Multicolored: Difference between revisions

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== {{wb}} White-Black ==
== {{wb}} White-Black ==


Common mechanics: [[Lifelink]], life steal, return creature from graveyard
White-Black is about gradually killing one's enemies, with white slowing the game down and black destroying opponent's creatures and drain their lives.
 
Common mechanics: [[Lifelink]], life steal, return creatures from graveyard, massive removal, permanent exiling


Common creature types: [[Spirit]]s, [[Clerics]]
Common creature types: [[Spirit]]s, [[Clerics]]

Revision as of 15:58, 11 June 2011

Multicolored (also "multicolor", "multi-colored", "multi-color"; as opposed to "monocolored", "mono-colored" "single-colored") cards were introduced in the Legends set, and use a gold frame to distinguish them from monocolored cards. For this reason, they can be referred to as "gold" cards. These cards require mana from two or more different colors to be played. Multicolored cards tend to combine the philosophy and mechanics of all the colors used in the spell's cost; examples of such cards are Quicksilver Dagger and Niv-Mizzet, the Firemind, which combine blue's ability to draw cards with red's ability to deal (direct) damage ("pinging").

More recently, two-color "hybrid" cards that can be paid with either of the card's colors (as opposed to both) were introduced in the Ravnica set. Hybrid revolve around the mechanics and philosophies that the two colors have in common. The cards are distinguished by a gradient frame with those two colors. Multicolored cards tend to be proportionally more powerful compared to single-color or even hybrid cards, because of the restriction of having to play all the colors in the casting cost.

Template:Wu White-Blue

White-Blue is slow and steady. Typical white-blue decks stall the game and let the users cast their major spells in late game.

Common mechanics: Flying, Flash, tapping, aura that prevent creatures from attacking or blocking, Counter Spell, temporaily exiling permanents

Common creature types: Birds, Kithkin

Ravnica guild: Azorius Senate

Template:Wb White-Black

White-Black is about gradually killing one's enemies, with white slowing the game down and black destroying opponent's creatures and drain their lives.

Common mechanics: Lifelink, life steal, return creatures from graveyard, massive removal, permanent exiling

Common creature types: Spirits, Clerics

Ravnica guild: Orzhov Syndicate

Template:Bu Blue-Black

Blue-black is related to secrets and forbidden knowledge.

Common mechanics: Milling, draw + discard, -X/-0

Ravnica guild: House Dimir

Template:Ur Blue-Red

Blue-red is the combination of creativity and randomness.

Common mechanics: Power/toughness switching, reusing instants/sorceries

Common creature types: Noggles, Weirds

Ravnica Guild: Izzet League

Template:Br Black-Red

Common mechanics: Haste, Wither, discarding

Ravnica Guild: Cult of Rakdos

Template:Bg Black-Green

Common mechanics: Regeneration, Deathtouch

Ravnica Guild: Golgari Swarm

Template:Rg Red-Green

Common mechanics: Trample

Ravnica Guild: Gruul Clans

Template:Rw Red-White

Common mechanics: First strike, Double strike

Ravnica Guild: Boros Legion

Template:Gw Green-White

Common mechanics: Flash, Vigilance

Ravnica Guild: Selesnya Conclave

Template:Gu Green-Blue

Common mechanics: Flash, Shroud

Ravnica Guild: Simic Combine