Manland: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Tuamir
>Yandere-sliver
mNo edit summary
Line 1: Line 1:
"'''Manland'''" (also "man-land" or "creature land" <ref>{{NewRef|level-one/creature-lands-2015-09-07|"Creature" Lands|[[Sam Stoddard]]|September 7, 2015 }}</ref>) is a [[slang]] term referring to any [[land]] card that can inherently turn itself into a [[creature]], usually until end of turn.
"'''Manland'''" (also "man-land" or "creature land" <ref>{{NewRef|level-one/creature-lands-2015-09-07|"Creature" Lands|[[Sam Stoddard]]|September 7, 2015 }}</ref>) is a [[slang]] term referring to any [[land]] card that can inherently turn itself into a [[creature]], usually until end of turn.


When a permanent is both a land and a creature it is officially referred as a '''land creature'''.
When a permanent is both a land and a creature it is officially referred as a [[land creature]].


==Colorless manlands==
==Colorless manlands==

Revision as of 02:59, 14 February 2016

"Manland" (also "man-land" or "creature land" [1]) is a slang term referring to any land card that can inherently turn itself into a creature, usually until end of turn.

When a permanent is both a land and a creature it is officially referred as a land creature.

Colorless manlands

The earliest and most famous of the "manlands" is Mishra's Factory. [2] Like the first of its kind all other manlands in this category have "{T}: Add {C} to your mana pool" and enter the battlefield untapped.

Mono colored manlands

Urza's Legacy brought a cycle of manlands, each of which came into play tapped and produce mana of one color. It is this set when the nickname manlands was coined. When the cycle was reprinted in 10th Edition, the lands were given creature types when they used their abilities to turn into creatures. All of the lands turn into M colored creatures for {1}M, where M is of the color of mana the land can produce. The size and abilities of the creatures vary.

Dual colored manlands

Worldwake is a set with a distinct theme of making lands into creatures. [3] As such, it introduced a cycle of lands that enter the battlefield tapped and produce one mana of two different colors. The activation cost contains both colors and varies from card to card as does the size and abilities of the creature, though all of them are Elemental creatures of both colors the land can produce. The Worldwake cycle produces one mana of an allied pair.

Battle for Zendikar and Oath of the Gatewatch contain a mega cycle that is the enemy color counterpart of the Worldwake cycle.

True land creatures

True land creatures are both a land and a creature by default. They are not spells therefore played like lands, but it is affected by summoning sickness. Currently there exist only one true land creature.

Other effects

There are also a variety of cards that can turn lands into creatures, either permanently or temporarily. However these are not lands and therefore are not considered manlands. Examples would be Living Lands from Alpha, the Genju Cycle from Betrayers of Kamigawa, the Zendikon Cycle of Worldwake, and numerous cards with Awaken from Battle for Zendikar.

References

  1. Template:NewRef
  2. Mark Rosewater (February 08, 2010). "All Together Now". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (January 18, 2010). "And the Land Played On". magicthegathering.com. Wizards of the Coast.