Typal land: Difference between revisions

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*<c>Cavern of Souls</c> ([[Creature type]] of your choice)
*<c>Cavern of Souls</c> ([[Creature type]] of your choice)
*<c>Crucible of the Spirit Dragon</c> ([[Dragon]]s) works as [[storage land]].
*<c>Crucible of the Spirit Dragon</c> ([[Dragon]]s) works as [[storage land]].
*<c>Haven of the Spirit Dragon</c> ([[Dragon]]s) can be sacrificed for {{2}} to return Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
*<c>Haven of the Spirit Dragon</c> ([[Dragon]]s) can be sacrificed for {{2}} to return Dragon creature card or [[Ugin]] [[planeswalker]] card from your graveyard to your hand.
*<c>Sliver Hive</c> ([[Sliver]]s) can produce Sliver [[token]] for {{5}}.
*<c>Sliver Hive</c> ([[Sliver]]s) can produce Sliver [[token]] for {{5}}.
*<c>Primal Beyond</c> ([[Elemental]]s) is also a [[#Tribal taplands|tribal tapland]].
*<c>Primal Beyond</c> ([[Elemental]]s) is also a [[#Tribal taplands|tribal tapland]].
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=== Wedge-color tribes ===
=== Wedge-color tribes ===
*<c>Tournament Grounds</c> ([[Knight]]s) also works for [[Equipment]].
*<c>Tournament Grounds</c> ([[Knight]]s) also works for [[Equipment]].
*<c>Murmuring Bosk</c> ({{G}}{{W}}{{B}}; [[Treefolk]]) is a [[Forest]] and works like a [[pain land]] for the other two colors


=== Colorless tribes===
=== Colorless tribes===
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*<c>Gilt-Leaf Palace</c> ({{B}}{{G}}; [[Elves]])
*<c>Gilt-Leaf Palace</c> ({{B}}{{G}}; [[Elves]])
*<c>Ancient Amphitheater</c> ({{R}}{{W}}; [[Giant]]s)
*<c>Ancient Amphitheater</c> ({{R}}{{W}}; [[Giant]]s)
*<c>Murmuring Bosk</c> ({{G}}{{W}}{{B}}; [[Treefolk]]) is a [[Forest]] and works like a [[pain land]] for the other two colors
*<c>Murmuring Bosk</c> ({{G}}{{W}}{{B}}; [[Treefolk]]) is a [[Forest]] and works like a [[pain land]] for the other two colors.
*<c>Primal Beyond</c> ({{mana|WUBRG}} which can only pay for [[Elemental]]s)
*<c>Primal Beyond</c> ({{mana|WUBRG}} which can only pay for [[Elemental]]s)
*<c>Flamekin Village</c> ({{R}}; [[Elemental]]s)
*<c>Flamekin Village</c> ({{R}}; [[Elemental]]s)
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Notably the two factories are two of six cards featuring the [[Assembly-Worker]] tribe.  
Notably the two factories are two of six cards featuring the [[Assembly-Worker]] tribe.  
*<c>Mishra's Factory</c> is the first [[manland]].
*<c>Mishra's Factory</c> is the first [[manland]].
*<c>Urza's Factory</c> is one of the four [[Urza's]] lands.
*<c>Urza's Factory</c> is one of the five [[Urza's]] lands.


==Other tribal lands==
==Other tribal lands==

Revision as of 20:52, 6 July 2021

Tribal lands are lands associated with one tribe.

While not strictly tribal lands, Ancient Ziggurat and Hall of the Bandit Lord appear in tribal decks due to their support of creature spells in general. Underdome also is in a sense due to working with the subset of silver-bordered cards only.

Tribal mana production

5-color tribes

These lands produce one mana of any color, which can only be used to cast spells of a certain creature type that appears roughly evenly in all colors. Many of these lands have a utility component.

Wedge-color tribes

Colorless tribes

Colorless tribes have lands that produce more colorless instead of the one mana of any color.

Tribal utility lands

Main article: Utility land

The Onslaught set introduced a 5-card cycle of utility lands. Each land taps for {C} and has an activated ability, tied to a tribe, with an activation cost that requires the color associated as well as a varying amount of generic mana.

There are some additional two-colored cards using the same mechanic, but no full cycle.

Tribal taplands

Main article: Tapland

Lorwyn block introduced an array of lands which came into the battlefield tapped unless its controller revealed a creature card of a certain creature type from hand. These lands do not follow a strict color cycle; they match the colors in which each tribe appeared.[1] Flamekin Village is not from Lorwyn block, but is from Lorwyn creatively and follows the templating.

Dungeons & Dragons: Adventures in the Forgotten Realms introduced a variant where creature card can be revealed from hand or can be controlled on the battlefield.

Factories

Notably the two factories are two of six cards featuring the Assembly-Worker tribe.

Other tribal lands

There are some other lands who care about creature types but don't fall into a broader category. In general, they produce {C}.

References

  1. Mark Rosewater (February 27, 2017). "Get Ready to Dual". magicthegathering.com. Wizards of the Coast.