Ravnica: City of Guilds: Difference between revisions
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''Ravnica: City of Guilds'' introduced the [[Mana#Colors of mana|hybrid]] mana system used throughout the Ravnica block. | ''Ravnica: City of Guilds'' introduced the [[Mana#Colors of mana|hybrid]] mana system used throughout the Ravnica block. | ||
== | ==Themes and mechanics== | ||
''Ravnica'' also introduced a heavy "auras matter" theme, being the second block (after [[Urza's Saga]]) to place any sort of mechanical focus on the enchantment subtype. Although there are no mechanics directly related to auras, cards like <c>Gatherer of Graces</c>, <c>Bramble Elemental</c>, and the Magemark cycle definitely encouraged the use of the local enchantments. | ''Ravnica'' also introduced a heavy "auras matter" theme, being the second block (after [[Urza's Saga]]) to place any sort of mechanical focus on the enchantment subtype. Although there are no mechanics directly related to auras, cards like <c>Gatherer of Graces</c>, <c>Bramble Elemental</c>, and the Magemark cycle definitely encouraged the use of the local enchantments. | ||
Following in the tradition of recent [[Magic]] blocks, ''Ravnica'' takes place in a plane of the Dominia multiverse that was previously unexplored in the game's backstory. The world of Ravnica is an ecumenopolis, a vast city that covers the entire surface of its planet, and is home to a diverse assortment of sentient races. For ten thousand years, there has been a power struggle between the ten [[:Category:Guilds of Ravnica|guilds]], political factions that each represent a combination of two of Magic's five colors. Ten millennia ago, the [[Guildpact (spell)|Guildpact]] was signed by the [[parun]]s, ending active warfare between them and ushering in an era of peace. But now, on the eve of the celebrations of the accord's ten thousandth anniversary, a sinister force threatens the survival of that peace. | Following in the tradition of recent [[Magic]] blocks, ''Ravnica'' takes place in a plane of the Dominia multiverse that was previously unexplored in the game's backstory. The world of Ravnica is an ecumenopolis, a vast city that covers the entire surface of its planet, and is home to a diverse assortment of sentient races. For ten thousand years, there has been a power struggle between the ten [[:Category:Guilds of Ravnica|guilds]], political factions that each represent a combination of two of Magic's five colors. Ten millennia ago, the [[Guildpact (spell)|Guildpact]] was signed by the [[parun]]s, ending active warfare between them and ushering in an era of peace. But now, on the eve of the celebrations of the accord's ten thousandth anniversary, a sinister force threatens the survival of that peace. | ||
''Ravnica: City of Guilds'' introduced four of the ten ''Ravnica'' block bicolored [[Guilds of Ravnica|guilds]], each of which with its own [[keyword]] or [[ability word]]. | ''Ravnica: City of Guilds'' introduced four of the ten ''Ravnica'' block bicolored [[Guilds of Ravnica|guilds]], each of which with its own [[keyword]] or [[ability word]]. | ||
{|cellpadding="3" style="background-color:#F0F0F0;" | {|cellpadding="3" style="background-color:#F0F0F0;" | ||
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|<c>Szadek, Lord of Secrets</c><BR><c>Circu, Dimir Lobotomist</c> | |<c>Szadek, Lord of Secrets</c><BR><c>Circu, Dimir Lobotomist</c> | ||
|[[Transmute]] | |[[Transmute]] | ||
| | | | ||
|-style="background-color:#FFFFFF;" | |-style="background-color:#FFFFFF;" | ||
|[[Golgari Swarm]] | |[[Golgari Swarm]] | ||
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|<c>Sisters of Stone Death</c><BR><c>Savra, Queen of the Golgari</c> | |<c>Sisters of Stone Death</c><BR><c>Savra, Queen of the Golgari</c> | ||
|[[Dredge]] | |[[Dredge]] | ||
| | |needed}}--> | ||
|-style="background-color:#FFFFFF;" | |-style="background-color:#FFFFFF;" | ||
|[[Selesnya Conclave]] | |[[Selesnya Conclave]] | ||
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|<c>Chorus of the Conclave</c><BR><c>Tolsimir Wolfblood</c> | |<c>Chorus of the Conclave</c><BR><c>Tolsimir Wolfblood</c> | ||
|[[Convoke]] | |[[Convoke]] | ||
| | | | ||
|} | |} | ||
===Creature types=== | |||
The following [[Creature type|creature types]] are introduced in this expansion: [[Archon]], [[Lammasu]]. | |||
The following creature types are used in this expansion but also appear in previous sets: [[Angel]], [[Archer]], [[Avatar]], [[Barbarian]], [[Beast]], [[Berserker]], [[Bird]], [[Cat]], [[Centaur]], [[Cleric]], [[Crocodile]], [[Demon]], [[Druid]], [[Dragon]], [[Drake]], [[Druid]], [[Dryad]], [[Elemental]], [[Elephant]], [[Elf]], [[Faerie]], [[Gargoyle]], [[Giant]], [[Goblin]], [[Golem]], [[Gorgon]], [[Griffin]], [[Horror]], [[Hound]], [[Imp]], [[Insect]], [[Knight]], [[Leviathan]], [[Lizard]], [[Mercenary]], [[Minotaur]], [[Ogre]], [[Ooze]], [[Plant]], [[Rogue]], [[Shade]], [[Shaman]], [[Shapeshifter]], [[Skeleton]], [[Soldier]], [[Spider]], [[Sphinx]], [[Spirit]], [[Troll]], [[Vampire]], [[Vedalken]], [[Viashino]], [[Warrior]], [[Wizard]], [[Wolf]], [[Wurm]], [[Zombie]]. | |||
==Cycles== | ==Cycles== |
Revision as of 06:49, 18 November 2012
- For other uses, see Ravnica (disambiguation).
Template:Infobox expansion Ravnica: City of Guilds (/RAV-ni-kah/)[citation needed] is the 36th Magic expansion and was released October 2005 as the first set in the Ravnica block.
Set details
Ravnica: City of Guilds introduced the hybrid mana system used throughout the Ravnica block.
Themes and mechanics
Ravnica also introduced a heavy "auras matter" theme, being the second block (after Urza's Saga) to place any sort of mechanical focus on the enchantment subtype. Although there are no mechanics directly related to auras, cards like Gatherer of Graces, Bramble Elemental, and the Magemark cycle definitely encouraged the use of the local enchantments.
Following in the tradition of recent Magic blocks, Ravnica takes place in a plane of the Dominia multiverse that was previously unexplored in the game's backstory. The world of Ravnica is an ecumenopolis, a vast city that covers the entire surface of its planet, and is home to a diverse assortment of sentient races. For ten thousand years, there has been a power struggle between the ten guilds, political factions that each represent a combination of two of Magic's five colors. Ten millennia ago, the Guildpact was signed by the paruns, ending active warfare between them and ushering in an era of peace. But now, on the eve of the celebrations of the accord's ten thousandth anniversary, a sinister force threatens the survival of that peace.
Ravnica: City of Guilds introduced four of the ten Ravnica block bicolored guilds, each of which with its own keyword or ability word.
Guild | Colors | Guild symbol | |||
Boros Legion | Template:Manarw | Razia, Boros Archangel Agrus Kos, Wojek Veteran |
Radiance | ||
House Dimir | Template:Manaub | Szadek, Lord of Secrets Circu, Dimir Lobotomist |
Transmute | ||
Golgari Swarm | Template:Manabg | Sisters of Stone Death Savra, Queen of the Golgari |
Dredge | needed}}--> | |
Selesnya Conclave | Template:Managw | Chorus of the Conclave Tolsimir Wolfblood |
Convoke |
Creature types
The following creature types are introduced in this expansion: Archon, Lammasu.
The following creature types are used in this expansion but also appear in previous sets: Angel, Archer, Avatar, Barbarian, Beast, Berserker, Bird, Cat, Centaur, Cleric, Crocodile, Demon, Druid, Dragon, Drake, Druid, Dryad, Elemental, Elephant, Elf, Faerie, Gargoyle, Giant, Goblin, Golem, Gorgon, Griffin, Horror, Hound, Imp, Insect, Knight, Leviathan, Lizard, Mercenary, Minotaur, Ogre, Ooze, Plant, Rogue, Shade, Shaman, Shapeshifter, Skeleton, Soldier, Spider, Sphinx, Spirit, Troll, Vampire, Vedalken, Viashino, Warrior, Wizard, Wolf, Wurm, Zombie.
Cycles
Ravnica has two cycles:
- Come into play Auras: Each of these Enchant Creature - Auras do something when they enter the battlefield (e.g. when Strands of Undeath is resolved, target player discards two cards) — Faith's Fetters, Fists of Ironwood, Flight of Fancy, Galvanic Arc and Strands of Undeath.
- Hunted creatures: Each of these rare creatures' casting costs included two mana of the appropriate color. Each had greater-than-average power, toughness, and abilities for its cost, but caused one or more token creatures to enter the battlefield under an opponent's control to balance the cost — Hunted Lammasu, Hunted Phantasm, Hunted Horror, Hunted Dragon, and Hunted Troll.
Some cards are part of the ten Ravnica block mega cycles.
Reprinted cards
The following cards have been reprinted from previous sets and included in Ravnica: City of Guilds.
- Birds of Paradise — was last seen in 8th Edition fits well in the multi-colored Ravnica block. It skipped a core set and was reprinted in 10th Edition.
- Dark Heart of the Wood — was last seen in The Dark fits well with the Golgari Guild. It changed rarity from a common (C3) to an uncommon.
- Elves of Deep Shadow — was last seen in The Dark and also fits in with the Golgari Guild. It changed rarity from a rare (U2) to a common.
- Goblin Spelunkers — was last seen in 7th Edition.
- Smash — was last seen in Apocalypse.
- Snapping Drake — was last seen in the Beatdown Box Set.
Functional reprints
Ravnica: City of Guilds has one functional reprint:
- Benevolent Ancestor is a functional reprint of Alabaster Wall from Mercadian Masques, save for creature type.
Colorshifted
- Char is a colorshifted functional reprint of Psionic Blast from Alpha.
Preconstructed decks
Theme decks
The preconstructed theme decks are: Template:Theme decks