Scry land: Difference between revisions
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==Dual-colored scry lands== | ==Dual-colored scry lands== | ||
These scry lands are also called '''temples''' due to their naming pattern. | These scry lands can produce one of two colors and are also called '''temples''' due to their naming pattern. | ||
===Allied colored=== | ===Allied colored=== | ||
*<c>Temple of Enlightenment</c> ({{W}}/{{U}}) | *<c>Temple of Enlightenment</c> ({{W}}/{{U}}) |
Revision as of 18:40, 19 June 2019
The scry lands are taplands introduced in the Theros block. The five lands in Theros share their colors with the Gatecrash guilds, with the three remaining allied lands appearing in Born of the Gods and the two remaining enemy lands appearing in Journey into Nyx.[1][2] They are also known as "temples" due to the common naming theme.
Description
All scry lands let the player scry 1 when entering the battlefield.
Future Sight
A predecessor to the scry lands, New Benalia (), was printed in Future Sight, as part of an uncommon cycle of utility taplands.
Dominaria
Later on, Zhalfirin Void was printed in Dominaria, and was the first scry land to enter untapped as it produced only colorless mana.
Dual-colored scry lands
These scry lands can produce one of two colors and are also called temples due to their naming pattern.
Allied colored
- Temple of Enlightenment (/)
- Temple of Deceit (/)
- Temple of Malice (/)
- Temple of Abandon (/)
- Temple of Plenty (/)
Enemy colored
- Temple of Silence (/)
- Temple of Epiphany (/)
- Temple of Malady (/)
- Temple of Triumph (/)
- Temple of Mystery (/)
References
- ↑ Sam Stoddard (Friday, September 6, 2013). "How Theros Got Its Scry On". magicthegathering.com. Wizards of the Coast.
- ↑ Luis Scott-Vargas (September 18, 2015). "Building a Better Battle". magicthegathering.com. Wizards of the Coast.