Fast land: Difference between revisions
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(→Enemy colored: Fixed order to match color pie. (This is how most of these cards are listed.)) |
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===Enemy colored=== | ===Enemy colored=== | ||
*<c>Concealed Courtyard</c> ({{W}}/{{B}}) | *<c>Concealed Courtyard</c> ({{W}}/{{B}}) | ||
*<c>Blooming Marsh</c> ({{B}}/{{G}}) | |||
*<c>Botanical Sanctum</c> ({{G}}/{{U}}) | |||
*<c>Spirebluff Canal</c> ({{U}}/{{R}}) | *<c>Spirebluff Canal</c> ({{U}}/{{R}}) | ||
*<c>Inspiring Vantage</c>({{R}}/{{W}}) | *<c>Inspiring Vantage</c>({{R}}/{{W}}) | ||
==References== | ==References== |
Revision as of 15:00, 23 June 2018
The fast lands or scar lands are a double cycle of taplands.[1] The allied color lands were featured in Scars of Mirrodin. The enemy colored cycle was later introduced in Kaladesh.
Description
These lands produce two colors of mana and enter the battlefield tapped unless you control two or fewer other lands.[2]
Wizards of the Coast originally only referred to this cycle as scar lands, after the first set they appeared in, though several nicknames were quickly proposed by the Magic community. WotC finally adopted Fast lands as the preferred name.[3]
List of Fast lands
Allied colored
- Seachrome Coast (/)
- Darkslick Shores (/)
- Blackcleave Cliffs (/)
- Copperline Gorge(/)
- Razorverge Thicket (/)
Enemy colored
- Concealed Courtyard (/)
- Blooming Marsh (/)
- Botanical Sanctum (/)
- Spirebluff Canal (/)
- Inspiring Vantage(/)