Prophecy: Difference between revisions

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  |date_magic_online =  
  |date_magic_online =  
  |date_game_day =  
  |date_game_day =  
  |mechanics = Alternate casting costs,<BR>Avatars,<BR>Land sacrifice,<BR>Mercenaries versus Rebels,<BR>Rhystic spells,<BR>Spellshapers,<BR>Tapped or untapped lands
  |mechanics = Alternate casting costs,<BR>Avatars,<BR>Land sacrifice,<BR>[[Mercenary|Mercenaries]] versus [[Rebel]]s,<BR>[[Rhystic|Rhystic magic]],<BR>Spellshapers,<BR>Tapped or untapped lands
  |keywords =  
  |keywords =  
  |size = 143 cards<BR><small>(55 commons, 44 uncommons, 44 rares)</small>
  |size = 143 cards<BR><small>(55 commons, 44 uncommons, 44 rares)</small>
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'''''Prophecy''''' is the third set in the [[Masques block]]. It is the 20<sup>th</sup> ''[[Magic: The Gathering|Magic]]'' expansion and was released on June 5, 2000.
'''''Prophecy''''' is the third set in the [[Masques block]]. It is the 20<sup>th</sup> ''[[Magic: The Gathering|Magic]]'' expansion and was released on June 5, 2000.


==Set details==
Ref on design http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/mm/245 - to be incorporated in description; MaRo states Prophecy was second-worst designed set.
Ref on design http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/mm/245 - to be incorporated in description; MaRo states Prophecy was second-worst designed set.


== Themes and mechanics ==
===Flavor and storyline===
Resembles anc. Gk. wars. Reflected in code name too.
 
===Marketing===
 
===Critical reception===
''Prophecy'' made little impression on the tournament scene. Some cards that were used to varying degrees include <c>Avatar of Woe</c>, <c>Mageta the Lion</c>, <c>Chimeric Idol</c>, <c>Spiketail hatchling</c> and <c>Foil</c>. ''Prophecy'' is regarded as one of the worst expansions in the history of the game, often being compared to ''[[Homelands]]''.
 
Two of the first creature [[type]] [[hoser]] enchantments ever printed in '''Magic''' were designed specifically for this block: <c>Brutal Suppression</c> (anti-[[Classes#Rebels|rebel]]) and <c>Root Cage</c> (anti-[[Classes#Mercenaries|mercenary]]).
 
==Themes and mechanics==
Like ''[[Mercadian Masques]]'', ''Prophecy'' had no new keywords. It did, however, introduce several new themes:
Like ''[[Mercadian Masques]]'', ''Prophecy'' had no new keywords. It did, however, introduce several new themes:
*'''Anti-rebel''' {{-}} cards like <c>Brutal Suppression</c> and <c>Rebel Informer</c>. (see notable cards)
*'''Anti-rebel''' {{-}} cards like <c>Brutal Suppression</c> and <c>Rebel Informer</c>. (see notable cards)
Line 36: Line 47:
*A [[land]] theme, with several permanents having abilities involving [[sacrifice|sacrificing]] lands and several cards that gained bonuses when all of their controller's lands were [[tap]]ped.
*A [[land]] theme, with several permanents having abilities involving [[sacrifice|sacrificing]] lands and several cards that gained bonuses when all of their controller's lands were [[tap]]ped.


==Creature types==
===Creature types===
No new [[Creature type|creature types]] are introduced in this expansion.
No new [[Creature type|creature types]] are introduced in this expansion.


Line 107: Line 118:
*A partial vertical cycle which was not completed until ''[[Time Spiral]]'' also exists:  <c>Spiketail Hatchling</c> (''Prophecy''), <c>Spiketail Drakeling</c> (''Time Spiral''), <c>Spiketail Drake</c> (''Prophecy'').
*A partial vertical cycle which was not completed until ''[[Time Spiral]]'' also exists:  <c>Spiketail Hatchling</c> (''Prophecy''), <c>Spiketail Drakeling</c> (''Time Spiral''), <c>Spiketail Drake</c> (''Prophecy'').


== Tournament impact ==
==Pairs==
''Prophecy'' made little impression on the tournament scene. Some cards that were used to varying degrees include <c>Avatar of Woe</c>, <c>Mageta the Lion</c>, <c>Chimeric Idol</c>, <c>Spiketail hatchling</c> and <c>Foil</c>. ''Prophecy'' is regarded as one of the worst expansions in the history of the game, often being compared to ''[[Homelands]]''.
===Matched pairs===
''Prophecy'' has X [[matched pair]]s.
 
===Mirrored pairs===
''Prophecy'' has X [[mirrored pair]]s.


==Notable cards==
==Reprinted cards==
Two of the first creature [[type]] [[hoser]] enchantments ever printed in '''Magic''' were designed specifically for this block: <c>Brutal Suppression</c> (anti-[[Classes#Rebels|rebel]]) and <c>Root Cage</c> (anti-[[Classes#Mercenaries|mercenary]]).
==Reprinted cards==
{| class="wikitable sortable mw-collapsible mw-collapsed" cellpadding="3" style="background-color:#F0F0F0;" width="100%"
! scope="col" rowspan="1" style="background-color:#C0C0C0;"|'''Card'''
! scope="col" colspan="1" style="background-color:#C0C0C0;"|'''Introduced in'''
! scope="col" colspan="1" style="background-color:#C0C0C0;"|'''Featured in'''
! scope="col" colspan="1" style="background-color:#C0C0C0;"|'''Notes'''
|-
|-style="background-color:#FFFFFF;"
|<c>CARD NAME</c>
|''[[SET]]''
|
|
|}


==Theme decks==
==Preconstructed decks==
The pre-constructed [[Theme deck (preconstructed)|theme decks]] are:
===Theme decks===
{{Main|Odyssey/Theme decks}}
''Prophecy'' has four theme decks, of which three are bicolored and one is monocolored.
{{Theme decks
{{Theme decks
|deck1=[[Distress]]|w||b||
|deck1=[[Distress]]|w||b||
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|deck3=[[Slither]]||||r|g
|deck3=[[Slither]]||||r|g
|deck4=[[Turnaround]]|w|u|||}}
|deck4=[[Turnaround]]|w|u|||}}
==References==
{{Reflist}}


==External links==
==External links==

Revision as of 08:18, 29 April 2013

For other uses, see Prophecy (disambiguation).
Prophecy
Set Information
Set symbol
Themes and mechanics Alternate casting costs,
Avatars,
Land sacrifice,
Mercenaries versus Rebels,
Rhystic magic,
Spellshapers,
Tapped or untapped lands
Set size 143 cards
(55 commons, 44 uncommons, 44 rares)
Expansion code PCY
Development codename Dionysius

Prophecy is the third set in the Masques block. It is the 20th Magic expansion and was released on June 5, 2000.

Set details

Ref on design http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/mm/245 - to be incorporated in description; MaRo states Prophecy was second-worst designed set.

Flavor and storyline

Resembles anc. Gk. wars. Reflected in code name too.

Marketing

Critical reception

Prophecy made little impression on the tournament scene. Some cards that were used to varying degrees include Avatar of Woe, Mageta the Lion, Chimeric Idol, Spiketail hatchling and Foil. Prophecy is regarded as one of the worst expansions in the history of the game, often being compared to Homelands.

Two of the first creature type hoser enchantments ever printed in Magic were designed specifically for this block: Brutal Suppression (anti-rebel) and Root Cage (anti-mercenary).

Themes and mechanics

Like Mercadian Masques, Prophecy had no new keywords. It did, however, introduce several new themes:

  • Anti-rebel — cards like Brutal Suppression and Rebel Informer. (see notable cards)
  • Rhystic magic — Discounted spells and abilities that work properly unless a specified player pays a set amount of mana.
  • A land theme, with several permanents having abilities involving sacrificing lands and several cards that gained bonuses when all of their controller's lands were tapped.

Creature types

No new creature types are introduced in this expansion.

The following creature types are used in this expansion but also appear in previous sets: Angel, Avatar, Beast, Bird, Boar, Cat, Cleric, Drake, Druid, Efreet, Elemental, Elephant, Ghost (later changed to Spirit), Golem, Griffin, Illusion, Insect, Mercenary, Minotaur, Nightstalker, Rebel, Serpent, Shade, Ship (later changed to Human), Snake, Soldier, Spellshaper, Spider, Turtle, Wall, Wurm, Zombie.

Cycles

Cycle name Description and notes White card(s) Blue card(s) Black card(s) Red card(s) Green card(s)
Avatars
Each of these rare Avatar creatures cost {6}CC and, at least, have a static ability that reduces its cost by {6} if certain conditions are met and a static combat or evasion ability.
Avatar of Hope Avatar of Will Avatar of Woe Avatar of Fury Avatar of Might
Avatars
Each of these rare Avatar creatures cost {6}CC and, at least, have a static ability that reduces its cost by {6} if certain conditions are met and a static combat or evasion ability.
Avatar of Hope Avatar of Will Avatar of Woe Avatar of Fury Avatar of Might
Avatars
Each of these rare Avatar creatures cost {6}CC and, at least, have a static ability that reduces its cost by {C} if certain conditions are met and a static combat or evasion ability.
Avatar of Hope Avatar of Will Avatar of Woe Avatar of Fury Avatar of Might
Avatars
Each of these rare Avatar creatures cost {6}CC and, at least, have a static ability that reduces its cost by {C} if certain conditions are met and a static combat or evasion ability.
Avatar of Hope Avatar of Will Avatar of Woe Avatar of Fury Avatar of Might
Avatars
Each of these rare Avatar creatures cost {6}CC and, at least, have a static ability that reduces its cost by {C} if certain conditions are met and a static combat or evasion ability.
Avatar of Hope Avatar of Will Avatar of Woe Avatar of Fury Avatar of Might
Avatars
Each of these rare Avatar creatures cost {6}CC and, at least, have a static ability that reduces its cost by {C} if certain conditions are met and a static combat or evasion ability.
Avatar of Hope Avatar of Will Avatar of Woe Avatar of Fury Avatar of Might

Pairs

Matched pairs

Prophecy has X matched pairs.

Mirrored pairs

Prophecy has X mirrored pairs.

Reprinted cards

Reprinted cards

Card Introduced in Featured in Notes
CARD NAME SET

Preconstructed decks

Theme decks

Main article: Odyssey/Theme decks

Prophecy has four theme decks, of which three are bicolored and one is monocolored. Template:Theme decks

References

External links