Card name
|
Code
|
Card text
|
Notes
|
Hero's Uncle
|
UW02
|
Creature — Human
When ~ dies, you may search your library for a legendary team-up creature, reveal it, put it into your hand, then shuffle. (A legendary team-up creature is two or more legendary characters teamed up on the same legendary creature card, such as Drana and Linvala.)
2/2
|
References Spider-Man's origin story.
|
Theros Charm
|
UW15
|
Instant
Choose one —
|
Charm with three Theros set card options. Part of the plane charm cycle.
|
Isamaru and Yoshimaru
|
RW02
|
Legendary Creature — Dog
Whenever another legendary creature or creature with mana value one enters the battlefield under your control, but a +1/+1 counter on ~.
2/2
|
Team up of Isamaru, Hound of Konda and Yoshimaru, Ever Faithful.
|
Azorius Traffic Enforcement
|
RW03
|
Creature — Human Soldier
Creatures opponents control entering the battlefield don't cause backup abilities to trigger.
At the beginning of your combat step, detain target creature with backup or vehicle an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
2/3
|
Missed by Gavin in his video[3]
|
Kylem All-Star
|
RW04
|
Creature — Human Warrior
When ~ enters the battlefield, create a token copy of All that Glitters and attach it to this creature. (It's an aura with "enchanted creature gets +1/+1 for each artifact and/or enchantment you control.)
Enchantments you control are Gold artifacts in addition to their other types and have "Sacrifice this artifact: Add one mana of any color."
2/2
|
Reference to the song "All Star" by Smash Mouth.
|
Gerrard and Hanna
|
RW04
|
Legendary Creature — Human Soldier Artificer
Whenever ~ attacks, you gain 1 life for each card in target opponent's hand. Then, choose one —
- Return target artifact or enchantment card from your graveyard to your hand.
- Tap up to one target creature.
3/4
|
Team up of Gerrard Capashen and Hanna, Ship's Navigator.
|
Agoraphobic Phyrexian
|
RW05
|
Creature — Phyrexian Cleric
Flying
When ~ enters the battlefield, the plane effect of the Unknown event doesn't apply to this game for as long as it remains on the battlefield.
4/4
|
|
Shadowmoor Draw Spell
|
CU04
|
Instant
Untap Convoke (Each tapped creature that you untap while casting this spell pays for or one mana of that creature's color. This counts as convoke.)
Draw two cards.
|
Reference to Shadowmoor's use of untap as a cost.
|
Ulgrotha Charm
|
UU03
|
Instant
Choose one —
- Merchant Scroll (Search for a blue instant.)
- Memory Lapse (Counter a spell and put it on top of its owner's library.)
- Forget (Target player discards 2, then draws that many.)
|
Charm with three Homelands card options. Part of the plane charm cycle.
|
Xerex Squire
|
UU03
|
Creature — Human Knight
Whenever ~ attacks, calculate the hypotenuse of another creature you control. ~'s power and toughness become equal to that number, rounded up, until end of turn. (To calculate a hypotenuse, let A be that creature's power and B be that creature's toughness. Then C = √(a² + b²). C is the hypotenuse. Or just look up a calculator online.)
1/1
|
|
Farseeing Flockmate
|
UU04
|
Creature — Bird Wizard
Flying
Flying backup (When this creature enters the battlefield, put a flying counter on target creature. If that's another creature, it also gains the following ability until end of turn.)
Whenever this creature deals combat damage to a player, planeswalker, or battle, surveil 1.
3/2
|
A mechanical twist on backup.
|
Phyrexian Adapter
|
RU02
|
Creature — Phyrexian Wizard
Flying
All Incubator tokens you control become Food, Blood, Clue, Treasure, and Powerstone in addition to their other types, and have the respective abilities of those tokens. (Once they transform, they're no longer Incubator tokens.)
1/3
|
Reference to the predefined artifact tokens.
|
Toothy and Zndrsplt
|
RU04
|
Legendary Creature — Homunculus Illusion
Whenever you win a coin flip, put a +1/+1 counter on ~.
At the beginning of combat on your turn, flip a coin until you lose a flip.
When ~ leaves the battlefield, draw a card for each +1/+1 counter on ~.
2/2
|
Team up of Toothy, Imaginary Friend and Zndrsplt, Eye of Wisdom. Represents Kylem.
|
Welcome to Mini-apolis
|
RU05
|
Enchantment
Whenever an opponent casts a creature spell, create a token that's a copy of it, except it's 1/1.
|
Designed by Matt Tabak.
|
May of the Machine
|
CB03
|
Sorcery
Destroy target creature or planeswalker. If today's date is May 6th, scry 1. If today's date is May 7th, fateseal 1. (To fateseal 1, look at the top card of an opponent's library. You may put that card on the bottom of their library.)
|
|
Incubob
|
UB02
|
Sorcery
When ~ enters the battlefield, Incubate Dark Confidant 1. (Create an Incubator Dark Confidant token with a +1/+1 counter on it and ": Transform this artifact." It transforms into Dark Confidant, except it's also a Phyrexian.)
Flashback , Pay 3 life.
|
Combination of the Incubate keyword and Bob. It was changed from an enchantment to a sorcery late in development and the "enters the battlefield" clause was not removed.
|
Innistrad Charm
|
UB02
|
Sorcery
Choose one —
- Cemetery Recruitment (Return a creature card from graveyard to hand, draw a card if it's a Zombie.)
- Duress (Look at their hand, make them discard a noncreature, nonland.)
- Human Frailty (Destroy target Human.)
|
Charm with three Innistrad set card options. Part of the plane charm cycle.
|
Incubation Triformer
|
RB03
|
Creature — Phyrexian Cleric
When ~ enters the battlefield, incubate 1.
: Choose target transformed Phyrexian token you control. Transform it into a third side that's a 3/3 Phyrexian Horror artifact creature.
3/3
|
References the triple-faced Heroes of the Realm card Optimus Prime, Inspiring Leader.
|
Quest Compleated Best
|
RB04
|
Legendary Creature — Phyrexian Beast
Menace, Lifelink, Toxic 2
~ can’t be blocked by tokens.
Your opponent can't gain life or remove poison counters.
Whenever ~ deals combat damage to an opponent, it deals that much damage to target battle that player is protecting.
4/4
|
References Questing Beast.
|
Invasion Specialist
|
RB04
|
Creature — Phyrexian Cleric
Battles you control have "-3: You draw a card and lose 1 life." (Activate by removing three defense counters. You control battles you cast, even if an opponent protects them.)
5/4
|
|
Myojin of Night's Reach Grim Betrayal
|
RB08
|
Legendary Creature — Spirit
~ enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from ~: Each opponent discards their hand. Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
10/4
|
Team up of Myojin of Night's Reach and Myojin of Grim Betrayal.
|
Azra Matchthrower
|
CR04
|
Creature — Azra Warrior
Battlebond (You may pair this creature with an unpaired battle you control when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as ~ is paired with a battle, each of those permanents has "Whenever this permanent is dealt combat damage, this permanent deals 1 damage to any target."
4/4
|
Combination of the Soulbond keyword and Battle card type.
|
Tarkir Charm
|
UR04
|
Sorcery
Choose one —
|
Charm with three Khans of Tarkir block card options.
|
Jeska and Kamahl
|
UR04
|
Legendary Creature — Human Barbarian Warrior
Haste, first strike
: ~ deals 2 damage to target opponent, battle, or planeswalker.
4/1
|
Team up of Jeska, Warrior Adept and Kamahl, Pit Fighter.
|
Joven and Chandler
|
UR05
|
Legendary Creature — Human Rogue
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that’s another creature, it gains the following abilities until end of turn.)
Haste
Whenever this creature deals combat damage to an opponent, destroy target artifact that player controls.
3/3
|
Team up of Joven and Chandler.
|
Nevermind
|
UR11
|
Instant — Arcane
(Spells without mana costs can't be played)
When this spell resolves, discard a card. Then draw a card.
Splice onto Anything (As you cast a spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effect to that spell.)
|
Colorshifted version of Evermind. Designed by Daniel Holt.
|
Across the Multiverse
|
RR13
|
Enchantment
Nontoken creatures you control which aren't from the MOM main set get +1/+0 and gain haste. (This includes Multiverse Legends, playtest cards, cards from Mystery Booster, and anything else not from the MOM main set.)
|
Name references the Beatles's song "Across the Universe."
|
Norin and Feldon
|
RR02
|
Legendary Creature — Human Warrior Artificer
, : Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types, gains haste, and has "Whenever a player casts a spell or a creature attacks, exile this token." Activate only as a sorcery.
2/2
|
Team up of Norin the Wary and Feldon of the Third Path.
|
Polis the Planeshifter
|
MR01
|
Legendary Creature — Azra Wizard
When ~ enters the battlefield, choose a plane at random from among all planechase planes. ~ has all abilities of the last chosen plane. (Rolls of the planar die don't affect Polis.)
: Flip a Coin. If you win the flip, do ~'s chaos ensues effect. If you lose the flip, choose a new plane for ~.
Prize Card for the Unknown event at MagicCon Minneapolis, May 7, 2023.
3/3
|
Prize card for the Sunday event.
|
That's No Moonmist
|
CG02
|
Instant
Transform all artifacts and Phyrexian creatures on their front face. Prevent all combat damage that would be dealt this turn by creatures other than Phyrexians. (Only double-faced cards and tokens can be transformed.)
|
References Moonmist and the phrase "That's no Moon" from Star Wars
|
Merfolk Surveyor
|
CG03
|
Creature — Merfolk Scout
When ~ enters the battlfield, explore-clash. If you win the explore-clash, gain 3 life. (To explore-clash, you and an opponent each reveal the top card of your respective libraries. Put any lands revealed this way into their owner's hands. Put a +1/+1 counter on this creature for each nonland card revealed this way. Then, each player who didn't get a nonland puts the card back or into their graveyard. You win the explore-clash if the mana value of your revealed card was higher.)
4/3
|
Combination of the Explore and Clash keyword actions.
|
Occupation of Llanowar
|
RG11
|
Battle — Control Point
(Any opponent may attack this battle. When an opponent defeats this, exile it, then put it onto the battlefield under that player's control with 4 defense counters. This is different from sieges!)
At the beginning of your combat step, put a +1/+1 counter to target creature you control.
4
|
Reference to capture the flag.
|
Kamigawa Charm
|
UG03
|
Sorcery
Choose one —
|
Charm with three Kamigawa block card options. Part of the plane charm cycle.
|
Chatterstorm and Awaken the Woods
|
RG01
|
Sorcery
Create a 1/1 green Forest Dryad Squirrel land creature token. (It's affected by summoning sickness.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
|
Team up of Chatterstorm and Awaken the Woods.
|
Phyrexian Cytoshaper
|
RG04
|
Creature — Phyrexian Mutant Snake
When ~ enters the battlefield, incubate 1.
Incubator tokens you control have artifact evolve. (Whenever a creature enters the battlefield under your control with greater power or toughness that the number of +1/+1 counters on that token, put a +1/+1 counter on that token.)
4/3
|
|
Praetorhoof Behemoth
|
RG06
|
Creature — Phyrexian Praetor Beast
Haste
When ~ enters the battlefield, you may search your library and reveal any number of Praetors from among cards in your library and hand. Creatures you control gain trample and get +X/+X until end of turn, where X is the number of Praetors you have showing from among your hand, library, battlefield, and graveyard. Then shuffle.
4/4
|
References Craterhoof Behemoth.
|
Emrakul and Chatterfang
|
RG10
|
Legendary Creature — Eldrazi Squirrel
Devoid (This card has no color.)
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast ~, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add or ".
15/15
|
Team up of Emrakul, the Promised End and Chatterfang, Squirrel General. Reference to the "Emrakul vs. 15 squirrels" meme.[2]
|
Minnea, Planar Tourist
|
MG01
|
Legendary Creature — Human Scout
As ~ enters the battlefield, choose a plane.
Spells from the chosen planes cost , , , , or less to cast. (They're from the chosen plane if it's clear beyond doubt from the name, art, flavor text, or whatever extensive research you've done and can show that they're from that plane.)
Prize Card for the Unknown event at MagicCon Minneapolis, May 6, 2023.
3/4
|
Prize card for the Saturday event.
|
Anax and Cymede and Kynaios and Tiro
|
RZ01
|
Legendary Creature — Human Soldier
First strike, vigilance
Heroic — Whenever you cast a spell that targets ~, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
3/8
|
"Quad team up" of Anax and Cymede and Kynaios and Tiro of Meletis. Half of the quad team up pair.
|
Shahrazad and Sindbad
|
RZ04
|
Creature — Human
Whenever ~ deals combat damage to an opponent, if there haven't been any subgames this match, players play a Magic subgame using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
: Draw a card and reveal it. If it isn't a land card, discard it.
3/4
|
Team up of Shahrazad and Sindbad.
|
Riku and Riku
|
RZ04
|
Legendary Creature — Human Wizard
Double strike
: Copy target instant or sorcery spell you control. Activate this ability only once.
: Copy target creature spell you control. Activate this ability only once. (Copies of permanent spells enter the battlefield as tokens.)
2/2
|
Team up of two copies of Riku of Two Reflections.
|
Halana and Alena and Gisa and Geralf
|
RZ04
|
Legendary Creature — Human Ranger Wizard
First strike, reach
At the beginning of combat on your turn, mill four cards. You may choose a creature card from among them and cast it. When you do, it gains haste, becomes a Zombie in addition to its other types, and enters the battlefield with X +1/+1 counters on it, where X is ~'s power.
3/5
|
"Quad team up" of Halana and Alena, Partners and Gisa and Geralf. Half of the quad team up pair.
|
Autumn Willow and Baron Sengir
|
RZ06
|
Legendary Creature — Avatar Vampire Noble
Shroud (This creature can't be the target of spells or abilities.)
Flying
Whenever a creature an opponent controls dies, put a +2/+2 counter on each Vampire you control that dealt damage to that creature this turn.
5/5
|
Team up of Autumn Willow and Baron Sengir.
|
Colossal Dreadmaw and Storm Crow
|
RZ07
|
Legendary Creature — Dinosaur Bird
Flying, Trample
CM 3/24 Why is it legendary if neither of the creatures were legendary?
GV 3/29 This is the most legendary team-up of them all! I'll fix it in the flavor text
7/8
|
Team up of Colossal Dreadmaw and Storm Crow.
|
Riven Turnbull and Princess Lucrezia
|
RZ08
|
Legendary Creature — Human Advisor Wizard
: Add .
10/11
|
Team up of Riven Turnbull and Princess Lucrezia.
|
Avacyn and Griselbrand
|
RZ08
|
Legendary Creature — Angel Demon
Flying, vigilance, lifelink
Pay 8 life: Each creature you control gains indestructible until end of turn. Then, draw a card for each creature you control.
8/8
|
Team up of Avacyn, Angel of Hope and Griselbrand.
|
Koma and Toski, Compleated
|
RZ08
|
Legendary Creature — Phyrexian Serpent Squirrel
This spell can't be countered.
At the beginning of each upkeep, create a 1/1 Phyrexian Serpent Squirrel artifact creature token named Toski's Coil with "Whenever this creature deals combat damage to a player, draw a card."
Sacrifice another Serpent or Squirrel: Choose one —
- Target creature attacks this turn if able. Its activated abilities can't be activated this turn.
- ~ gains indestructible until end of turn.
7/7
|
Team up of a compleated Koma, Cosmos Serpent and Toski, Bearer of Secrets.
|
Knowing // Half the Battle
|
RZ15
|
Sorcery
Draw three cards.
//
Sorcery
Search your library for a Battle card, reveal it, put it into your hand, then shuffle.
|
Reference to the tagline of G.I. Joe: A Real American Hero: "knowing is half the battle."
|
Unicycling Automaton
|
CA03
|
Creature — Construct
Hand Backup 1 (When this creature enters the battlefield, you may reveal a creature card from your hand. When it eventually comes into play, if you cast it from your hand, it enters with a +1/+1 counter. It also gains the following ability in your hand until end of turn.)
Basic Landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
3/2
|
A mechanical twist on the Backup keyword ability.
|
Segovian Sword
|
UA03
|
Artifact — Equipment
For Segovia! (When this Equipment enters the battlefield, create a -1/-1 blue Squid creature token, then attach this to it. Yes, it's a -1/-1 creature.)
Equipped creature gets +2/+2 and has skulk (It can't be blocked by creatures with greater power.)
Equip
|
A mechanical twist on the For Mirrodin! keyword with Segovia's small scale. References Spinal Parasite.
|
Huge Truck
|
RA02
|
Artifact — Vehicle
Beeeeeeep, Beeeeeeep, Beeeeeeep — Whenever another creature you control becomes the target of a backup ability, ~ permanently gains all of the backup abilities shared this way.
Crew 1
3/3
|
Reference to back-up beepers on trucks.
|
Jitte and Divining Top
|
RA02
|
Legendary Artifact — Equipment
Whenever equipped creature deals combat damage, put 2 charge counters on ~.
Remove a charge counter from ~: Choose one —
- You gain 2 life.
- Look at the top 3 cards of your library, then put them back in any order.
- Tap ~. If you do, draw a card, then put ~ on top of its owner's library.
Equip
|
Team up of the Kamigawa block equipment Umezawa's Jitte and Sensei's Divining Top.
|
Manakin and Millikin
|
RA03
|
Artifact Creature — Construct
, Mill a card: Add .
1/2
|
Team up of Manakin and Millikin.
|
Luxior and Shadowspear
|
RA03
|
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each counter on it, and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types.
Equip creature or planeswalker
|
Team up of Elspeth's equipment Luxior, Giada's Gift and Shadowspear.
|
Bob the Claymore
|
RA03
|
Legendary Artifact — Equipment
Whenever equipped creature becomes blocked, each creature blocking it gets -5/-5 until end of turn.
Whenever equipped creature deals combat damage to an opponent, you may search your library for a Praetor card, reveal it, and put it into your hand. Then shuffle.
Equip
|
Designed by child visiting Wizards of the Coast as part of a Make-A-Wish Foundation wish.
|
Phyrexian Incubator
|
RA03
|
Artifact
, , Sacrifice ~: Search your library for any number of Phyrexian cards or cards with phyrexian back faces, then incubate 2 that many times. Then shuffle.
|
Reference to Myr Incubator.
|
Sword of Fire and Ice and War and Peace
|
RA06
|
Artifact — Equipment
Equipped creature gets +4/+4 and has protection from white, blue, and red.
Whenever equipped creature deals combat damage to an opponent, ~ deals 2 damage to any target and you draw a card. Then, it deals damage to defending player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip
|
Team up of Sword of Fire and Ice and Sword of War and Peace.
|
Battle Myrsphere
|
RA07
|
Artifact Creature — Phyrexian Myr
When ~ enters the battlefield, reveal cards from the top of your library until you reveal a battle card. Put it onto the battlefield, and the rest on the bottom of your library in a random order.
Whenever ~ attacks, you may tap X untapped battles you control (so they're oriented like a regular Magic card). If you do, ~ gets +X/+0 until end of turn and deals X damage to that player or permanent.
4/7
|
A mechanical twist on Myr Battlesphere and the Battle card type.
|
Guildmark
|
RA12
|
Artifact
Pledge (Join a two-colored guild if you haven't already this game.)
: Add one mana of your guild's colors.
|
Created to allow more mana fixing in the limited environment. References the Ravnican guilds.
|
Unknown Event Shores
|
CL01
|
Land
When building your deck, choose white, blue, black, red, or green (Circle it to indicate your selection.)
: Add one mana of the chosen color.
, : Add 1 mana of any color.
|
Created to allow more mana fixing in the limited environment. Named after Unknown Shores, but with the Cryptic Spires mechanic.
|
The Belligerent and Useless Island
|
RL01
|
Legendary Artifact Land — Vehicle Island
~ enter the battlefield tapped.
When ~ deal combat damage to a player or battle, draw a card then discard a card.
Crew 2
2/2
|
Refers to Vraska's ship on Ixalan and the Island (Ixalan, #265) Jace was marooned on.
|
Common Curve Filler
|
CC01
|
*
Creature — Shapeshifter
During deckbuilding, choose a number from one to nine. Write that number in this card's mana cost, power, and toughness.
*/*
|
Created to allow players a smoother deckbuilding experience in the limited environment.
|