [[equipment]])<ref name="Cats">{{NewRef|making-magic/cats-2017-08-07|Cats|[[Mark Rosewater]]|August 7, 2017}}</ref> <ref name="Dragons"/> | ||
* {{R}}{{W}}{{B}} '''Vampiric Bloodlust''' ("[[Vampire]]s matter") | * {{R}}{{W}}{{B}} '''Vampiric Bloodlust''' ("[[Vampire]]s matter")<ref name="Vampirism 101">{{NewRef|card-preview/vampirism-101-2017-08-09|Vampirism 101|[[Bryan Hawley]]|August 9, 2017}}</ref> | ||
* {{U}}{{B}}{{R}} '''Arcane Wizardry''' ("[[Wizard]]s matter") | * {{U}}{{B}}{{R}} '''Arcane Wizardry''' ("[[Wizard]]s matter") | ||
==Mechanics== | ==Mechanics== | ||
''Commander 2017'' introduces '''[[eminence]]''', an [[ability word]] that occurs on [[legendary]] creatures. It gives the creatures usefulness in both the command zone and in the battlefield. | |||
The set features '''[[Goad]]]''' on <c>Disrupt Decorum</c>, as a first first the Commander format. Goad was first seen in ''[[Conspiracy: Take the Crown]]''. | |||
Another returning mechanic is [[Phasing]], which is featured on <c>Teferi's Protection</c>. This is the first time since thirteen years that the mechanic has been used. The last time was in ''[[Unhinged]]'s <c>Old Fogey</c>. Before that the mechanic was featured in the [[Mirage block]].<ref name="Vampirism 101"> | |||
==Cycles== | ==Cycles== | ||
''Commander 2017'' has at least three [[cycles]] of new cards, some of which only consist of four cards {{-}} | ''Commander 2017'' has at least three [[cycles]] of new cards, some of which only consist of four cards {{-}} | ||
* '''Tribal commanders''': Four [[mythic rare]] [[legendary]] [[creature]]s with the [[eminence]] keyword, each representing the tribe of one deck {{-}} <c>The Ur-Dragon</c> (dragons), <c>Arahbo, Roar of the World</c> (cats), <c>Edgar Markov</c> (vampires), and <c>Inalla, Archmage Ritualist</c> (wizards). | * '''Tribal commanders''': Four [[mythic rare]] [[legendary]] [[creature]]s with the [[eminence]] keyword, each representing the tribe of one deck {{-}} <c>The Ur-Dragon</c> (dragons), <c>Arahbo, Roar of the World</c> (cats), <c>Edgar Markov</c> (vampires), and <c>Inalla, Archmage Ritualist</c> (wizards). | ||
* '''[[Curse]]s''': Five uncommon monocolored curses, each of which trigger when the curse-bearer is attacked, and give both the controller of the curse and the attacking player a beneficial effect. Each card in the cycle also depicts the same character {{-}} <c>Curse of Vitality</c> ({{W}}), <c>Curse of Verbosity</c> ({{U}}), <c>Curse of Disturbance</c> ({{B}}), <c>Curse of Opulence</c> ({{R}}), and <c>Curse of Bounty</c> ({{G}}). | * '''[[Curse]]s''': Five uncommon monocolored curses, each of which trigger when the curse-bearer is attacked, and give both the controller of the curse and the attacking player a beneficial effect. Each card in the cycle also depicts the same character {{-}} <c>Curse of Vitality</c> ({{W}}), <c>Curse of Verbosity</c> ({{U}}), <c>Curse of Disturbance</c> ({{B}}), <c>Curse of Opulence</c> ({{R}}), and <c>Curse of Bounty</c> ({{G}}).<ref name="Vampirism 101"> | ||
* '''Kindred spells''': Five rare noncreature spells that "are extremely powerful in dedicated tribal decks"<ref name="Dragons"/> {{-}} ??? ({{W}}), <c>Kindred Discovery</c> ({{U}}), ??? ({{B}}), <c>Kindred Charge</c> ({{R}}), and <c>Kindred Summons</c> ({{G}}). | * '''Kindred spells''': Five rare noncreature spells that "are extremely powerful in dedicated tribal decks"<ref name="Dragons"/> {{-}} ??? ({{W}}), <c>Kindred Discovery</c> ({{U}}), ??? ({{B}}), <c>Kindred Charge</c> ({{R}}), and <c>Kindred Summons</c> ({{G}}). | ||
Revision as of 08:12, 10 August 2017
Commander 2017 | |
---|---|
Set Information | |
Set symbol | |
Themes and mechanics | Tribal, Commanders |
Keywords/ability words | Eminence |
Set size | Four 100-card decks |
Expansion code | C17[2] |
This article documents an upcoming release. |
Commander 2017, officially styled as Commander (2017 Edition), is a product in the Commander series that will be released by Wizards of the Coast on August 25, 2017.[3]
Set details
Starting with Commander 2017, Commander sets are reduced from five to four preconstructed theme decks (without reducing the number of new cards) and will be built around themes instead of focussing on color combinations.[4] The reduction of number of decks comes forth from the idea that the best Commander play experience for a new Commander player is a four-player game.[4]
Commander 2017 features four 100-card decks, 309 different cards in total. There are 56 new cards legal in Vintage and Legacy. Each of the four decks is tribal themed, based on the "most popular, and interesting, tribes".[3] Cards from Commander 2017 will be featured and distributed in connection with a future offering on Magic Online. The expansion symbol is a four-parted shield File:C17 expansion symbol.png.
Each preconstructed deck was designed with an identity for each tribe:[5]
- "Draconic Domination" ("dragons matter" / ramp)[4]
- "Feline Ferocity" ("cats matter" and equipment)[6] [4]
- Vampiric Bloodlust ("Vampires matter")[7]
- Arcane Wizardry ("Wizards matter")
Mechanics
Commander 2017 introduces eminence, an ability word that occurs on legendary creatures. It gives the creatures usefulness in both the command zone and in the battlefield.
The set features Goad] on Disrupt Decorum, as a first first the Commander format. Goad was first seen in Conspiracy: Take the Crown.
Another returning mechanic is Phasing, which is featured on Teferi's Protection. This is the first time since thirteen years that the mechanic has been used. The last time was in Unhinged's Old Fogey. Before that the mechanic was featured in the Mirage block.<ref name="Vampirism 101">
Cycles
Commander 2017 has at least three cycles of new cards, some of which only consist of four cards —
- Tribal commanders: Four mythic rare legendary creatures with the eminence keyword, each representing the tribe of one deck — The Ur-Dragon (dragons), Arahbo, Roar of the World (cats), Edgar Markov (vampires), and Inalla, Archmage Ritualist (wizards).
- Curses: Five uncommon monocolored curses, each of which trigger when the curse-bearer is attacked, and give both the controller of the curse and the attacking player a beneficial effect. Each card in the cycle also depicts the same character — Curse of Vitality (), Curse of Verbosity (), Curse of Disturbance (), Curse of Opulence (), and Curse of Bounty ().<ref name="Vampirism 101">
- Kindred spells: Five rare noncreature spells that "are extremely powerful in dedicated tribal decks"[4] — ??? (), Kindred Discovery (), ??? (), Kindred Charge (), and Kindred Summons ().
Theme decks
Commander 2017 consists of four multi-colored decks:[3]
Theme deck name |
Color Identity | Commander | ||||
---|---|---|---|---|---|---|
Draconic Domination | W | U | B | R | G | The Ur-Dragon |
Feline Ferocity | W | G | Arahbo, Roar of the World | |||
Vampiric Bloodlust | W | B | R | Edgar Markov | ||
Arcane Wizardry | U | B | R | Inalla, Archmage Ritualist |
Tokens
TBA