Ravnica: City of Guilds: Difference between revisions

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==Notable cards==
==Notable cards==
===Still played in competitive decks===
*Ravnica Dual lands which would be the beginning of the [[Ravnica block#Mega Cycles|Ravnica dual lands mega cycle]]: <c>Overgrown Tomb</c>, <c>Sacred Foundry</c>, <c>Temple Garden</c> and <c>Watery Grave</c>.
*Ravnica Dual lands which would be the beginning of the [[Ravnica block#Mega Cycles|Ravnica dual lands mega cycle]]: <c>Overgrown Tomb</c>, <c>Sacred Foundry</c>, <c>Temple Garden</c> and <c>Watery Grave</c>.
*<c>Blazing Archon</c>
*<c>Blazing Archon</c> - A target for [[Reanimator]] decks.
*<c>Dark Confidant</c> - Draw engine in Extended, Modern, Legacy, and Vintage, as well as an aggressive creature.
*<c>Dark Confidant</c> - Draw engine in Extended, Modern, Legacy, and Vintage, as well as an aggressive creature.
*<c>Flame-Kin Zealot</c>, <c>Golgari Grave-Troll</c>, <c>Stinkweed Imp</c>, <c>Golgari Thug</c>, <c>Shambling Shell</c> - Dredge-based decks, including Legacy and Vintage Ichorid.
*<c>Flame-Kin Zealot</c>, <c>Golgari Grave-Troll</c>, <c>Stinkweed Imp</c>, <c>Golgari Thug</c> - The core of Dredge-based decks, including Legacy and Vintage Ichorid.
*<c>Life from the Loam</c>
*<c>Life from the Loam</c> - A very powerful card drawing engine, particularly in combination with [[Fetchlands]] and [[Cycling]] lands.
*<c>Lightning Helix</c>
*<c>Lightning Helix</c> - A very powerful removal spell, making it hard for aggressive decks to race.
 
===Obsolete or partly obsoleted in competitive decks===
*<c>Flame Fusillade</c> - Interaction with <c>Time Vault</c> was abused in Legacy.
*<c>Flame Fusillade</c> - Interaction with <c>Time Vault</c> was abused in Legacy.
*<c>Loxodon Hierarch</c>
*<c>Loxodon Hierarch</c> - An aggro-control staple providing a large creature for a decent price, offsetting lifeloss from aggressive decks and with a good, though seldom used, ability.
*<c>Watchwolf</c> - once common in Zoo decks of many formats, now somewhat obsoleted by more efficent cards like <c>Wild Nacatl</c> and <c>Tarmogoyf</c>
*<c>Watchwolf</c> - once common in Zoo decks of many formats, now somewhat obsoleted by more efficent cards like <c>Wild Nacatl</c> and <c>Tarmogoyf</c>



Revision as of 12:47, 10 May 2012

For other uses, see Ravnica (disambiguation).

Template:Expansion

Ravnica: City of Guilds (RAV-ni-kah) is the thirty-sixth Magic expansion and was released October 2005 as the first set in the Ravnica block.

Set details

Ravnica: City of Guilds introduced the hybrid mana system used throughout the Ravnica block.

Mechanics

Ravnica also introduced a heavy "auras matter" theme, being the second block (after Urza's Saga) to place any sort of mechanical focus on the enchantment subtype. Although there are no mechanics directly related to auras, cards like Gatherer of Graces, Bramble Elemental, and the Magemark cycle definitely encouraged the use of the local enchantments.

Following in the tradition of recent Magic blocks, Ravnica takes place in a plane of the Dominia multiverse that was previously unexplored in the game's backstory. The world of Ravnica is an ecumenopolis, a vast city that covers the entire surface of its planet, and is home to a diverse assortment of sentient races. For ten thousand years, there has been a power struggle between the ten guilds, political factions that each represent a combination of two of Magic's five colors. Ten millennia ago, the Guildpact was signed by the paruns, ending active warfare between them and ushering in an era of peace. But now, on the eve of the celebrations of the accord's ten thousandth anniversary, a sinister force threatens the survival of that peace.

Creature types

The following creature types are introduced in this expansion: Archon, Lammasu.

The following creature types are used in this expansion but also appear in previous sets: Angel, Archer, Avatar, Barbarian, Beast, Berserker, Bird, Cat, Centaur, Cleric, Crocodile, Demon, Druid, Dragon, Drake, Druid, Dryad, Elemental, Elephant, Elf, Faerie, Gargoyle, Giant, Goblin, Golem, Gorgon, Griffin, Horror, Hound, Imp, Insect, Knight, Leviathan, Lizard, Mercenary, Minotaur, Ogre, Ooze, Plant, Rogue, Shade, Shaman, Shapeshifter, Skeleton, Soldier, Spider, Sphinx, Spirit, Troll, Vampire, Vedalken, Viashino, Warrior, Wizard, Wolf, Wurm, Zombie.

Themes

Ravnica: City of Guilds introduced four of the ten Ravnica block two-color guilds, each with its own keyword (or ability word). The introduced guilds are as follows:

Boros Legion
Boros Legion

Boros Legion

Template:Manarw — The Boros Legion is the one guild that did not receive a "proper" keyword. Instead, the guild is associated with the ability word Radiance.

Selesnya Conclave
Selesnya Conclave

Selesnya Conclave

Template:Managw — Was given the keyword Convoke which is the way in which the guild symbolizes unity in the game.

House Dimir
House Dimir

House Dimir

Template:Manaub — Received the keyword Transmute which shows how the Dimir will use a spell to learn another spell just as often as they would actually use the spell.

Golgari Swarm
Golgari Swarm

Golgari Swarm

Template:Manabg — The associated keyword for the Golgari is Dredge, which symbolizes the way the Golgari revive their dead followers and recover their ancient forgotten knowledge by feeding their magic into the dead.

Theme decks

The preconstructed theme decks are: Template:Theme decks

Cycles

Ravnica has two cycles:

Some cards are part of the ten Ravnica block mega cycles.

Notable cards

Reprinted cards

The following cards have been reprinted from previous sets and included in Ravnica: City of Guilds.

Functional reprints

Ravnica: City of Guilds has one functional reprint:

Colorshifted

External links