Cycling land
A cycling land is a land with cycling. Cycling lands which produce colored mana are taplands.
Examples
Example 1
Drifting Meadow
Land
Drifting Meadow enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Example 2
Secluded Steppe
Land
Secluded Steppe enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Mono-colored Cycling Lands
2 Cycling Lands
Cycling lands were introduced in Urza's Saga with the Cycling ability.
- Drifting Meadow ()
- Remote Isle ()
- Polluted Mire ()
- Smoldering Crater ()
- Slippery Karst ()
M Cycling Lands
Later in Onslaught, were introduced another variant with the Cycling M ability, where M is the associated color of each land. They were reprinted in Modern Horizons and are therefore Modern legal.[1]
- Secluded Steppe ()
- Lonely Sandbar ()
- Barren Moor ()
- Forgotten Cave ()
- Tranquil Thicket ()
Cycling Deserts
In Hour of Devastation, added the Godless Deserts, another variant with the Cycling M ability, were M is the associated color of each land. They are Deserts.
- Desert of the True ()
- Desert of the Mindful ()
- Desert of the Glorified ()
- Desert of the Fervent ()
- Desert of the Indomitable ()
Dual-colored Cycling Lands
Amonkhet added dual lands (also known as bicycle lands) with the Cycling ability. Unlike other cycling lands these have basic land types.[2]
- Irrigated Farmland (/)
- Fetid Pools (/)
- Canyon Slough (/)
- Sheltered Thicket (/)
- Scattered Groves (/)
Other Lands
Besides the cycles there are two other lands, which enter the battlefield untapped and produce .
- Blasted Landscape — Cycling
- Ash Barrens — Basic landcycling
References
- ↑ Brian Braun-Duin (May 29, 2019). "Hitting for the Cycle". magicthegathering.com. Wizards of the Coast.
- ↑ Sam Stoddard (March 31, 2017). "Cycling Duels". magicthegathering.com. Wizards of the Coast.