Theros: Difference between revisions
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==Set details== | ==Set details== | ||
''Theros'' has a ancient Greek themed [[top-down]] design, making use of many [http://en.wikipedia.org/wiki/Greek_mythology mythological] tropes. It is the first set to thematically take place on the [[Theros (plane)|plane of Theros]]. It is mostly [[monocolored]] with a handful of gold cards | ''Theros'' has a ancient Greek themed [[top-down]] design, making use of many [http://en.wikipedia.org/wiki/Greek_mythology mythological] tropes. It is the first set to thematically take place on the [[Theros (plane)|plane of Theros]]. It is mostly [[monocolored]] with a handful of gold cards. Theros will be an [[enchantment]] block that plays off building blocks in [[M14]] and [[Return to Ravnica block]]. It's not just "enchantment matters". The mood and tone are those of Greek myth: adventure, achievement, accomplishment, a hero's journey. Many existing [[creature types]] will be getting reworked to match the Greek flavor. Apart from [[Minotaurs]], it's not a [[tribal]] set. Other confirmed creature types are [[Kraken]], [[Gorgons]], [[Griffins]], [[Hydras]], [[Centaurs]], [[Merfolk]], [[Satyrs]] and [[Sphinxes]]. [[Elves]] are confirmed out. There are three Planeswalkers in the set; one is [[Elspeth]] and the other two are new ones. There will be an above average amount of [[legendary]] permanents. | ||
===Storyline=== | ===Storyline=== | ||
Theros is very dangerous land outside of the walled cities Meletis, Akris and Setessa (which are inspired by Athens and | Theros is very dangerous land outside of the walled cities Meletis, Akris and Setessa (which are inspired by Athens, Sparta and the legends of the Amazons). [[Nyx]] is the night sky, and home of the [[gods]], it moves around each night. The five main gods are: [[Heliod]] (white), [[Erebos]] (black), [[Nylea]] (green), [[Thassa]] (blue) and ... (red). The gods can take multiple forms and walk among mortals. The [[planeswalker]] Elspeth Tirel will fight a [[Hydra]] and attracts the attention of Heliod. Elspeth doesn't want to be a [[hero]] and does not believe she will be called on to be a leader in a world of gods. Minotaurs are the rampaging savages of Theros. The Merfolk of Theros are called 'Tritons'. Thassa (goddesss of the sea) favours appearing as a Triton when she's among mortals. | ||
==Themes and mechanics== | ==Themes and mechanics== |
Revision as of 06:14, 27 July 2013
Theros | |
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Set Information | |
Set symbol | |
Themes and mechanics | "Enchantment matters", Heroes, Monsters, Gods, Minotaur tribal, Monocolored |
Keywords/ability words | TBA |
Set size |
249 cards (101 commons, 80 uncommons, 53 rares, 15 mythic rares) |
Expansion code | THS |
Development codename | Friends |
Theros is the first set in the Theros block. It is the 62nd Magic expansion and will be released on September 27,2013. Theros is a large expansion and will be followed by Born of the Gods and Journey into Nyx.
Set details
Theros has a ancient Greek themed top-down design, making use of many mythological tropes. It is the first set to thematically take place on the plane of Theros. It is mostly monocolored with a handful of gold cards. Theros will be an enchantment block that plays off building blocks in M14 and Return to Ravnica block. It's not just "enchantment matters". The mood and tone are those of Greek myth: adventure, achievement, accomplishment, a hero's journey. Many existing creature types will be getting reworked to match the Greek flavor. Apart from Minotaurs, it's not a tribal set. Other confirmed creature types are Kraken, Gorgons, Griffins, Hydras, Centaurs, Merfolk, Satyrs and Sphinxes. Elves are confirmed out. There are three Planeswalkers in the set; one is Elspeth and the other two are new ones. There will be an above average amount of legendary permanents.
Storyline
Theros is very dangerous land outside of the walled cities Meletis, Akris and Setessa (which are inspired by Athens, Sparta and the legends of the Amazons). Nyx is the night sky, and home of the gods, it moves around each night. The five main gods are: Heliod (white), Erebos (black), Nylea (green), Thassa (blue) and ... (red). The gods can take multiple forms and walk among mortals. The planeswalker Elspeth Tirel will fight a Hydra and attracts the attention of Heliod. Elspeth doesn't want to be a hero and does not believe she will be called on to be a leader in a world of gods. Minotaurs are the rampaging savages of Theros. The Merfolk of Theros are called 'Tritons'. Thassa (goddesss of the sea) favours appearing as a Triton when she's among mortals.
Themes and mechanics
Themes are: Heroes, Monsters, and Gods
There are five mechanics in Theros. Including something people have been asking for
- Three new mechanics. One each for the Heroes, Monsters, and Gods.
- The enchantment theme is connected to the gods
- Of the other two mechanics, one is a repeated mechanic brought back that strongly hits the flavor of Greek mythology;
- the second returning mechanic is a mechanic that the developers thought had potential but didn’t live up to it first time out - it has been mechanically retweaked and given a new name and flavor. This last mechanic is also tied to the gods
- The Hero mechanic is possibly Hero's Reward, which appears in the challenge deck of the prerelease.
Card types
Theros introduces the supertype Elite, the card type Hero and the Creature type Head.
Cycles
TBA
Pairs
TBA
Reprinted cards
TBA
Tokens
TBA