Commander (2011): Difference between revisions
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'''Commander''' is a set of 5 [[preconstructed theme deck]]s based on the casual fan-made and maintained [[Commander (format)|format of the same name]] (previously known as ''Elder Dragon Highlander'') that had been around for many years. While the format | '''Commander''' is a set of 5 [[preconstructed theme deck]]s based on the casual fan-made and maintained [[Commander (format)|format of the same name]] (previously known as ''Elder Dragon Highlander'') that had been around for many years. While the format is still maintained and controlled by the players, this was the first time Wizards provided a product specifically for a player-made format. The five decks included 51 new cards that were legal in eternal formats,<ref>{{DailyRef|making-magic/wedge-2011-06-03|On Wedge|[[Mark Rosewater]]|June 6, 2011}}</ref> The set was released on June 17, 2011 and each deck retails for $29.95.<ref>{{DailyRef|arcana/announcing-magic-gathering-commander-2010-12-02|Announcing ''Magic: The Gathering Commander''|[[Magic Arcana]]|December 2, 2010}}</ref> as well as several older commons and uncommons that, while not particularly valuable, were harder to find due to their age. | ||
''Commander'' | ''Commander'' is Wizards' 2011 entry in their "Summer of [[Multiplayer]]" theme, following ''[[Planechase]]'' and ''[[Archenemy]]''.<ref>{{DailyRef|feature/magic-gathering-commander-2010-12-02|Magic: The Gathering Commander|[[Aaron Forsythe]]|December 2, 2010}}</ref> | ||
==Set details== | ==Set details== | ||
The ''Commander'' product consists of five decks, each 100 cards strong, that are ready-to-play [[Commander (format)|Commander]] decks right out of the box, with the option of choosing one of the three [[legendary]] [[Enemy color|enemy-tri-colored]] [[creatures]] each deck includes as the [[commander (designation)|commander]]. None of the decks contain any cards that contain [[mana symbol]]s not found on these three cards. Additionally, each deck contains one enemy-colored | The ''Commander'' product consists of five decks, each 100 cards strong, that are ready-to-play [[Commander (format)|Commander]] decks right out of the box, with the option of choosing one of the three [[legendary]] [[Enemy color|enemy-tri-colored]] [[creatures]] each deck includes as the [[commander (designation)|commander]]. None of the decks contain any cards that contain [[mana symbol]]s not found on these three cards. Additionally, each deck contains one enemy-colored legendary creature and is easily modified to use that creature as the commander by replacing cards outside of its [[color identity]] with other cards from the player's collection. All decks contain <c>Sol Ring</c> <ref>{{DailyRef|sol-ring-2011-06-01|Sol Ring|[[Monty Ashley]]|June 1, 2011}}</ref> and <c>Command Tower</c> <ref>{{DailyRef|arcana/wallpaper-week-command-tower-2011-06-10|Wallpaper of the Week: Command Tower|[[Monty Ashley]]|June 10, 2011}}</ref>. | ||
Each deck also came with oversized [[foil]] versions of each of the three wedge commanders. | Each deck also came with oversized [[foil]] versions of each of the three wedge commanders. | ||
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''Commander'' was the first deck-based retail product to contain new and previously unreleased cards.<ref>{{DailyRef|latest-developments/zedruu-greathearted-2011-06-10|Zedruu the Greathearted|[[Mark Globus]]|June 10, 2011}}</ref> These cards became legal in the sanctioned Eternal formats [[Vintage]] and [[Legacy]], but not in [[Standard]] or [[Extended]], upon the sets release. Many of these cards are [[multiplayer]] themed and focus on the political interactions on the table, for example giving an effect to all opponents of a chosen player. As such, ''Commander'' also introduces a new [[ability word]] in [[Join forces]] which allows all players to get a similar effect at the same time. | ''Commander'' was the first deck-based retail product to contain new and previously unreleased cards.<ref>{{DailyRef|latest-developments/zedruu-greathearted-2011-06-10|Zedruu the Greathearted|[[Mark Globus]]|June 10, 2011}}</ref> These cards became legal in the sanctioned Eternal formats [[Vintage]] and [[Legacy]], but not in [[Standard]] or [[Extended]], upon the sets release. Many of these cards are [[multiplayer]] themed and focus on the political interactions on the table, for example giving an effect to all opponents of a chosen player. As such, ''Commander'' also introduces a new [[ability word]] in [[Join forces]] which allows all players to get a similar effect at the same time. | ||
An oddity about the ''Commander'' set is the card numbering. | An oddity about the ''Commander'' set is the card numbering of [[hybrid mana]] cards. In normal sets, where hybrid cards are more prevalent, hybrid cards come after non-hybrid multicolored cards in the collector number sequence, but in ''Commander'', hybrid and non-hybrid multicolored cards are numbered together. The same is true for [[split card]]s, though <c>Fire // Ice</c> is the only representative of those in the set. | ||
==Mechanics== | ==Mechanics== | ||
The [[ability word]] [[Join forces]] allows | The [[ability word]] [[Join forces]] allows any number of players to pay mana to increase the effectiveness of the card. Starting with the controller of the card with Join forces, each player may pay any amount of mana. Then, an effect occurs based on the ''total'' amount of mana paid by all players. All join forces cards included in the set have [[symmetric effects]] that benefit all players equally. | ||
==Cycles== | ==Cycles== | ||
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''Commander'' also contains a number of reprinted cycles in lands and mana-producing artifacts, though cycles are not always complete. These cycles include [[Ravnica]] [[Bounce land]]s, [[Ravnica block|Signets]], [[Onslaught]] [[Cycling land]]s, [[Lorwyn]] [[Depletion land|Vivid lands]], [[Time Spiral]] [[Storage land]]s, [[Zendikar]] [[Tapland|Refuges]]. | ''Commander'' also contains a number of reprinted cycles in lands and mana-producing artifacts, though these cycles are not always complete. These cycles include [[Ravnica]] [[Bounce land]]s, [[Ravnica block|Signets]], [[Onslaught]] [[Cycling land]]s, [[Lorwyn]] [[Depletion land|Vivid lands]], [[Time Spiral]] [[Storage land]]s, [[Zendikar]] [[Tapland|Refuges]]. | ||
==Theme decks== | ==Theme decks== | ||
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The new cards are evenly | The new cards are evenly distributed amongst the five decks.<ref>{{DailyRef|arcana/magic-gathering-commander-decklists-2011-06-14|Magic: The Gathering Commander Decklists|[[Magic Arcana]]|June 14, 2011}}</ref> | ||
==Notable cards== | ==Notable cards== | ||
* <c>Scavenging Ooze</c> | * <c>Scavenging Ooze</c>, a staple in several green-based decks in several formats thanks to its ability to remove cards from the opponent's graveyard, was first printed in ''Commander''. | ||
==References== | ==References== |
Revision as of 20:32, 13 November 2020
Commander | |||||
---|---|---|---|---|---|
[[File:{{#setmainimage:MTGCommanderLogo.jpg}}|250px]] | |||||
Set Information | |||||
Set symbol | |||||
Symbol description | Represents a three-color “wedge” deck | ||||
Design |
Ken Nagle (Lead), Mark Gottlieb, Scott Larabee, Ryan Miller, Mark Purvis | ||||
Development |
Mark Globus (Lead), Peter Knudson, Erik Lauer, Ryan Miller, Lee Sharpe | ||||
Art direction | Jeremy Jarvis | ||||
Release date | June 17, 2011 | ||||
Themes and mechanics | Wedge-colored commanders | ||||
Keywords/ability words | Join forces, Storm | ||||
Set size | Five three-color 100-card decks | ||||
Expansion code | CMD[1] | ||||
Commander series | |||||
| |||||
Magic: The Gathering Chronology | |||||
|
- For other uses, see Commander (2011) (disambiguation).
Commander is a set of 5 preconstructed theme decks based on the casual fan-made and maintained format of the same name (previously known as Elder Dragon Highlander) that had been around for many years. While the format is still maintained and controlled by the players, this was the first time Wizards provided a product specifically for a player-made format. The five decks included 51 new cards that were legal in eternal formats,[2] The set was released on June 17, 2011 and each deck retails for $29.95.[3] as well as several older commons and uncommons that, while not particularly valuable, were harder to find due to their age.
Commander is Wizards' 2011 entry in their "Summer of Multiplayer" theme, following Planechase and Archenemy.[4]
Set details
The Commander product consists of five decks, each 100 cards strong, that are ready-to-play Commander decks right out of the box, with the option of choosing one of the three legendary enemy-tri-colored creatures each deck includes as the commander. None of the decks contain any cards that contain mana symbols not found on these three cards. Additionally, each deck contains one enemy-colored legendary creature and is easily modified to use that creature as the commander by replacing cards outside of its color identity with other cards from the player's collection. All decks contain Sol Ring [5] and Command Tower [6].
Each deck also came with oversized foil versions of each of the three wedge commanders.
Commander was the first deck-based retail product to contain new and previously unreleased cards.[7] These cards became legal in the sanctioned Eternal formats Vintage and Legacy, but not in Standard or Extended, upon the sets release. Many of these cards are multiplayer themed and focus on the political interactions on the table, for example giving an effect to all opponents of a chosen player. As such, Commander also introduces a new ability word in Join forces which allows all players to get a similar effect at the same time.
An oddity about the Commander set is the card numbering of hybrid mana cards. In normal sets, where hybrid cards are more prevalent, hybrid cards come after non-hybrid multicolored cards in the collector number sequence, but in Commander, hybrid and non-hybrid multicolored cards are numbered together. The same is true for split cards, though Fire // Ice is the only representative of those in the set.
Mechanics
The ability word Join forces allows any number of players to pay mana to increase the effectiveness of the card. Starting with the controller of the card with Join forces, each player may pay any amount of mana. Then, an effect occurs based on the total amount of mana paid by all players. All join forces cards included in the set have symmetric effects that benefit all players equally.
Cycles
Commander has six cycles:
Cycle name | |||||
---|---|---|---|---|---|
Commanders | Kaalia of the Vast | Riku of Two Reflections | Ghave, Guru of Spores | Zedruu the Greathearted | The Mimeoplasm |
Each deck has a wedge-colored legendary creature which is the designated commander for the deck they appear in. | |||||
Wedge-color Legends | Tariel, Reckoner of Souls[8] | Animar, Soul of Elements | Karador, Ghost Chieftain | Ruhan of the Fomori | Damia, Sage of Stone |
Each deck has another wedge-colored legendary creatures that can be used as an alternative commander. | |||||
Legendary Dragons | Oros, the Avenger | Intet, the Dreamer | Teneb, the Harvester | Numot, the Devastator | Vorosh, the Hunter |
Each deck has a rare legendary Dragon that was first printed in Planar Chaos. These dragons have flying, a triggered ability with a cost of 2C that triggers on dealing combat damage to a player, and power/toughness of 6/6. | |||||
Cycle name | |||||
Enemy-Color Legends | Vish Kal, Blood Arbiter | Nin, the Pain Artist | Skullbriar, the Walking Grave | Basandra, Battle Seraph | Edric, Spymaster of Trest |
Each deck has one enemy-color legendary creature. | |||||
Cycle name | |||||
Vows | Vow of Duty | Vow of Flight | Vow of Malice | Vow of Lightning | Vow of Wildness |
Five auras that give a creature a power/toughness bonus, an evergreen keyword, and stops it from attacking the controller of the aura or a planeswalker that player controls. | |||||
Join forces cards | Alliance of Arms | Minds Aglow | Shared Trauma | Mana-Charged Dragon | Collective Voyage |
All of these rare cards have the Join forces mechanic. With the exception of the Dragon, all of them cost 1 mana of their respective colors. |
Commander also contains a number of reprinted cycles in lands and mana-producing artifacts, though these cycles are not always complete. These cycles include Ravnica Bounce lands, Signets, Onslaught Cycling lands, Lorwyn Vivid lands, Time Spiral Storage lands, Zendikar Refuges.
Theme decks
Commander consists of five decks:[9]
Theme deck name |
Color Identity | Commander | ||||
---|---|---|---|---|---|---|
Heavenly Inferno | W | B | R | Kaalia of the Vast | ||
Mirror Mastery | U | R | G | Riku of Two Reflections | ||
Counterpunch | W | B | G | Ghave, Guru of Spores | ||
Political Puppets | W | U | R | Zedruu the Greathearted | ||
Devour for Power | U | B | G | The Mimeoplasm |
The new cards are evenly distributed amongst the five decks.[10]
Notable cards
- Scavenging Ooze, a staple in several green-based decks in several formats thanks to its ability to remove cards from the opponent's graveyard, was first printed in Commander.
References
- ↑ Product info
- ↑ Mark Rosewater (June 6, 2011). "On Wedge". magicthegathering.com. Wizards of the Coast.
- ↑ Magic Arcana (December 2, 2010). "Announcing Magic: The Gathering Commander". magicthegathering.com. Wizards of the Coast.
- ↑ Aaron Forsythe (December 2, 2010). "Magic: The Gathering Commander". magicthegathering.com. Wizards of the Coast.
- ↑ Monty Ashley (June 1, 2011). "Sol Ring". magicthegathering.com. Wizards of the Coast.
- ↑ Monty Ashley (June 10, 2011). "Wallpaper of the Week: Command Tower". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Globus (June 10, 2011). "Zedruu the Greathearted". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Purvis (June 6, 2011). "Building Tariel". magicthegathering.com. Wizards of the Coast.
- ↑ Magic Arcana (April 6, 2011). "Commander Decks". magicthegathering.com. Wizards of the Coast.
- ↑ Magic Arcana (June 14, 2011). "Magic: The Gathering Commander Decklists". magicthegathering.com. Wizards of the Coast.