Battle for Zendikar: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Hunterofsalvation
>Hunterofsalvation
No edit summary
Line 11: Line 11:
   |date_release = October 2, 2015
   |date_release = October 2, 2015
   |mechanics = [[Allies]], [[Colorless]]
   |mechanics = [[Allies]], [[Colorless]]
   |keywords = [[Awaken]], [[Devoid]], [[Ingest]], [[Landfall]]  
   |keywords = [[Awaken]], [[Devoid]], [[Ingest]], [[Landfall]], [[Rally]]  
   |size = 274
   |size = 274
   |code_expansion = BFZ
   |code_expansion = BFZ
Line 51: Line 51:
[[Colorless]] cards, [[allies]] and [[landfall]] make a return from the [[Zendikar block]].
[[Colorless]] cards, [[allies]] and [[landfall]] make a return from the [[Zendikar block]].


There are at least three new mechanics:
There are at least four new [[mechanics]]:
* [[Devoid]] ''(This card has no color)''
* [[Devoid]] ''(This card has no color)''
* [[Ingest]] ''(Whenever this creature deals combat damage to a player, that player [[exile]]s the top card of his or her library)''
* [[Ingest]] ''(Whenever this creature deals combat damage to a player, that player [[exile]]s the top card of his or her library)''
* [[Awaken|Awaken N]] {{-}} ([[cost]]) ''(If you cast this card for (cost), also put N [[+1/+1 counter]]s on [[target]] [[land]] you control and it becomes a 0/0 [[Elemental]] [[creature]] with [[haste]]. It's still a land)''
* [[Awaken|Awaken N]] {{-}} ([[cost]]) ''(If you cast this card for (cost), also put N [[+1/+1 counter]]s on [[target]] [[land]] you control and it becomes a 0/0 [[Elemental]] [[creature]] with [[haste]]. It's still a land)''
 
* [[Rally]], an [[ability word]] that gives an advantageous effect hhenever an [[ally]] [[enters the battlefield]].
==Cycles==
==Cycles==
''Battle for Zendikar'' has at least one cycle:  
''Battle for Zendikar'' has at least one cycle:  

Revision as of 19:25, 28 August 2015

Battle for Zendikar
Set Information
Set symbol
Themes and mechanics Allies, Colorless
Keywords/​ability words Awaken, Devoid, Ingest, Landfall, Rally
Set size 274
Expansion code BFZ
Development codename Blood

Battle for Zendikar will be the 68th Magic expansion, and the first in the Battle for Zendikar block. It will be released October 2, 2015. [1] [2] [3] Battle for Zendikar is a large expansion, and the Battle for Zendikar block will be the first block of the Two-Block Paradigm.

Set details

The set contains 274 cards, which is 5 more than the current default for large sets, and includes randomly inserted premium versions of all cards in the set. The expansion symbol of the set is a broken hedron. The set features special full art basic lands similar to those that appeared in Zendikar. [4] These special lands appear in booster packs and fat packs, but not in intro packs.

Storyline

Battle for Zendikar returns the storyline to Zendikar which previously has been featured in the Zendikar block. It is a plane of adventure, many treasures, and potent mana supplies. The plane is littered with large, floating polyhedron-shaped stones called Hedrons, that were created by Nahiri, the Kor Lithomancer. Together with Ugin and Sorin Markov she used them to trap the horrendous Eldrazi on the plane. Thousands of years later, the meeting of Sarkhan Vol, Chandra Nalaar and Jace Beleren in the Eye of Ugin chamber unintentionally loosened the bonds that kept the Eldrazi in torpor. The Eldrazi were finally released by the elf Nissa Revane, thinking that they would leave Zendikar far behind them. She was wrong. Two years after the initial destruction, at least Ulamog is still around.[5]

Now, Gideon Jura takes the lead of a group of planeswalkers in facing the Eldrazi alongside the residents of Zendikar. Meanwhile, the trapped planeswalker-turned-demon Ob Nixilis is desperate for a way off of the plane. A pivotal moment in the storyline is the Slaughter at Sea Gate.

Marketing

Battle for Zendikar is sold in 16-card boosters (one card being a marketing card), five intro packs, one event deck and a fat pack.

Prerelease

At the prerelease (September 26–27, 2015) each player will receive a special hedron-themed Prerelease pack that they can use after the event as a take-home deck box. Inside each Prerelease box, there will be six Battle for Zendikar Booster packs along with a randomized, date-stamped premium promo card, a spindown life counter and a deckbuilding advice insert.[6] Starting with this prerelease, seeded booster packs will no longer be used. [7] This prerelease is the first to use the "Vancouver" mulligan rule. [8]

Promotional cards

Tokens and emblems

Themes and mechanics

Colorless cards, allies and landfall make a return from the Zendikar block.

There are at least four new mechanics:

Cycles

Battle for Zendikar has at least one cycle:

Mirrored pairs

Reprinted cards

Functional reprints

Strictly better or worse

Preconstructed decks

Intro packs

Event deck

References

  1. Template:Cite web
  2. Template:NewRef
  3. Template:NewRef
  4. a b Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (August 31, 2012). "". Tumblr.
  5. Template:NewRef
  6. Template:Cite web
  7. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (July 28, 2015). "". Tumblr.
  8. Template:NewRef