Pathway land: Difference between revisions

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>Hunterofsalvation
>Yandere-sliver
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| Kaldheim ||{{card|... Pathway}} ({{W}}) || {{card|... Pathway}} ({{U}})
| Kaldheim ||{{card|... Pathway}} ({{W}}) || {{card|... Pathway}} ({{U}})
|-
|-
| ZNR || {{card|Clearwater Pathway}} ({{U}}) || {{card|Murkwater Pathway}} ({{B}})
| Zendikar Rising || {{card|Clearwater Pathway}} ({{U}}) || {{card|Murkwater Pathway}} ({{B}})
|-
|-
| Kaldheim ||{{card|... Pathway}} ({{B}}) || {{card|... Pathway}} ({{R}})
| Kaldheim ||{{card|... Pathway}} ({{B}}) || {{card|... Pathway}} ({{R}})
|-
|-
| ZNR || {{card|Cragcrown Pathway}} ({{R}}) || {{card|Timbercrown Pathway}} ({{G}})
| Zendikar Rising || {{card|Cragcrown Pathway}} ({{R}}) || {{card|Timbercrown Pathway}} ({{G}})
|-
|-
| ZNR ||{{card|Branchloft Pathway}} ({{G}}) || {{card|Boulderloft Pathway}} ({{W}})
| Zendikar Rising ||{{card|Branchloft Pathway}} ({{G}}) || {{card|Boulderloft Pathway}} ({{W}})
|-
|-
| ZNR ||{{card|Brightclimb Pathway}} ({{W}}) || {{card|Grimclimb Pathway}} ({{B}})
| Zendikar Rising ||{{card|Brightclimb Pathway}} ({{W}}) || {{card|Grimclimb Pathway}} ({{B}})
|-
|-
| Kaldheim ||{{card|... Pathway}} ({{B}}) || {{card|... Pathway}} ({{G}})
| Kaldheim ||{{card|... Pathway}} ({{B}}) || {{card|... Pathway}} ({{G}})
Line 26: Line 26:
| Kaldheim ||{{card|... Pathway}} ({{G}}) || {{card|... Pathway}} ({{U}})
| Kaldheim ||{{card|... Pathway}} ({{G}}) || {{card|... Pathway}} ({{U}})
|-
|-
| ZNR ||{{card|Riverglide Pathway}} ({{U}}) || {{card|Lavaglide Pathway}} ({{R}})
| Zendikar Rising ||{{card|Riverglide Pathway}} ({{U}}) || {{card|Lavaglide Pathway}} ({{R}})
|-
|-
| ZNR ||{{card|Needleverge Pathway}} ({{R}}) || {{card|Pillarverge Pathway}} ({{W}})
| Zendikar Rising ||{{card|Needleverge Pathway}} ({{R}}) || {{card|Pillarverge Pathway}} ({{W}})
|}
|}



Revision as of 08:56, 27 October 2020

Pathway lands are dual lands. They are modal double-faced cards which allow you to choose which of the two sides you want to play.[1][2]

History

R&D decided that that these cards not having a basic land type (and not being a basic land) was enough to make them not “strictly better” than basic lands.[3]

Six Pathway lands were included in Zendikar Rising (three ally-colored and three enemy-colored cards) and not the usual cycle of five. The other four are flagged for Kaldheim.[4][5][6]

List

Set {dfc-front} Front side {dfc-back} Back side
Kaldheim ... Pathway ({W}) ... Pathway ({U})
Zendikar Rising Clearwater Pathway ({U}) Murkwater Pathway ({B})
Kaldheim ... Pathway ({B}) ... Pathway ({R})
Zendikar Rising Cragcrown Pathway ({R}) Timbercrown Pathway ({G})
Zendikar Rising Branchloft Pathway ({G}) Boulderloft Pathway ({W})
Zendikar Rising Brightclimb Pathway ({W}) Grimclimb Pathway ({B})
Kaldheim ... Pathway ({B}) ... Pathway ({G})
Kaldheim ... Pathway ({G}) ... Pathway ({U})
Zendikar Rising Riverglide Pathway ({U}) Lavaglide Pathway ({R})
Zendikar Rising Needleverge Pathway ({R}) Pillarverge Pathway ({W})

References

  1. The Zendikar Adventuring Party (Video). Magic: The Gathering. YouTube (September 1, 2020).
  2. Mark Rosewater (September 14, 2020). "Zendikar Rising Stars". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (October 25, 2020). ""Rule #1 – No Land Can Be 'Strictly Better' Than a Basic Land".". Blogatog. Tumblr.
  4. Mark Rosewater (September 1, 2020). "Why is there six new pathways, as opposed to the usual cycle of 5 dual lands?". Blogatog. Tumblr.
  5. Mark Rosewater (September 7, 2020). "Zendikar Rising to the Challenge, Part 2". magicthegathering.com. Wizards of the Coast.
  6. Mark Rosewater (September 11, 2020). "Will they still be "X Pathway // Y Pathway"?". Blogatog. Tumblr.