Goat's Walk
Jump to navigation
Jump to search
Goat's Walk | |
---|---|
Information | |
Plane | Dominaria |
Part of | Witch's Weir, Buzzard's Bay, Western Jamuraa |
The Goat's Walk is the southern coast of the Witch's Weir, part of Buzzard's Bay of Jamuura on the plane Dominaria.[1]
Description
The Goat's Walk shoreline consisted of jagged rocks and cliffs topped by dark pines. Surf exploded on hidden rocks, a deathtrap for any careless ship that careened too close. The Goat's Walk, so named because only goats could climb the rugged cliffs, blocked access from the sea by any large vessel, effectively preventing safe anchorage between Cape Hope and the Seafarer's Quay.[1]
References
- ↑ a b Clayton Emery (2001). Magic: The Gathering - Jedit.