Church of Tal: Difference between revisions

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The Church of Tal was notorious for its intense fear and hatred of magic, artifice, and those who practiced either. Twin sunbursts are their symbol and "Suffer not a magician to live" was their credo.
The Church of Tal was notorious for its intense fear and hatred of magic, artifice, and those who practiced either. Twin sunbursts are their symbol and "Suffer not a magician to live" was their credo.


Though mostly limited to Terisiare, the church may have made some inroads to [[The Domains]] as the Book of Tal mentions the {{Card|Northern Paladin|3=4ED|title=Northern Paladins}} of [[Parma]], and to [[Jamuraa]] since it mentions the {{Card|Southern Paladin|3=WTH|title=Southern Paladins}} too.
Though mostly limited to Terisiare, the church may have made some inroads to [[The Domains]] as the Book of Tal mentions the {{Card|Northern Paladin|3=4ED|title=Northern Paladins}} of [[Parma]], and to [[Jamuraa]] as it mentions the {{Card|Southern Paladin|3=WTH|title=Southern Paladins}} as well.


Talites largely wore black, and carried as their sigil a black flag emblazoned with two deep blue circles, side-by-side.<ref name="The End"/>
==History==
===Origins===
===Origins===
According to a scholar of [[New Argive]], the Church of Tal most likely started as a religion in [[Yotia]] before the Brothers' War, devoted to worshiping an ancient sun god. In Yotia, Tal was a fairly minor god, with no monuments or temples to his name.<ref name="The End">{{DailyRef|news/magic-story/the-brothers-war-episode-1-the-end|The Brothers' War - Episode 1: The End|[[Miguel Lopez]]|October 20, 2022}}</ref> After the cataclysm that enveloped the world, people turned to religion to try and make sense of the destruction. By 430 [[AR]], Tal had an iron grip on the city-states of the era.
According to a scholar of [[New Argive]], the Church of Tal most likely started as a religion in [[Yotia]] before the Brothers' War, devoted to worshiping an ancient sun god. In Yotia, Tal was a fairly minor god, with no monuments or temples to his name.<ref name="The End">{{DailyRef|news/magic-story/the-brothers-war-episode-1-the-end|The Brothers' War - Episode 1: The End|[[Miguel Lopez]]|October 20, 2022}}</ref> After the [[Sylex Blast]], people turned to religion to try and make sense of the destruction.
 
The Talites, led by [[List of secondary characters/Dominaria|Raddic of Kroog]], began a crusade beginning with the Gixian lands in the north of Terisiare. After destroying the [[Monastery of Gix]], they marched south through the [[Great Desert (Terisiare)|Great Desert]] to [[Kroog]], then east to [[Korlis]]. On the path to [[Urza's Tower]], they began a siege of [[Penregon]].<ref name="The End"/> By 430 [[AR]], Tal had an iron grip on the city-states of the era.


===Reasons for prejudice===
===Reasons for prejudice===
The reasons for Tal's fear of magic and artifice are clear, besides a passage from the Book of Tal which states, "Suffer not a magician to live." The ancient cult Tal had grown from had witnessed the destruction and plunder of the land the Brothers' machines had wrought, and many a rumor placed responsibility for the destruction of [[Argoth]] at magic's heels. The first followers of Tal feared either craft growing strong enough to repeat the Brothers' War or its climax, and heavily persecuted practitioners of both. This eventually went from persecution to hunting down mages and artificers and executing them.
The reasons for Tal's fear of magic and artifice are clear, besides a passage from the Book of Tal which states, "Suffer not a magician to live." The ancient cult Tal grew from witnessed the destruction and plunder of the land the Brothers' machines had wrought, and many a rumor placed responsibility for the destruction of [[Argoth]] at magic's heels. The first followers of Tal feared either craft growing strong enough to repeat the Brothers' War or its climax, and heavily persecuted practitioners of both. This eventually went from persecution to hunting down mages and artificers and executing them.


===Height of power===
===Height of power===

Revision as of 04:54, 28 October 2022

Church of Tal
History
Founded on Dominaria
Active The Dark Age
Membership
Notable members Raddic

The Church of Tal was a Dominarian religion widely followed on Terisiare in the years following the Brothers' War.[1]

Description

The Church of Tal was notorious for its intense fear and hatred of magic, artifice, and those who practiced either. Twin sunbursts are their symbol and "Suffer not a magician to live" was their credo.

Though mostly limited to Terisiare, the church may have made some inroads to The Domains as the Book of Tal mentions the Northern Paladins (Fourth Edition) of Parma, and to Jamuraa as it mentions the Southern Paladins (Weatherlight) as well.

Talites largely wore black, and carried as their sigil a black flag emblazoned with two deep blue circles, side-by-side.[1]

History

Origins

According to a scholar of New Argive, the Church of Tal most likely started as a religion in Yotia before the Brothers' War, devoted to worshiping an ancient sun god. In Yotia, Tal was a fairly minor god, with no monuments or temples to his name.[1] After the Sylex Blast, people turned to religion to try and make sense of the destruction.

The Talites, led by Raddic of Kroog, began a crusade beginning with the Gixian lands in the north of Terisiare. After destroying the Monastery of Gix, they marched south through the Great Desert to Kroog, then east to Korlis. On the path to Urza's Tower, they began a siege of Penregon.[1] By 430 AR, Tal had an iron grip on the city-states of the era.

Reasons for prejudice

The reasons for Tal's fear of magic and artifice are clear, besides a passage from the Book of Tal which states, "Suffer not a magician to live." The ancient cult Tal grew from witnessed the destruction and plunder of the land the Brothers' machines had wrought, and many a rumor placed responsibility for the destruction of Argoth at magic's heels. The first followers of Tal feared either craft growing strong enough to repeat the Brothers' War or its climax, and heavily persecuted practitioners of both. This eventually went from persecution to hunting down mages and artificers and executing them.

Height of power

The Church of Tal became popular throughout all of Terisiare, particularly in the East. Eventually, the Church served as the governing body of many cities during the Dark period, and it enforced the law through areas of its influence. The laws of Tal were based primarily upon its religious doctrine, the Book of Tal, which encouraged strong fundamentalism in its adherents, such as a strict moral code and the eradication of all mages, artificers, or members of other faiths.

Hypocrisy and diminishing

Near the end of the period of the Dark, it was discovered that many of the liturgical prayers and recitations of the Church of Tal were actually White spells, and greater tolerance of magic users was fostered by this knowledge. Church leaders aided society in many ways before the Church began to disappear from the face of Terisiare's politics.

The Church dwindled, although references to the Book of Tal could be seen as late as the time of the Weatherlight Saga (4205 AR).[2]

In-game references

Associated cards:
Referred to:

References

  1. a b c d Miguel Lopez (October 20, 2022). "The Brothers' War - Episode 1: The End". magicthegathering.com. Wizards of the Coast.
  2. Flavor text on Southern Paladin