Manland: Difference between revisions

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>Tuamir
('land creature' term added)
>Yandere-sliver
(This re-write focuses more on function and less on printing.)
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When a permanent is both a land and a creature it is officially referred as a '''land creature'''.
When a permanent is both a land and a creature it is officially referred as a '''land creature'''.


==Mishra's Factory==
==Colorless manlands==
The earliest and most famous of the "manlands" is <c>Mishra's Factory</c>. <ref>{{DailyRef|mtg/daily/mm/77|All Together Now|[[Mark Rosewater]]|February 08, 2010}}</ref> Mishra's Factory was first printed in ''[[Antiquities]]'' with four different illustrations by [[Kaja Foglio|Kaja]] and [[Phil Foglio]], one for each season: Spring, Summer, Fall (Autumn), and Winter. The Fall version was reprinted in ''[[4th Edition]]''. The card is also notable for collaboratively working with other copies of the same card.
The earliest and most famous of the "manlands" is <c>Mishra's Factory</c>. <ref>{{DailyRef|mtg/daily/mm/77|All Together Now|[[Mark Rosewater]]|February 08, 2010}}</ref> Like the first of its kind all other manlands in this category have "{{t}}: Add {{C}} to your mana pool" and enter the battlefield untapped.


==Urza's Legacy manlands==
*<c>Blinkmoth Nexus</c> in ''[[Darksteel]]'' as an homage to Mishra's Factory.
''[[Urza's Legacy]]'' brought a [[cycle]] of manlands, each of which came into play tapped. It is this set when the nickname ''manlands'' was coined. When the cycle was reprinted in ''[[10th Edition]]'', the lands were given creature types when they used their abilities to turn into creatures. All of the lands turn into M colored creatures for {{1}} M, where M is of the color of mana the land can produce. The size and abilities of the creatures vary.
*<c>Dread Statuary</c> in [[Worldwake]].
*<c>Inkmoth Nexus</c> in ''[[Mirrodin Besieged]]''.
*<c>Mishra's Factory</c> in ''[[Antiquities]]'' {{-}} It has 4 different illustrations by [[Kaja Foglio|Kaja]] and [[Phil Foglio]] representing Spring, Summer, Fall (Autumn), and Winter. The Fall version was reprinted in ''[[4th Edition]]''.
*<c>Mutavault</c> in ''[[Morningtide]]'' and [[Magic 2014|''Magic 2014'']].
*<c>Nantuko Monastery</c> in ''[[Judgment]]''.
*<c>Stalking Stones</c> in ''[[Tempest]]'' {{-}} Unusual as it becomes a creature permanently. It was reprinted in ''[[Mirrodin]]''.
*<c>Svogthos, the Restless Tomb</c> in ''[[Ravnica: City of Guilds]]''.
*<c>Zoetic Cavern</c> in ''[[Future Sight]]'' {{-}} A land that can be cast as a creature using its [[Morph]] ability.
 
==Mono colored manlands==
''[[Urza's Legacy]]'' brought a [[cycle]] of manlands, each of which came into play tapped and produce mana of one color. It is this set when the nickname ''manlands'' was coined. When the cycle was reprinted in ''[[10th Edition]]'', the lands were given creature types when they used their abilities to turn into creatures. All of the lands turn into M colored creatures for {{1}}M, where M is of the color of mana the land can produce. The size and abilities of the creatures vary.
*<c>Forbidding Watchtower</c> ({{W}})
*<c>Forbidding Watchtower</c> ({{W}})
*<c>Faerie Conclave</c> ({{U}})
*<c>Faerie Conclave</c> ({{U}})
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*<c>Treetop Village</c> ({{G}})
*<c>Treetop Village</c> ({{G}})


==Worldwake manlands==
==Dual colored manlands==
''[[Worldwake]]'' is a set with a distinct theme of making lands into creatures. <ref>{{DailyRef|mtg/daily/mm/74|And the Land Played On|[[Mark Rosewater]]|January 18, 2010}}</ref> As such, it features six lands that turn into creatures. Five of which are also [[Taplands]], lands that enter the battlefield tapped and produce one mana of two different colors. In this case the lands produce one mana of an [[Color Wheel|allied pair]]. The activation cost contains both colors and varies from card to card as does the size and abilities of the creature, though all of them are [[Elemental]] creatures of both colors the land can produce.
''[[Worldwake]]'' is a set with a distinct theme of making lands into creatures. <ref>{{DailyRef|mtg/daily/mm/74|And the Land Played On|[[Mark Rosewater]]|January 18, 2010}}</ref> As such, it introduced a cycle of lands that enter the battlefield tapped and produce one mana of two different colors. The activation cost contains both colors and varies from card to card as does the size and abilities of the creature, though all of them are [[Elemental]] creatures of both colors the land can produce. The Worldwake cycle produces one mana of an [[allied]] pair.
 
''[[Battle for Zendikar]]'' and ''[[Oath of the Gatewatch]]'' contain a [[mega cycle]] that is the [[enemy color]] counterpart of the ''Worldwake'' cycle.
 
{| ||
|-
|
*<c>Celestial Colonnade</c> ({{W}}/{{U}})
*<c>Celestial Colonnade</c> ({{W}}/{{U}})
*<c>Creeping Tar Pit</c> ({{U}}/{{B}})
*<c>Creeping Tar Pit</c> ({{U}}/{{B}})
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*<c>Raging Ravine</c> ({{R}}/{{G}})
*<c>Raging Ravine</c> ({{R}}/{{G}})
*<c>Stirring Wildwood</c> ({{G}}/{{W}})
*<c>Stirring Wildwood</c> ({{G}}/{{W}})
 
|
The sixth manland is <c>Dread Statuary</c>. This one does not enter the battlefied tapped but can only tap for {{C}}. Its activated ability to turn itself into a [[Golem]] artifact creature also costs only four colorless mana.
==BFZ block manlands==
''[[Battle for Zendikar]]'' and ''[[Oath of the Gatewatch]]'' contain a [[mega cycle]] that is the [[enemy color]] counterpart of the ''Worldwake'' cycle.
*<c>Shambling Vent</c> ({{W}}/{{B}})
*<c>Shambling Vent</c> ({{W}}/{{B}})
*<c>Wandering Fumarole</c> ({{U}}/{{R}})
*<c>Wandering Fumarole</c> ({{U}}/{{R}})
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*<c>Needle Spires</c> ({{R}}/{{W}})
*<c>Needle Spires</c> ({{R}}/{{W}})
*<c>Lumbering Falls</c> ({{G}}/{{U}})
*<c>Lumbering Falls</c> ({{G}}/{{U}})
|}


==Various manlands==
==True land creatures==
Other Manlands have been printed occasionally. They are usually colorless:
True land creatures are both a land and a creature by default. They are not spells therefore played like lands, but it is affected by [[summoning sickness]]. Currently there exist only one true land creature.
*<c>Stalking Stones</c> in ''[[Tempest]]'' {{-}} Unusual as it becomes a creature permanently. It was reprinted in ''[[Mirrodin]]''.
* <c>Dryad Arbor</c> in [[Future Sight]] {{-}} As a [[forest]] it has "{{T}}: Add {{G}} to your mana pool".
*<c>Nantuko Monastery</c> in ''[[Judgment]]''.
*<c>Blinkmoth Nexus</c> in ''[[Darksteel]]'' as an homage to Mishra's Factory.
*<c>Svogthos, the Restless Tomb</c> in ''[[Ravnica: City of Guilds]]''.
*<c>Dryad Arbor</c> in [[Future Sight]] {{-}} A true land creature, because it is both a land and a creature by default. It is the only land that isn't [[colorless]].
*<c>Mutavault</c> in ''[[Morningtide]]'' and [[Magic 2014|''Magic 2014'']].
*<c>Inkmoth Nexus</c> in ''[[Mirrodin Besieged]]''.
*<c>Zoetic Cavern</c> in ''[[Future Sight]]'' {{-}} A land that can be cast as a creature using its [[Morph]] ability.


==Other effects==
==Other effects==

Revision as of 22:46, 6 January 2016

"Manland" (also "man-land" or "creature land" [1]) is a slang term referring to any land card that can inherently turn itself into a creature, usually until end of turn.

When a permanent is both a land and a creature it is officially referred as a land creature.

Colorless manlands

The earliest and most famous of the "manlands" is Mishra's Factory. [2] Like the first of its kind all other manlands in this category have "{T}: Add {C} to your mana pool" and enter the battlefield untapped.

Mono colored manlands

Urza's Legacy brought a cycle of manlands, each of which came into play tapped and produce mana of one color. It is this set when the nickname manlands was coined. When the cycle was reprinted in 10th Edition, the lands were given creature types when they used their abilities to turn into creatures. All of the lands turn into M colored creatures for {1}M, where M is of the color of mana the land can produce. The size and abilities of the creatures vary.

Dual colored manlands

Worldwake is a set with a distinct theme of making lands into creatures. [3] As such, it introduced a cycle of lands that enter the battlefield tapped and produce one mana of two different colors. The activation cost contains both colors and varies from card to card as does the size and abilities of the creature, though all of them are Elemental creatures of both colors the land can produce. The Worldwake cycle produces one mana of an allied pair.

Battle for Zendikar and Oath of the Gatewatch contain a mega cycle that is the enemy color counterpart of the Worldwake cycle.

True land creatures

True land creatures are both a land and a creature by default. They are not spells therefore played like lands, but it is affected by summoning sickness. Currently there exist only one true land creature.

Other effects

There are also a variety of cards that can turn lands into creatures, either permanently or temporarily. However these are not lands and therefore are not considered manlands. Examples would be Living Lands from Alpha, the Genju Cycle from Betrayers of Kamigawa, the Zendikon Cycle of Worldwake, and numerous cards with Awaken from Battle for Zendikar.

References

  1. Template:NewRef
  2. Mark Rosewater (February 08, 2010). "All Together Now". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (January 18, 2010). "And the Land Played On". magicthegathering.com. Wizards of the Coast.