Spell
Template:Navigation CRIn Magic: The Gathering , the term spell has three meanings; one technical, one casual and one flavorful.
Technical: Comprehensive Rules
A spell is any card that has been played and thus placed on the stack. A card is only a spell when it is on the stack.
Lua error in Module:CR at line 549: Unknown error, multiple lookups . Any text on an instant or sorcery spell is a spell ability unless it's an activated ability, a triggered ability or a static ability. Lua error in Module:CR at line 549: Unknown error, multiple lookups .
Casual
Originally the game was considered to have six basic kind of spells: Summons, enchantments, sorceries, instants, interrupts and artifacts.[1]
Nowadays, spell is the collective term for all non-permanents. This includes: sorceries, instants and the obsoleted mana sources and interrupts.
Flavor
In the storyline, spells are the effect of a ritual that involves mental activity and a varying amount of both physical activity and the channeling of mana. [2] [3] [4] [5]
References
- ↑ Pocket Players' Guide (Revised Edition), p. 53
- ↑ Matt Cavotta (April 19, 2007). "Spelling It Out". magicthegathering.com. Wizards of the Coast.
- ↑ Doug Beyer (December 05, 2007). "Magic in Stories". magicthegathering.com. Wizards of the Coast.
- ↑ Doug Beyer (August 05, 2009). "Keeping Spells Spellish". magicthegathering.com. Wizards of the Coast.
- ↑ Doug Beyer (November 30, 2011). "The Only Constant". magicthegathering.com. Wizards of the Coast.