Pain land

From MTG Wiki
Revision as of 07:57, 15 January 2016 by >Yandere-sliver (I should grab a coffee)
Jump to navigation Jump to search

Pain lands is the term that refers to the lands first printed in Ice Age and Apocalypse that provide two different colors of mana. You take a point of "pain" damage every time you tap them for a color. They can also be tapped for colorless mana without taking damage.

Ice Age/Apocalypse pain lands

The lands providing allied colors were printed originally in Ice Age, those providing enemy colors in Apocalypse. The former were reprinted in 5th Edition, 6th Edition, and 7th Edition, the latter in Magic 2015 and Magic Origins. The complete cycle of ten lands were reprinted in 9th Edition and 10th Edition.

Tempest pain lands

There is a cycle of five lesser-known pain lands from Tempest. These come into play tapped.

Mirrodin talismans

In Mirrodin, five artifacts were printed that resemble the original pain lands from Ice Age. They are:

Odyssey pain lands

Odyssey had a cycle of monocolored pain lands with a threshold ability. They can only be used for their colored mana or be sacrficed for their threshold effect.

Other pain lands

Pay life

Most pain lands deal damage to you when activating. This damage is a separate effect and can be prevented without loosing the mana. However some pain lands require you to pay the life, before getting the mana.

  • Mana Confluence can't tap for colorless, but can produce any color for 1 damage.
  • Horizon Canopy ({G}/{W}) can't tap for colorless, instead it can be sacrificed to draw a card.
  • Corrupted Crossroads can produce any color for paying 1 life, which can only be spend to cast Devoid spells.

External links