Legendary land: Difference between revisions
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==Legendary land cycles== | ==Legendary land cycles== | ||
===Legends=== | ===Legends=== | ||
The first [[cycle]] of [[legendary]] [[utility land]]s is from ''[[Legends]]''. Each land produces mana of the associated color, and has an activated ability which can be activated by [[tap]]ping. | The first [[cycle]] of [[legendary]] [[utility land]]s is from ''[[Legends]]''. Each land produces mana of the associated color, and has an activated ability which can be activated by [[tap]]ping. | ||
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One land was printed in each of the five [[block]]s that make up the saga: [[Mirage block]], [[Tempest block]], [[Urza block]], [[Masques block]] and [[Invasion block]]. | One land was printed in each of the five [[block]]s that make up the saga: [[Mirage block]], [[Tempest block]], [[Urza block]], [[Masques block]] and [[Invasion block]]. | ||
*<c>Kor Haven</c> ({{W}}) from ''[[Nemesis]]'' | *<c>Kor Haven</c> ({{W}}) from ''[[Nemesis]]'' | ||
*<c>Teferi's Isle</c> ({{U}}) from ''[[Mirage]]'' | *<c>Teferi's Isle</c> ({{U}}) from ''[[Mirage]]'' | ||
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===Champions of Kamigawa=== | ===Champions of Kamigawa=== | ||
Another cycle of legendary [[utility land]]s was printed in ''[[Champions of Kamigawa]]''. They work like the ones from ''[[Legends]]'', but requires one colored mana in addition to being tapped. | Another cycle of legendary [[utility land]]s was printed in ''[[Champions of Kamigawa]]''. They work like the ones from ''[[Legends]]'', but requires one colored mana in addition to being tapped. | ||
*<c>Eiganjo Castle</c> ({{W}}) | *<c>Eiganjo Castle</c> ({{W}}) | ||
*<c>Minamo, School at Water's Edge</c> ({{U}}) | *<c>Minamo, School at Water's Edge</c> ({{U}}) | ||
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===Time Spiral=== | ===Time Spiral=== | ||
A [[megacycle]] printed across the first two sets of the block (''[[Time Spiral]]'' and ''[[Planar Chaos]]''). The fifth card of the cycle is a [[timeshifted]] card from ''[[Legends]]'': <c>Pendelhaven</c> is therefore part of two different legendary lands cycles. | A [[megacycle]] printed across the first two sets of the block (''[[Time Spiral]]'' and ''[[Planar Chaos]]''). The fifth card of the cycle is a [[timeshifted]] card from ''[[Legends]]'': <c>Pendelhaven</c> is, therefore, part of two different legendary lands cycles. | ||
*<c>Flagstones of Trokair</c> ({{W}}) from ''[[Time Spiral]]'' {{-}} A [[fetch land]] for [[Plains]]. | *<c>Flagstones of Trokair</c> ({{W}}) from ''[[Time Spiral]]'' {{-}} A [[fetch land]] for [[Plains]]. | ||
*<c>Academy Ruins</c> ({{U}}) from ''[[Time Spiral]]''. | *<c>Academy Ruins</c> ({{U}}) from ''[[Time Spiral]]''. | ||
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*<c>Pendelhaven</c> ({{G}}) from ''[[Time Spiral/Timeshifted]]''. | *<c>Pendelhaven</c> ({{G}}) from ''[[Time Spiral/Timeshifted]]''. | ||
*<c>Gemstone Caverns</c> ({{C}} or {{W}}/{{U}}/{{B}}/{{R}}/{{G}}) from ''[[Time Spiral]]''. | *<c>Gemstone Caverns</c> ({{C}} or {{W}}/{{U}}/{{B}}/{{R}}/{{G}}) from ''[[Time Spiral]]''. | ||
**<c>Gemstone Caverns</c> can be seen as the sixth part of the cycle producing either colorless mana or mana of any color (depending on luck). | |||
===Ixalan=== | ===Ixalan=== | ||
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===Rivals of Ixalan=== | ===Rivals of Ixalan=== | ||
''[[Rivals of Ixalan]]'' introduced a cycle of lands | ''[[Rivals of Ixalan]]'' introduced a cycle of lands that transform from enemy color legendary enchantments. In general, the lands may be tapped for one mana of any color. They are all utility lands, with the exception of <c>Vault of Catlacan</c>, whose alternate ability is to tap for {{U}} equal to the number of artifacts under its owner's control. | ||
*<c>Tomb of the Dusk Rose</c> ({{W}}{{B}}) | *<c>Tomb of the Dusk Rose</c> ({{W}}{{B}}) | ||
*<c>Atzal, Cave of Eternity</c> ({{B}}{{G}}) | *<c>Atzal, Cave of Eternity</c> ({{B}}{{G}}) | ||
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*<c>Metzali, Tower of Triumph</c> ({{R}}{{W}}) | *<c>Metzali, Tower of Triumph</c> ({{R}}{{W}}) | ||
*<c>Sanctum of the Sun</c> | *<c>Sanctum of the Sun</c> | ||
**<c>Sanctum of the Sun</c> can be seen as the sixth part of the cycle, though it is transformed from a legendary [[artifact]] rather than an enchantment. It taps for mana of a chosen color equal to its controller's life total. | |||
=== Kamigawa: Neon Dynasty === | ===Kamigawa: Neon Dynasty=== | ||
A spiritual sequel to the ''Champions'' cycle was printed in ''[[Kamigawa: Neon Dynasty]]'', being legendary lands that came in untapped and had an additional ability. This time, they all have [[Channel]], instead of having activated abilities, that let players use extra copies. Two locations are repeated from prior Legendary Lands, two are referred to often in name and flavor, and the last ([[Otawara]]) was only known from the novels. | A spiritual sequel to the ''Champions'' cycle was printed in ''[[Kamigawa: Neon Dynasty]]'', being legendary lands that came in untapped and had an additional ability. This time, they all have [[Channel]], instead of having activated abilities, that let players use extra copies. Two locations are repeated from prior Legendary Lands, two are referred to often in name and flavor, and the last ([[Otawara]]) was only known from the novels. | ||
*<c>Eiganjo, Seat of the Empire</c> ({{W}}) | *<c>Eiganjo, Seat of the Empire</c> ({{W}}) | ||
*<c>Otawara, Soaring City</c> ({{U}}) | *<c>Otawara, Soaring City</c> ({{U}}) | ||
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===The Lord of the Rings: Tales of Middle-earth=== | ===The Lord of the Rings: Tales of Middle-earth=== | ||
A Universes Beyond product using the | A Universes Beyond product using the Tolkien novels, eight notable locations were printed as Legendary lands, all of which are color-producing utility lands. The five monocolored lands enter untapped with a Legendary creature, <c>Mount Doom</c> is a [[pain land]], <c>The Black Gate</c> is a [[shock land]] variant, and <c>The Grey Havens</c> is a [[scry land]]. | ||
*<c>Minas Tirith</c> ({{W}}) | *<c>Minas Tirith</c> ({{W}}) | ||
*<c>Rivendell</c> ({{U}}) | *<c>Rivendell</c> ({{U}}) | ||
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*<c>Mines of Moria</c> ({{R}}) | *<c>Mines of Moria</c> ({{R}}) | ||
*<c>The Shire</c> ({{G}}) | *<c>The Shire</c> ({{G}}) | ||
*<c>The Grey Havens</c> | *<c>The Grey Havens</c> | ||
*<c>Mount Doom</c> ({{B}}{{R}}) | *<c>Mount Doom</c> ({{B}}{{R}}) | ||
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==The Kamigawa block== | ==The Kamigawa block== | ||
Besides the cycle from ''Champions of Kamigawa'' the [[Kamigawa block]] introduced 8 more legendary lands as a part of its ''Legendary-matters'' theme. That makes a total of 13 legendary lands in the block, far more than the average block, though the [[Ixalan block]] is a close second at 11 legendary lands. | Besides the cycle from ''Champions of Kamigawa'' the [[Kamigawa block]] introduced 8 more legendary lands as a part of its ''Legendary-matters'' theme. That makes a total of 13 legendary lands in the block, far more than the average block, though the [[Ixalan block]] is a close second at 11 legendary lands. | ||
;''Champions of Kamigawa'' | ;''Champions of Kamigawa'' | ||
*<c>Boseiju, Who Shelters All</c> | *<c>Boseiju, Who Shelters All</c> |
Revision as of 00:47, 11 June 2023
Legendary lands were first introduced in Legends. Despite the drawback many of them were banned from various formats.
Legendary land cycles
Legends
The first cycle of legendary utility lands is from Legends. Each land produces mana of the associated color, and has an activated ability which can be activated by tapping.
- Karakas ()
- Tolaria ()
- Urborg ()
- Hammerheim ()
- Pendelhaven ()
Urza's Saga
Urza's Saga introduced a cycle of legendary lands, two of which were renowned for being able to generate incredibly high amounts of mana.
- Serra's Sanctum ()
- Tolarian Academy ()
- Phyrexian Tower ()
- Shivan Gorge ()
- Gaea's Cradle ()
Weatherlight Saga
A mega-megacycle of legendary lands representing important locations of the Weatherlight Saga. All of them are utility lands with the exception of Teferi's Isle, which is a phasing tapland that produces .
One land was printed in each of the five blocks that make up the saga: Mirage block, Tempest block, Urza block, Masques block and Invasion block.
- Kor Haven () from Nemesis
- Teferi's Isle () from Mirage
- Volrath's Stronghold () from Stronghold
- Keldon Necropolis () from Invasion
- Yavimaya Hollow () from Urza's Destiny
Champions of Kamigawa
Another cycle of legendary utility lands was printed in Champions of Kamigawa. They work like the ones from Legends, but requires one colored mana in addition to being tapped.
- Eiganjo Castle ()
- Minamo, School at Water's Edge ()
- Shizo, Death's Storehouse ()
- Shinka, the Bloodsoaked Keep ()
- Okina, Temple to the Grandfathers ()
Time Spiral
A megacycle printed across the first two sets of the block (Time Spiral and Planar Chaos). The fifth card of the cycle is a timeshifted card from Legends: Pendelhaven is, therefore, part of two different legendary lands cycles.
- Flagstones of Trokair () from Time Spiral — A fetch land for Plains.
- Academy Ruins () from Time Spiral.
- Urborg, Tomb of Yawgmoth () from Planar Chaos
- Kher Keep () from Time Spiral — A tribal land for Kobolds.
- Pendelhaven () from Time Spiral/Timeshifted.
- Gemstone Caverns ( or ////) from Time Spiral.
- Gemstone Caverns can be seen as the sixth part of the cycle producing either colorless mana or mana of any color (depending on luck).
Ixalan
Ixalan introduced a cycle of lands which transform from legendary enchantments. In general, the lands may be tapped for one mana of their respective color. They are all utility lands, with the exception of Itlimoc, Cradle of the Sun, whose alternate ability is to tap for equal to the number of creatures under its owner's control.
- Adanto, the First Fort ()
- Azcanta, the Sunken Ruin ()
- Temple of Aclazotz ()
- Spitfire Bastion ()
- Itlimoc, Cradle of the Sun ()
Rivals of Ixalan
Rivals of Ixalan introduced a cycle of lands that transform from enemy color legendary enchantments. In general, the lands may be tapped for one mana of any color. They are all utility lands, with the exception of Vault of Catlacan, whose alternate ability is to tap for equal to the number of artifacts under its owner's control.
- Tomb of the Dusk Rose ()
- Atzal, Cave of Eternity ()
- Winged Temple of Orazca ()
- Vault of Catlacan ()
- Metzali, Tower of Triumph ()
- Sanctum of the Sun
- Sanctum of the Sun can be seen as the sixth part of the cycle, though it is transformed from a legendary artifact rather than an enchantment. It taps for mana of a chosen color equal to its controller's life total.
Kamigawa: Neon Dynasty
A spiritual sequel to the Champions cycle was printed in Kamigawa: Neon Dynasty, being legendary lands that came in untapped and had an additional ability. This time, they all have Channel, instead of having activated abilities, that let players use extra copies. Two locations are repeated from prior Legendary Lands, two are referred to often in name and flavor, and the last (Otawara) was only known from the novels.
- Eiganjo, Seat of the Empire ()
- Otawara, Soaring City ()
- Takenuma, Abandoned Mire ()
- Sokenzan, Crucible of Defiance ()
- Boseiju, Who Endures ()
The Lord of the Rings: Tales of Middle-earth
A Universes Beyond product using the Tolkien novels, eight notable locations were printed as Legendary lands, all of which are color-producing utility lands. The five monocolored lands enter untapped with a Legendary creature, Mount Doom is a pain land, The Black Gate is a shock land variant, and The Grey Havens is a scry land.
- Minas Tirith ()
- Rivendell ()
- Barad-dûr ()
- Mines of Moria ()
- The Shire ()
- The Grey Havens
- Mount Doom ()
- The Black Gate ()
The Kamigawa block
Besides the cycle from Champions of Kamigawa the Kamigawa block introduced 8 more legendary lands as a part of its Legendary-matters theme. That makes a total of 13 legendary lands in the block, far more than the average block, though the Ixalan block is a close second at 11 legendary lands.
- Champions of Kamigawa
- Boseiju, Who Shelters All
- Hall of the Bandit Lord
- Mikokoro, Center of the Sea
- Untaidake, the Cloud Keeper
- Betrayers of Kamigawa
- Saviors of Kamigawa
- Miren, the Moaning Well
- Oboro, Palace in the Clouds ()
- Tomb of Urami () — A tribal land for Ogres, Demons and Spirits.
Other legendary lands
- Geier Reach Sanitarium (Eldritch Moon) — A looting land.
- Dark Depths (Coldsnap) — A depletion land that doesn't add mana, but creates a token creature when it gets depleted.
- Eye of Ugin (Worldwake) — A tribal land for Eldrazi.
- Hall of Heliod's Generosity (Modern Horizons) — A land that allows the player to put an enchantment from the graveyard on top of their library.
- Havengul Laboratory— A land inspired by Stranger Things' Hawkins National Laboratory.
- Inventors' Fair (Kaladesh) — A utility land conditional on controlling three or more artifacts.
- Nykthos, Shrine to Nyx (Theros) — A filter land to a color of your devotion.
- Paliano, the High City (Conspiracy) — Especially designed for Conspiracy Draft.
- R&D's Secret Lair (Unhinged) — Not legal in any format.
- Rath's Edge (Nemesis) — A land that can sacrifice lands for damage.
- The Tabernacle at Pendrell Vale (Legends) — An anti-creature taxing land.
- Yavimaya, Cradle of Growth (Modern Horizons 2) — A reference to Urborg, granting Forests typing to all lands.