Category:Ravnica block: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Spike1875@legacy41916685
mNo edit summary
>Baeda735
(→‎Mega cycles: mechanically, the cycles were correct, but Augustin and Momir Vig were the Guildmasters not Guild champions. If you want to put it back to mechanical cycles, then change the name of the cycles.)
Line 55: Line 55:
==Mega cycles==
==Mega cycles==
11 [[mega cycle]]s, each comprising 10 cards, one for each [[Guilds of Ravnica]], are featured across the block. The exception to this is the "unbalanced gold card" cycle, which has two cards for each guild.
11 [[mega cycle]]s, each comprising 10 cards, one for each [[Guilds of Ravnica]], are featured across the block. The exception to this is the "unbalanced gold card" cycle, which has two cards for each guild.
*'''Guild Champions''': <c>Grand Arbiter Augustin IV</c>, <c>Teysa, Orzhov Scion</c>, <c>Agrus Kos, Wojek Veteran</c>, <c>Tolsimir Wolfblood</c>, <c>Circu, Dimir Lobotomist</c>, <c>Tibor and Lumia</c>, <c>Momir Vig, Simic Visionary</c>, <c>Lyzolda, the Blood Witch</c>, <c>Savra, Queen of the Golgari</c>, and <c>Ulasht, the Hate Seed</c> {{-}} These [[legendary]] multicolor creatures, one for each two-color pair, and each costing, rewarded players for playing with cards of their two colors, often doubly so for using multicolor cards. For instance, Augustin reduced the cost of white spells and blue spells by {{1}}, and multicolor white/blue cards by {{2}}.
*'''Guild Champions''': <c>Isperia the Inscrutable</c>, <c>Teysa, Orzhov Scion</c>, <c>Agrus Kos, Wojek Veteran</c>, <c>Tolsimir Wolfblood</c>, <c>Circu, Dimir Lobotomist</c>, <c>Tibor and Lumia</c>, <c>Experiment Kraj</c>, <c>Lyzolda, the Blood Witch</c>, <c>Savra, Queen of the Golgari</c>, and <c>Ulasht, the Hate Seed</c> {{-}} These [[legendary]] multicolor creatures, one for each two-color pair, rewarded players for playing with cards of their two colors, often doubly so for using multicolor cards. For instance, Tibor and Lumia provided a small effect for every blue (a creature gains flying) or red (deals one damage to a non-flying creature) spell that was cast.
*'''Guildmasters''': <c>Isperia the Inscrutable</c>, <c>Ghost Council of Orzhova</c>, <c>Razia, Boros Archangel</c>, <c>Chorus of the Conclave</c>, <c>Szadek, Lord of Secrets</c>, <c>Niv-Mizzet, the Firemind</c>, <c>Experiment Kraj</c>, <c>Rakdos the Defiler</c>, <c>Sisters of Stone Death</c>, and <c>Borborygmos</c> {{-}} These [[legendary]] multicolor creatures, one for each two-color pair, and each of which cost a certain amount of colorless mana plus two mana each of their respective colors, produced powerful effects thematically tied to their respective colors. For instance, Niv-Mizzet allows for both card-drawing (a blue trait) and direct damage (a red trait).
*'''Guildmasters''': <c>Grand Arbiter Augustin IV</c>, <c>Ghost Council of Orzhova</c>, <c>Razia, Boros Archangel</c>, <c>Chorus of the Conclave</c>, <c>Szadek, Lord of Secrets</c>, <c>Niv-Mizzet, the Firemind</c>, <c>Momir Vig, Simic Visionary</c>, <c>Rakdos the Defiler</c>, <c>Sisters of Stone Death</c>, and <c>Borborygmos</c> {{-}} These [[legendary]] multicolor creatures, one for each two-color pair, and most of which cost a certain amount of colorless mana plus two mana each of their respective colors, produced powerful effects thematically tied to their respective colors. For instance, Niv-Mizzet allows for both card-drawing (a blue trait) and direct damage (a red trait).
*'''Guildmages''': <c>Azorius Guildmage</c>, <c>Orzhov Guildmage</c>, <c>Boros Guildmage</c>, <c>Selesnya Guildmage</c>, <c>Dimir Guildmage</c>, <c>Izzet Guildmage</c>, <c>Simic Guildmage</c>, <c>Rakdos Guildmage</c>, <c>Golgari Guildmage</c>, and <c>Gruul Guildmage</c> {{-}} Each of these uncommon 2/2 creatures costs two [[hybrid mana]] of its guild's colors. Each has two activated abilities relating to its guild's colors. For instance, <c>Simic Guildmage</c> can move [[aura]]s from one creature to another (a blue ability) and +1/+1 [[counter]]s from one creature to another (a green ability).
*'''Guildmages''': <c>Azorius Guildmage</c>, <c>Orzhov Guildmage</c>, <c>Boros Guildmage</c>, <c>Selesnya Guildmage</c>, <c>Dimir Guildmage</c>, <c>Izzet Guildmage</c>, <c>Simic Guildmage</c>, <c>Rakdos Guildmage</c>, <c>Golgari Guildmage</c>, and <c>Gruul Guildmage</c> {{-}} Each of these uncommon 2/2 creatures costs two [[hybrid mana]] of its guild's colors. Each has two activated abilities relating to its guild's colors. For instance, <c>Simic Guildmage</c> can move [[aura]]s from one creature to another (a blue ability) and +1/+1 [[counter]]s from one creature to another (a green ability).
*'''Common Hybrid Spells''': <c>Minister of Impediments</c>, <c>Mourning Thrull</c>, <c>Boros Recruit</c>, <c>Centaur Safeguard</c>, <c>Lurking Informant</c>, <c>Petrahydrox</c>, <c>Shielding Plax</c>, <c>Riot Spikes</c>, <c>Gaze of the Gorgon</c>, and <c>Wild Cantor</c> {{-}} Each of these common spells has exactly one hybrid mana in its mana cost.
*'''Common Hybrid Spells''': <c>Minister of Impediments</c>, <c>Mourning Thrull</c>, <c>Boros Recruit</c>, <c>Centaur Safeguard</c>, <c>Lurking Informant</c>, <c>Petrahydrox</c>, <c>Shielding Plax</c>, <c>Riot Spikes</c>, <c>Gaze of the Gorgon</c>, and <c>Wild Cantor</c> {{-}} Each of these common spells has exactly one hybrid mana in its mana cost.

Revision as of 05:02, 17 February 2013

Not to be confused with Category:Return to Ravnica block.

The Ravnica block is the 11th block, comprising of the large expansion Ravnica: City of Guilds (Template:Set symbol) and the two small expansions Guildpact (Template:Set symbol) and Dissension (Template:Set symbol). The block was released in 2005–2006.

Sets

Details

Development codenames

The development codenames for Ravnica block expansions are "Control", "Alt", and "Delete".[1]

Themes and mechanics

Themes

Thematically, the Ravnica block was multicolor-centered and, thus, was the spiritual successor to the Invasion block of 2000–2001. The Ravnica block was the first block to introduce the "guild model", wherein a number of guilds, each of which with its own cards and abilities and/or keywords, would be as introduced in an expansion and be as developed and complex as they would be (until returning to the block, as in Return to Ravnica block), rather than the traditional model of expansions, wherein abilities and/or keywords would be introduced in the first of usually three expansions and then progressively increase in complexity throughout the block.

Mechanics

The keywords introduced in the Ravnica block were:

In addition to these 10 keywords, the Ravnica block was the first block to feature hybrid mana costs and hybrid cards. Each of Ravnica's 10 guilds featured three hybrid cards, one at each level of rarity as of then; common, uncommon, and rare.

Mega cycles

11 mega cycles, each comprising 10 cards, one for each Guilds of Ravnica, are featured across the block. The exception to this is the "unbalanced gold card" cycle, which has two cards for each guild.

Two mega cycles exist across the three sets, each made up of twenty cards. Each cycle has to do with their guild's other mana symbols:

(Note that Elves of Deep Shadow is the exception to this cycle because it adds {B} to your mana pool instead of it being part of its activated ability's mana cost)

Fat packs

Dissension Life Counter featuring Rakdos the Defiler art

Ravnica block fat packs featured specially designed life counters with artwork from the sets instead of the spindown life counters normally found in fat packs.

Theme decks

The Ravnica block contains 10 theme decks each representing their respective guild.

References

Pages in category "Ravnica block"

The following 3 pages are in this category, out of 3 total.