Revised Edition
Revised Edition | |
---|---|
Set Information | |
Set symbol | |
Themes and mechanics | None new |
Keywords/ability words | None new |
Set size | 306 (75 Common 95 Uncommon 121 Rare) |
Expansion code | 3ED |
The Revised Edition, or Revised as it is commonly called, is the third edition of the Core Sets. It was released in April 1994.
Set details
Revised was the first Core Set to "rotate" some cards out, some of which were considered to be "problem cards," and replace them with other cards from previously printed limited expansions. The expansions available at the time were Arabian Nights and Antiquities. [1]
Due to the printing process, it is possible to get basic land cards in an uncommon or common card slot. The chance is approximately 21.5% for uncommons and 38.02% for commons. This is because the printer put lands on all the uncommon and common sheets.
A production oversight resulted in the "bevel" that framed the cards being cropped off. Also, well-used printing films gave the cards faded colors. Many players complained at the lack of quality of the set; both the card power and the look.
Marketing
Cards were available from mid April 1994 through mid April 1995. The print run is estimated at 500 million cards. The cards were sold in 60-card starter decks and 15-card boosters. The starter deck rulebook has Shivan Dragon on the cover and a checklist on the back and last pages. Revised was the first set that was supplemented with a special Gift Box. The Revised Gift Box (released on November 15, 1994) included two starter decks, 30 glass counters, a flannel bag for storing the counters, an illustrated rulebook and a card collectors' checklist.
Revised was the first set to be published in other languages than English: French, German and Italian.
Rules
At the players' knowledge of the game and its potential developed, so did the knowledge of the designers and developers. Their collaboration led to the first Pocket Players' Guide, which solidified the rules of Magic. However, for later editions the rules would change many times over.
Revised introduced the first tap symbol: A slightly tilted T inside a gray circle. The artifact types Mono and Poly became obsolete, the types were removed from cards that had them and tap symbols were added where they were previously implied by the type. The set also changed references to mana color in card texts to mana symbols. [2]
Cycles
Revised has 5 cycles.
- Circles of protection: Each of these common white enchantments has a mana cost of and the ability to prevent the all damage from a source of a given color for — Circle of Protection: White, Circle of Protection: Blue, Circle of Protection: Black, Circle of Protection: Red, and Circle of Protection: Green.
- Dual lands:
- Allied colors: Rare lands with two basic land types that each produce mana of an allied pair of colors — Tundra, Underground Sea, Badlands, Taiga and Savannah.
- Enemy colors: Rare lands with two basic land types that each produce mana of an enemy pair of colors — Scrubland, Volcanic Island, Bayou, Plateau and Tropical Island.
- Laces: Each of these rare instants permanently changes the color of a permanent or a spell on the stack — Purelace, Thoughtlace, Deathlace, Chaoslace, and Lifelace.
- Lucky charms: Each of these uncommon artifacts has a triggered ability that allows the controller pay to gain 1 life when a spell of a given color resolves — Ivory Cup, Crystal Rod, Throne of Bone, Iron Star, and Wooden Sphere.
- Wards: Uncommon white Auras with enchant creature that grant protection from a color — White Ward, Blue Ward, Black Ward, Red Ward and Green Ward.
Mirrored pairs
Revised has 23 mirrored pairs.
- Ankh of Mishra and Dingus Egg are both rare artifacts that deal damage when a land enters or leaves play.
- Air Elemental and Earth Elemental are both uncommon Elementals with a mana cost of CC and a power of 4.
- Benalish Hero and Timber Wolves are both 1/1 creatures with banding and a mana cost of C.
- Castle and Orcish Oriflamme are both uncommon enchantments that conditionally affect a creature's power or toughness.
- Crusade and Bad Moon are both rare enchantments with a converted mana cost of 2 and an effect to give all creatures of its color +1/+1.
- White Knight and Black Knight are both uncommon Knights with a mana cost of CC, power/toughness of 2/2, first strike and protection from the other's color.
- Blue Elemental Blast and Red Elemental Blast are both common instants (formerly interrupts) with a mana cost of C and with a modal ability to either destroy a permanent of the other's color or counter a spell of the other's color.
- Braingeyser and Mind Twist are both rare sorceries that cause target player to draw or discard cards.
- Deathgrip and Lifeforce are each uncommon enchantments with an activated ability to counter a spell of the other's color for CC.
- Earthquake and Hurricane are both sorceries that have a mana cost of C and deal X damage to all non-flying or flying creatures and each player.
- Feedback and Wanderlust are both uncommon Auras that deal 1 damage to the controller of the enchanted permanent during each of their upkeeps.
- Water Elemental and Fire Elemental are both uncommon Elementals with a mana cost of CC and a power/toughness of 5/4.
- Holy Strength and Unholy Strength are both common Auras with enchant creature that give a mirrored bonus to the enchanted creature's power/toughness.
- Living Lands and Kormus Bell are both rare cards that turned lands of a particular type into 1/1 creatures.
- Lord of Atlantis and Goblin King are both rare Lords that give +1/+1 and landwalk of its color to its creature type.
- Manabarbs and Power Surge are both rare red enchantments that deal damage to a player based on the number of lands he or she does or does not tap.
- Mons's Goblin Raiders and Merfolk of the Pearl Trident are both 1/1 common creatures with creature types that are affected by Lord of Atlantis and Goblin King.
- Phantom Monster and Roc of Kher Ridges are both 3/3 creatures with flying and a mana cost of C.
- Serra Angel and Sengir Vampire are both uncommon 4/4 flying creatures with a mana cost of CC and a combat-related ability.
- Smoke and Winter Orb both allow players to only untap one of a type of permanent each turn.
- Tsunami and Flashfires are both uncommon sorceries that have a mana cost of C and destroy lands of a particular enemy type.
- Wall of Bone and Wall of Brambles are both Walls with regeneration and a mana cost of C.
- Wall of Water and Wall of Fire are both 0/5 Walls illustrated by Richard Thomas with a silouetted figure behind a wall and the activated ability "C: [this] gets +1/+0 until end of turn."
Summer Magic
Summer Magic or Edgar [3] refers to a printing of Revised Edition that was to be destroyed because of numerous errors in the printing. Some of the cards survived and were released, and booster packs from this edition are extremely rare.
In the summer of '94, WotC realized one printing of Revised had severe mistakes, with the art almost too dark to see on many cards. WotC recalled the entire print run and had them almost all destroyed. About four cases (40 display boxes) accidentally made it to the public in the UK and Tennessee. Today a Summer Magic Birds of Paradise is worth well over a thousand dollars. Among the rarest Magic cards in existence, are the blue Hurricanes. [4] [5]
Misprints
- Ivory Tower — Margaret Organ-Kean's name is misspelled "Margaret Organ-Keen".
- Onulet — Incorrect artist is listed, it should be Anson Maddocks.
- Plateau — Incorrect artist is listed, it should be Cornelius Brudi. [6]
- Serendib Efreet — Printed with a green background and the picture of the Ifh-Biff Efreet. It still has the proper casting cost and text, however.
See also
References
- ↑ Magic Arcana (October 31, 2002). ""Revising" the base set". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (October 04, 2004). "Change For the Better". magicthegathering.com. Wizards of the Coast.
- ↑ Michael G. Ryan (June 01, 2009). "A Magic History of Time". magicthegathering.com. Wizards of the Coast.
- ↑ Magic Arcana (June 24, 2003). "Blue Hurricane". magicthegathering.com. Wizards of the Coast.
- ↑ Brian Tinsman (October 6, 2008). "Ask Wizards". magicthegathering.com. Wizards of the Coast.
- ↑ Magic Arcana (February 20, 2002). "Plateau(s)". magicthegathering.com. Wizards of the Coast.