Dual land: Difference between revisions
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| Nimbus lands || Ally-colored | | Nimbus lands || Ally-colored | ||
| Untapped || No | | Untapped || No | ||
|''[[Future Sight]]'' (incomplete<ref name="Not a Cycle">{{DailyRef|latest-developments/when-cycle-isnt-cycle-2007-04-20|When a Cycle Isn't a Cycle|[[Aaron Forsythe]]|April 20, 2007}}</ref> | |''[[Future Sight]]'' (incomplete)<ref name="Not a Cycle">{{DailyRef|latest-developments/when-cycle-isnt-cycle-2007-04-20|When a Cycle Isn't a Cycle|[[Aaron Forsythe]]|April 20, 2007}}</ref>|| ''[[Iconic Masters]]'' (incomplete) | ||
| Adds colorless; adds colored mana only if the player already controls the other color's basic land type | | Adds colorless; adds colored mana only if the player already controls the other color's basic land type | ||
|- | |- | ||
| Changing lands || Ally-colored | | Changing lands || Ally-colored | ||
| Untapped || No | | Untapped || No | ||
|''[[Future Sight]]'' (incomplete<ref name="Not a Cycle"/> | |''[[Future Sight]]'' (incomplete)<ref name="Not a Cycle"/>|| ''[[Iconic Masters]]'' (incomplete) | ||
| The color of the added mana is dependent on the fact if another land has been played or not. | | The color of the added mana is dependent on the fact if another land has been played or not. | ||
|- | |- | ||
| Opponents' boon lands || Ally-colored | | Opponents' boon lands || Ally-colored | ||
| Untapped || No | | Untapped || No | ||
|''[[Future Sight]]'' (incomplete<ref name="Not a Cycle"/> | |''[[Future Sight]]'' (incomplete)<ref name="Not a Cycle"/>|| ''[[Iconic Masters]]'' (incomplete) | ||
| Adds colorless; opponents gain 1 life when tapped for colors | | Adds colorless; opponents gain 1 life when tapped for colors | ||
|- | |- | ||
|rowspan="2"| [[Horizon land]]s || Ally-colored | |rowspan="2"| [[Horizon land]]s || Ally-colored | ||
| Untapped || No | | Untapped || No | ||
|''[[Future Sight]]'' (incomplete<ref name="Not a Cycle"/> | |''[[Future Sight]]'' (incomplete)<ref name="Not a Cycle"/> || ''[[Modern Horizons]]'' (incomplete) | ||
|rowspan="2"| Pain lands that can be sacrificed to draw a card. | |rowspan="2"| Pain lands that can be sacrificed to draw a card. | ||
|- | |- |
Revision as of 12:42, 21 June 2021
Dual lands or duals is common slang for any nonbasic land that produces two colors of mana, particularly the ten original rare lands printed from Alpha to Revised.
Original dual lands
Allied colored
- Tundra (/)
- Underground Sea (/)
- Badlands (/)
- Taiga (/)
- Savannah (/)
Enemy colored
- Scrubland (/)
- Volcanic Island (/)
- Bayou (/)
- Plateau (/)
- Tropical Island (/)
Legacy
Since then, "dual land" has also come to refer to any land that can produce two colors of mana.[1][2][3][4] Dual lands are often highly sought-after and fetch high prices on the secondary market.
Popular dual land cycles have been printed in numerous sets, including:
Cycle | Type | Enters the Battlefield | Has Basic Land Types | Original Set | Major Reprints | Note |
---|---|---|---|---|---|---|
Pain lands | Ally-colored | Untapped | No | Ice Age | Fifth Edition, Sixth Edition, Seventh Edition, Ninth Edition, Tenth Edition | Taps for colorless mana, or one mana of the colors of the land for one damage. |
Enemy-colored | Apocalypse | Ninth Edition, Tenth Edition, Magic 2015, Magic Origins, Commander 2020 | ||||
Enemy-colored | Tapped | No | Tempest | Vintage Masters | ||
Fetch lands | Ally-colored | Tapped | No | Mirage | Vintage Masters | Fetches lands with basic land types |
Ally-colored | Untapped | No | Onslaught | Khans of Tarkir, Zendikar Expeditions | Fetches lands with basic land types, upon paying 1 life | |
Enemy-colored | Untapped | No | Zendikar | Modern Masters 2017, Zendikar Expeditions | ||
Filter lands | Ally-colored | Untapped | No | Odyssey | Adds an allied-colored pair of mana to your mana pool, which activates at the cost of one colorless mana. | |
Ally-colored | Untapped | No | Future Sight (incomplete[5]) | Shadowmoor (complete), Zendikar Expeditions | Adds two mana in any combination of an allied color pair, which activates at the cost of one mana of one of those colors. | |
Enemy-colored | Untapped | No | Eventide | Zendikar Expeditions, Masters 25 | Adds two mana in any combination of an enemy color pair, which activates at the cost of one mana of one of those colors. | |
Bounce lands | Ally and enemy-colored | Tapped | No | Ravnica block | Iconic Masters | Requires a land to be returned to hand upon playing, adds a pair of colors |
Shock lands | Ally and enemy-colored | Tapped/Untapped (player's choice) |
Yes | Ravnica block | Return to Ravnica block, Zendikar Expeditions, Guilds of Ravnica block | Upon playing, the player can take 2 damage or the land enters the battlefield tapped. This land shares basic land types. |
Nimbus lands | Ally-colored | Untapped | No | Future Sight (incomplete)[5] | Iconic Masters (incomplete) | Adds colorless; adds colored mana only if the player already controls the other color's basic land type |
Changing lands | Ally-colored | Untapped | No | Future Sight (incomplete)[5] | Iconic Masters (incomplete) | The color of the added mana is dependent on the fact if another land has been played or not. |
Opponents' boon lands | Ally-colored | Untapped | No | Future Sight (incomplete)[5] | Iconic Masters (incomplete) | Adds colorless; opponents gain 1 life when tapped for colors |
Horizon lands | Ally-colored | Untapped | No | Future Sight (incomplete)[5] | Modern Horizons (incomplete) | Pain lands that can be sacrificed to draw a card. |
Enemy-colored | Untapped | No | Modern Horizons | |||
Scry lands | Ally and enemy-colored | Tapped | No | Theros block | Core Set 2020 (enemy-colored), Theros Beyond Death (allied-colored), Core Set 2021 (enemy-colored) | Scry 1 upon entering battlefield |
Battle lands | Ally-colored | Tapped | Yes | Battle for Zendikar | Zendikar Expeditions | Has basic land types; untaps with two basics |
Check lands | Ally-colored | Tapped/Untapped (board state dependant) |
No | Magic 2010 | Magic 2011, Magic 2012, Magic 2013, Ixalan | Checks for basic land types on board to be untapped |
Enemy-colored | Tapped/Untapped (board state dependant) |
No | Innistrad | Dominaria | ||
Dual-colored manlands | Ally-colored | Tapped | No | Worldwake | Ultimate Masters | Enters the battlefield tapped, can become creatures until end of turn |
Enemy-colored | Tapped | No | Battle for Zendikar block | |||
Fast lands[6] | Ally-colored | Tapped/Untapped (board state dependant) |
No | Scars of Mirrodin | Enters untapped as long as you control less than two other lands | |
Enemy-colored | Tapped/Untapped (board state dependant) |
No | Kaladesh | |||
Reveal lands | Ally-colored | Tapped/Untapped (hand-reveal) |
No | Shadows over Innistrad | Untapped if an appropriate basic land type is revealed from hand | |
Enemy-colored | Tapped/Untapped (hand-reveal) |
No | Strixhaven: School of Mages | |||
Bicycle lands | Ally-colored | Tapped | Yes | Amonkhet | Enters the battlefield tapped, has basic land types, cycles for | |
Bond lands | Ally-colored | Tapped/Untapped (format dependant) |
No | Battlebond | Enters the battlefield tapped unless controller has two or more opponents | |
Enemy-colored | Tapped/Untapped (format dependant) |
No | Commander Legends | |||
Aggro lands | Enemy-colored (incomplete) | Untapped | No | Mystery Booster | Taps before the combat phase (test card) | |
Pathway lands | Ally-colored | Untapped | No | Zendikar Rising | Modal double-faced cards | |
Enemy-colored | Kaldheim | |||||
Snow Duals | Ally and enemy-colored | Tapped | Yes | Kaldheim | Fetchable Snow Dual lands that come into play tapped | |
Gain Lands | Ally and enemy-colored | Tapped | No | Zendikar, Khans of Tarkir | Core Set 2020, Ikoria: Lair of Behemoths, Core Set 2021 | You gain 1 life. Theme introduced in Zendikar as Refuge Lands, but the reprints are from Khans of Tarkir. |
There are also a few notable "triple lands" cycles that produce three colors of mana; a cycle of shard-colored triple lands was printed in Shards of Alara, and two cycles of of wedge-colored triple lands have been printed: one in in Khans of Tarkir, the other in Ikoria: Lair of Behemoths.
Trivia
- Volcanic Island was not printed in Alpha through internal error. This oversight was corrected in Beta.
- Plateau has an alternate art in the Revised version due to lost and corrupted art.[7]
- All original dual lands received new art for Magic Online.[8]
Gallery
-
Plateau (Alpha Edition)
-
Plateau (Revised Edition)
References
- ↑ Devin Low (June 13, 2008). "Why Are Dual Lands Usually Allied-Colored". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (May 20, 2013). "Gates Foundation". magicthegathering.com. Wizards of the Coast.
- ↑ Sam Stoddard (October 9, 2015). "The Power of Lands". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (February 27, 2017). "Get Ready to Dual". magicthegathering.com. Wizards of the Coast.
- ↑ a b c d e Aaron Forsythe (April 20, 2007). "When a Cycle Isn't a Cycle". magicthegathering.com. Wizards of the Coast.
- ↑ Tom LaPille (September 17, 2010). "The Promised Land". magicthegathering.com. Wizards of the Coast.
- ↑ Wizards of the Coast (February 20, 2002). "Plateau(s)". magicthegathering.com. Wizards of the Coast.
- ↑ Monty Ashley (May 9, 2012). "Dual Lands in the Magic Online Cube". magicthegathering.com. Wizards of the Coast.