Spell: Difference between revisions

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==Flavor==
==Flavor==
In the [[storyline]], spells are the effect of a ritual that involves mental activity and a varying amount of both physical activity and the channeling of [[mana]]. <ref>{{DailyRef|mtgcom/daily/mc86|Spelling It Out|[[Matt Cavotta]]|April 19, 2007}}</ref> <ref>{{DailyRef|mtgcom/daily/db13|Magic in Stories|[[Doug Beyer]]|December 05, 2007}}</ref> <ref>{{DailyRef|mtg/daily/stf/50|Keeping Spells Spellish|[[Doug Beyer]]|August 05, 2009}}</ref>
In the [[storyline]], spells are the effect of a ritual that involves mental activity and a varying amount of both physical activity and the channeling of [[mana]]. <ref>{{DailyRef|mtgcom/daily/mc86|Spelling It Out|[[Matt Cavotta]]|April 19, 2007}}</ref> <ref>{{DailyRef|mtgcom/daily/db13|Magic in Stories|[[Doug Beyer]]|December 05, 2007}}</ref> <ref>{{DailyRef|mtg/daily/stf/50|Keeping Spells Spellish|[[Doug Beyer]]|August 05, 2009}}</ref> <ref>{{DailyRef|mtg/daily/stf/171|The Only Constant|[[Doug Beyer]]|November 30, 2011}}</ref>


==References==
==References==

Revision as of 13:07, 9 May 2015

Template:Navigation CRIn Magic: The Gathering , the term spell has three meanings; one technical, one casual and one flavorfull.

Technical: Comprehensive Rules

A spell is any card that has been played and thus placed on the stack. A card is only a spell when it is on the stack.

Lua error in Module:CR at line 549: Unknown error, multiple lookups . Any text on an instant or sorcery spell is a spell ability unless it's an activated ability, a triggered ability or a static ability. Lua error in Module:CR at line 549: Unknown error, multiple lookups .

Casual

Originally the game was considered to have six basic kind of spells: Summons, enchantments, sorceries, instants, interrupts and artifacts.[1]

Nowadays, spell is the collective term for all non-permanents. This includes: sorceries, instants and the obsoleted mana sources and interrupts.

Flavor

In the storyline, spells are the effect of a ritual that involves mental activity and a varying amount of both physical activity and the channeling of mana. [2] [3] [4] [5]

References

  1. Pocket Players' Guide (Revised Edition), p. 53
  2. Matt Cavotta (April 19, 2007). "Spelling It Out". magicthegathering.com. Wizards of the Coast.
  3. Doug Beyer (December 05, 2007). "Magic in Stories". magicthegathering.com. Wizards of the Coast.
  4. Doug Beyer (August 05, 2009). "Keeping Spells Spellish". magicthegathering.com. Wizards of the Coast.
  5. Doug Beyer (November 30, 2011). "The Only Constant". magicthegathering.com. Wizards of the Coast.

See also