The Dark

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Revision as of 22:52, 16 June 2008 by >Deepsloth (Corrections: Denise Detwiller -> Denise Detwiler, Pike()men, Merfolk Assas(s)in)
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For other uses, see The Dark (disambiguation).

Template:Expansion Nonblock The Dark is the fourth Magic expansion and was released in 1994. It was sold in eight-card packs. It includes a goblin tribal theme, powerful abilities with intense colored mana and upkeep costs, and the return of Poison counters.

Set details

The set's rarity breakdown is: 40 commons (40@C3), 1 Uncommon (1@C1), 78 Rares (35@U1, 43@U2).

Cards were available from mid August 1994 through mid November 1994.

The print run was announced by Wizards to be 75 million cards.

Storyline

The climax of the Brothers' War was the Sylex Blast, which lofted debris into the air blotting out the sun and creating The Dark. Without the sun the climate begins to cool, and an anti-magic religion comes to power, blaming the Sylex blast and its effects on all magic and its users. Persecution of these magic using wizards led to the creation of the fabled City of Shadows in the east and the Conclave of Mages in the west, where they hid themselves during this time.

Cycles

The Dark has no cycles.

Notable cards

  • Ball Lightning is a favorite red creature.
  • Maze of Ith is a powerful land with a reusable single-creature Fog effect that slowed many games down significantly.

Trivia

Main article: The Dark/Trivia
  • Although the multicolored cards in the Legends expansion did not, the multicolored cards in The Dark have reminder text to remind the player that the card counts as two colors.
  • None of the three lands printed in The Dark produce mana.

Creature types

The Dark is the first expansion to explore a "tribe," or a specific creature type. It contains six goblins, a card named "Goblin Rock Sled," two creatures with abilities that reference goblins, two Auras that can give a bonus to goblins, and a sorcery to destroy all goblins - Tivadar's Crusade. Despite this creature-type theme, most of the rest of the set used unusual, creature-specific creature types like other early expansions.

The following creature types are introduced in this expansion: Ball Lightning, Bandit, Banshee, Brother, Cave People, Eater, Eel, Exorcist, Fallen, General, Hunter, Leech, Lurker, Miracle Worker, Mob, Murk Dwellers, Nameless Race, Niall Silvain, People of the Woods, Pikemen, Preacher, Rag Man (later changed to Minion), Robber, Rock Sled, Scavenger Folk (later changed to just Scavenger), Shark, Sister, Squire, Tracker, Uncle Istvan, Viper, and Whippoorwill.

The following creature types are used in this expansion but also appear in previous sets: Drake, Elf, Goblin, Hag, Imp, Knight, Leviathan, Merfolk, Monster, Rat, Ship, Slug, Treefolk, Wall, Wizard, Wurm and Zombie.

Misprints

External links