Spell: Difference between revisions
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==Flavor== | ==Flavor== | ||
In the [[storyline]], spells are the effect of a ritual that involves mental activity and a varying amount of both physical activity and the channeling of [[mana]]. <ref>{{DailyRef|mtgcom/daily/mc86|Spelling It Out|[[Matt Cavotta]]|April 19, 2007}}</ref> <ref>{{DailyRef|mtgcom/daily/db13|Magic in Stories|[[Doug Beyer]]|December 05, 2007}}</ref> <ref>{{DailyRef|mtg/daily/stf/50|Keeping Spells Spellish|[[Doug Beyer]]|August 05, 2009}}</ref> | In the [[storyline]], spells are the effect of a ritual that involves mental activity and a varying amount of both physical activity and the channeling of [[mana]]. <ref>{{DailyRef|mtgcom/daily/mc86|Spelling It Out|[[Matt Cavotta]]|April 19, 2007}}</ref> <ref>{{DailyRef|mtgcom/daily/db13|Magic in Stories|[[Doug Beyer]]|December 05, 2007}}</ref> <ref>{{DailyRef|mtg/daily/stf/50|Keeping Spells Spellish|[[Doug Beyer]]|August 05, 2009}}</ref> <ref>{{DailyRef|mtg/daily/stf/171|The Only Constant|[[Doug Beyer]]|November 30, 2011}}</ref> | ||
==References== | ==References== |
Revision as of 13:07, 9 May 2015
Template:Navigation CRIn Magic: The Gathering , the term spell has three meanings; one technical, one casual and one flavorfull.
Technical: Comprehensive Rules
A spell is any card that has been played and thus placed on the stack. A card is only a spell when it is on the stack.
Lua error in Module:CR at line 549: Unknown error, multiple lookups . Any text on an instant or sorcery spell is a spell ability unless it's an activated ability, a triggered ability or a static ability. Lua error in Module:CR at line 549: Unknown error, multiple lookups .
Casual
Originally the game was considered to have six basic kind of spells: Summons, enchantments, sorceries, instants, interrupts and artifacts.[1]
Nowadays, spell is the collective term for all non-permanents. This includes: sorceries, instants and the obsoleted mana sources and interrupts.
Flavor
In the storyline, spells are the effect of a ritual that involves mental activity and a varying amount of both physical activity and the channeling of mana. [2] [3] [4] [5]
References
- ↑ Pocket Players' Guide (Revised Edition), p. 53
- ↑ Matt Cavotta (April 19, 2007). "Spelling It Out". magicthegathering.com. Wizards of the Coast.
- ↑ Doug Beyer (December 05, 2007). "Magic in Stories". magicthegathering.com. Wizards of the Coast.
- ↑ Doug Beyer (August 05, 2009). "Keeping Spells Spellish". magicthegathering.com. Wizards of the Coast.
- ↑ Doug Beyer (November 30, 2011). "The Only Constant". magicthegathering.com. Wizards of the Coast.