Onslaught: Difference between revisions

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*'''Avatars'''<ref name="New Features"/>: Five of the creature types, one for each color, (Clerics, Wizards, Zombies, Goblins, and Elves) have an Avatar creature whose power and toughness are equal to the number of permanents of that race, which is also one of its races as well, in play; in one case, one Avatar (<c>Soulless One</c>) takes into account cards of that type in all [[graveyard]]s. The Avatars are: <c>Doubtless One</c> ([[spellcasters#Clerics|clerics]]), <c>Nameless One</c> ([[spellcasters#Wizards|wizards]]), <c>Soulless One</c> ([[zombies]]), <c>Reckless One</c> ([[goblins]]), and <c>Heedless One</c> ([[elves]]).
*'''Avatars'''<ref name="New Features"/>: Five of the creature types, one for each color, (Clerics, Wizards, Zombies, Goblins, and Elves) have an Avatar creature whose power and toughness are equal to the number of permanents of that race, which is also one of its races as well, in play; in one case, one Avatar (<c>Soulless One</c>) takes into account cards of that type in all [[graveyard]]s. The Avatars are: <c>Doubtless One</c> ([[spellcasters#Clerics|clerics]]), <c>Nameless One</c> ([[spellcasters#Wizards|wizards]]), <c>Soulless One</c> ([[zombies]]), <c>Reckless One</c> ([[goblins]]), and <c>Heedless One</c> ([[elves]]).


*'''Lords'''<ref name="New Features"/>: <c>Ancestor's Prophet</c>, <c>Catapult Master</c>, <c>Gravespawn Sovereign</c>, <c>Skirk Fire Marshal</c>, <c>Supreme Inquisitor</c>, and <c>Voice of the Woods</c> were all, at the time of print, prior to [http://www.wizards.com/default.asp?x=mtgcom/feature/424a3 The Grand Creature Type Update], Lords of their race; these "lords" possess an ability, the cost of which is the tapping of five permanents of their respective race. For example, <c>Ancestor's Prophet</c>, the Cleric Lord, allows its controller to tap five Cleric permanents to gain 10 life (formerly, prior to "tribal", it would have merely been creatures that could be tapped with Ancestor's Prophet's ability, for creatures were the only type with creature types).
*'''Lords'''<ref name="New Features"/>: <c>Ancestor's Prophet</c> (clerics), <c>Catapult Master</c> (soldiers), <c>Gravespawn Sovereign</c> (zombies), <c>Skirk Fire Marshal</c>, <c>Supreme Inquisitor</c> (wizards), and <c>Voice of the Woods</c> (elves) were all, at the time of print (prior to [http://www.wizards.com/default.asp?x=mtgcom/feature/424a3 The Grand Creature Type Update]) had the creature type [[Lord]] in addition to their race or class. These "lords" possess an ability, the cost of which is the tapping of five permanents of their respective race. For example, <c>Ancestor's Prophet</c>, the Cleric Lord, allows its controller to tap five Cleric permanents to gain 10 life (formerly, prior to "tribal", it would have merely been creatures that could be tapped with Ancestor's Prophet's ability, for creatures were the only type with creature types).


*'''Chain spells'''<ref name="New Features"/>: <c>Chain of Silence</c>, <c>Chain of Vapor</c>, <c>Chain of Smog</c>, <c>Chain of Plasma</c> and <c>Chain of Acid</c>, like their predecessors, <c>Chain Lightning</c> and <c>Chain Stasis</c>, are spells that can be copied by another player, either for free or with an alternative cost.
*'''Chain spells'''<ref name="New Features"/>: <c>Chain of Silence</c>, <c>Chain of Vapor</c>, <c>Chain of Smog</c>, <c>Chain of Plasma</c> and <c>Chain of Acid</c>, like their predecessors, <c>Chain Lightning</c> and <c>Chain Stasis</c>, are spells that can be copied by another player, either for free or with an alternative cost.
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*'''Symbiotic creatures''': A [[vertical cycle]] of creatures {{-}} consisting of <c>Symbiotic Elf</c>, <c>Symbiotic Beast</c> and <c>Symbiotic Wurm</c> {{-}} that, once put into a graveyard from play, green Insect tokens are put into play; the number of Insects put into play is the creature's printed power.
*'''Symbiotic creatures''': A [[vertical cycle]] of creatures {{-}} consisting of <c>Symbiotic Elf</c>, <c>Symbiotic Beast</c> and <c>Symbiotic Wurm</c> {{-}} that, once put into a graveyard from play, green Insect tokens are put into play; the number of Insects put into play is the creature's printed power.


*'''Tribal lands''': A cycle of uncommon lands that can be tapped for colorless mana and have an activated ability that benefits, or benefits from having, one of the major creature types in the set: <c>Daru Encampment</c> (soldiers), <c>Riptide Laboratory</c> (wizards), <c>Unholy Grotto</c> (zombies), <c>Goblin Burrows</c> (goblins), and <c>Wirewood Lodge</c> (elves), as well as <c>Contested Cliffs</c> (beasts), <c>Seaside Haven</c> (birds), and <c>Starlit Sanctum</c> (clerics).
*'''Tribal lands''': A cycle of uncommon lands that can be tapped for colorless mana and have an activated ability that benefits, or benefits from having, one of the major creature types in the set: <c>Daru Encampment</c> (soldiers), <c>Riptide Laboratory</c> (wizards), <c>Unholy Grotto</c> (zombies), <c>Goblin Burrows</c> (goblins), and <c>Wirewood Lodge</c> (elves), as well as <c>Contested Cliffs</c> ([[beasts]]), <c>Seaside Haven</c> ([[birds]]), and <c>Starlit Sanctum</c> (clerics).


*'''Words enchantments''': A cycle of enchantments that allow their controller to pay {{1}} and skip their next draw in exchange for a powerful effect; it consists of <c>Words of Worship</c>, <c>Words of Wind</c>, <c>Words of Waste</c>, <c>Words of War</c> and <c>Words of Wilding</c>.
*'''Words enchantments''': A cycle of enchantments that allow their controller to pay {{1}} and skip their next draw in exchange for a powerful effect; it consists of <c>Words of Worship</c>, <c>Words of Wind</c>, <c>Words of Waste</c>, <c>Words of War</c> and <c>Words of Wilding</c>.

Revision as of 19:29, 18 November 2007

For other uses, see Onslaught (disambiguation).

Template:Expansion

Onslaught, codenamed "Manny", is the twenty-eighth Magic expansion and was released in 2002 as the first set in the Onslaught block.

Set details

It, like its ensuing expansions, Legions and Scourge, has a theme that focused heavily on "tribal" cards, or cards that are concerned with creature types. It introduced the "morph" keyword, as well as revisiting "cycling", and making "This creature can't be blocked except by artifact creatures and/or black creatures." a keyword ability, "fear".[1]

Mechanics

Onslaught introduced a number of major mechanics and featured the first return of a keyword from abeyance (cycling).

Cycles

  • Couriers: The Couriers are uncommon creatures that can tap to grant an appropriate creature — a creature of the respective type — an increase in power and toughness, as well as an ability; as long as the Courier is tapped, the target creature has the Courier's effects. They also have the ability not to untap during their controller's untap step, thereby allowing for their controller to leave it tapped so that the target creature will have the effects continuously: Everglove Courier, Flamestick Courier, Frightshroud Courier, Ghosthelm Courier and Pearlspear Courier.

Notable cards

  • The cycle of allied fetch lands continue to see significant play in all formats in which they are legal.

References

External links