Fast land: Difference between revisions
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(→Enemy colored: Fixed order to match color pie. (This is how most of these cards are listed.)) |
(Reordered enemy colored list to match color pie and other Dual lands sections) |
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===Enemy colored=== | ===Enemy colored=== | ||
*<c>Concealed Courtyard</c> ({{W}}/{{B}}) | *<c>Concealed Courtyard</c> ({{W}}/{{B}}) | ||
*<c>Spirebluff Canal</c> ({{U}}/{{R}}) | |||
*<c>Blooming Marsh</c> ({{B}}/{{G}}) | *<c>Blooming Marsh</c> ({{B}}/{{G}}) | ||
*<c>Inspiring Vantage</c>({{R}}/{{W}}) | |||
*<c>Botanical Sanctum</c> ({{G}}/{{U}}) | *<c>Botanical Sanctum</c> ({{G}}/{{U}}) | ||
==References== | ==References== |
Revision as of 12:05, 15 November 2018
The fast lands or scar lands are a double cycle of taplands.[1] The allied color lands were featured in Scars of Mirrodin. The enemy colored cycle was later introduced in Kaladesh.
Description
These lands produce two colors of mana and enter the battlefield tapped unless you control two or fewer other lands.[2]
Wizards of the Coast originally only referred to this cycle as scar lands, after the first set they appeared in, though several nicknames were quickly proposed by the Magic community. WotC finally adopted Fast lands as the preferred name.[3]
List of Fast lands
Allied colored
- Seachrome Coast (/)
- Darkslick Shores (/)
- Blackcleave Cliffs (/)
- Copperline Gorge(/)
- Razorverge Thicket (/)
Enemy colored
- Concealed Courtyard (/)
- Spirebluff Canal (/)
- Blooming Marsh (/)
- Inspiring Vantage(/)
- Botanical Sanctum (/)