Onslaught: Difference between revisions

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==Cycles==
==Cycles==
*'''Lords''': <c>Ancestor's Prophet</c>, <c>Catapult Master</c>, <c>Gravespawn Sovereign</c>, <c>Skirk Fire Marshal</c>, <c>Supreme Inquisitor</c>, <c>Voice of the Woods</c> were all, at the time of print, prior to the Grand Update, Lords of their race, and when five of their race are tapped the Lord does something special (like Ancestor Prophet when five Clerics are tapped you gain 10 life).
*'''Avatars'''<ref name="New Features"/>: Five of the races (Clerics, Wizards, Zombies, Goblins, and Elves) have an Avatar creature whose power and toughness are equal to the number of permanents of that race, which is also one of its races as well, in play; in one case in fact, one Avatar (<c>Soulless One</c>) takes into account cards of that type in all graveyards.


*'''"Chain" spells''': <c>Chain of Silence</c>, <c>Chain of Vapor</c>, <c>Chain of Smog</c>, <c>Chain of Plasma</c> and <c>Chain of Acid</c> could be copied by another player, either for free or with an alternative cost.
*'''Lords'''<ref name="New Features"/>: <c>Ancestor's Prophet</c>, <c>Catapult Master</c>, <c>Gravespawn Sovereign</c>, <c>Skirk Fire Marshal</c>, <c>Supreme Inquisitor</c>, and <c>Voice of the Woods</c> were all, at the time of print, prior to [www.wizards.com/default.asp?x=mtgcom/feature/424a3 The Grand Creature Type Update], Lords of their race; these "lords" possess an ability, the cost of which is the tapping of five permanents of their respective race. For example, <c>Ancestor's Prophet</c>, the Cleric Lord, allows its controller to tap five Cleric permanents to gain 10 life (formerly, prior to "tribal", it would have merely been creatures that could be tapped with Ancestor's Prophet's ability, for creatures were the only type with creature types).
 
*'''"Chain spells"'''<ref name="New Features"/>: <c>Chain of Silence</c>, <c>Chain of Vapor</c>, <c>Chain of Smog</c>, <c>Chain of Plasma</c> and <c>Chain of Acid</c> could be copied by another player, either for free or with an alternative cost.


*'''Couriers''': Creatures that can tap to grant an appropriate creature two abilities. You can leave the Courier tapped for the creature to continuously have the abilities: <c>Everglove Courier</c>, <c>Flamestick Courier</c>, <c>Frightshroud Courier</c>, <c>Ghosthelm Courier</c> and <c>Pearlspear Courier</c>.
*'''Couriers''': Creatures that can tap to grant an appropriate creature two abilities. You can leave the Courier tapped for the creature to continuously have the abilities: <c>Everglove Courier</c>, <c>Flamestick Courier</c>, <c>Frightshroud Courier</c>, <c>Ghosthelm Courier</c> and <c>Pearlspear Courier</c>.
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*'''Fetch lands''': A cycle of five rare lands that could be sacrificed along with a payment of 1 life to search for one of two basic land types: <c>Bloodstained Mire</c>, <c>Flooded Strand</c>, <c>Polluted Delta</c>, <c>Windswept Heath</c>, <c>Wooded Foothills</c>.
*'''Fetch lands''': A cycle of five rare lands that could be sacrificed along with a payment of 1 life to search for one of two basic land types: <c>Bloodstained Mire</c>, <c>Flooded Strand</c>, <c>Polluted Delta</c>, <c>Windswept Heath</c>, <c>Wooded Foothills</c>.


*'''Pitfighter legends''': A cycle of [[legendary]] creatures costing [[Image:Mana3.gif]]CCC (where C is one colored mana), with powerful abilities: <c>Rorix Bladewing</c>, <c>Jareth, Leonine Titan</c>, <c>Arcanis the Omnipotent</c>, <c>Silvos, Rogue Elemental</c>, and <c>Visara the Dreadful</c>.
*'''Pit-fighter champions'''<ref name="New Features"/>: A cycle of [[legendary]] creatures costing [[Image:Mana3.gif]]CCC (where C is one colored mana), with powerful abilities: <c>Rorix Bladewing</c>, <c>Jareth, Leonine Titan</c>, <c>Arcanis the Omnipotent</c>, <c>Silvos, Rogue Elemental</c>, and <c>Visara the Dreadful</c>.


*'''Symbiotic creatures''': A [[vertical cycle]] of creatures that once put into a graveyard from play, green insect tokens were put into play - <c>Symbiotic Elf</c>, <c>Symbiotic Beast</c> and <c>Symbiotic Wurm</c>
*'''Symbiotic creatures''': A [[vertical cycle]] of creatures that once put into a graveyard from play, green insect tokens were put into play - <c>Symbiotic Elf</c>, <c>Symbiotic Beast</c> and <c>Symbiotic Wurm</c>
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*'''Tribal lands''': A cycle of uncommon lands that tapped for colorless mana and had an activated ability that benefitted one of the major creature types in the set: <c>Daru Encampment</c>, <c>Riptide Laboratory</c>, <c>Unholy Grotto</c>, <c>Goblin Burrows</c> and <c>Wirewood Lodge</c>, as well as <c>Contested Cliffs</c>, <c>Seaside Haven</c>, and <c>Starlit Sanctum</c>.
*'''Tribal lands''': A cycle of uncommon lands that tapped for colorless mana and had an activated ability that benefitted one of the major creature types in the set: <c>Daru Encampment</c>, <c>Riptide Laboratory</c>, <c>Unholy Grotto</c>, <c>Goblin Burrows</c> and <c>Wirewood Lodge</c>, as well as <c>Contested Cliffs</c>, <c>Seaside Haven</c>, and <c>Starlit Sanctum</c>.


*'''"Words" enchantments''': A cycle of enchantments that allow their controller to pay mana and skip their next draw in exchange for a powerful effect: <c>Words of Worship</c>, <c>Words of Wind</c>, <c>Words of Waste</c>, <c>Words of War</c> and <c>Words of Wilding</c>.
*'''Words enchantments''': A cycle of enchantments that allow their controller to pay mana and skip their next draw in exchange for a powerful effect: <c>Words of Worship</c>, <c>Words of Wind</c>, <c>Words of Waste</c>, <c>Words of War</c> and <c>Words of Wilding</c>.


==Notable cards==
==Notable cards==

Revision as of 09:08, 18 October 2007

For other uses, see Onslaught (disambiguation).

Template:Expansion

Onslaught is the twenty-eighth Magic expansion and was released in 2002 as the first set in the Onslaught block.

Set details

It, like its ensuing expansions, Legions and Scourge, has a theme that focused heavily on "tribal" cards, or cards that are concerned with creature types. It introduced the "morph" keyword, as well as revisiting "cycling", and making "This creature can't be blocked except by artifact creatures and/or black creatures." a keyword ability, "fear".[1]

Cycles

  • Avatars[1]: Five of the races (Clerics, Wizards, Zombies, Goblins, and Elves) have an Avatar creature whose power and toughness are equal to the number of permanents of that race, which is also one of its races as well, in play; in one case in fact, one Avatar (Soulless One) takes into account cards of that type in all graveyards.
  • Lords[1]: Ancestor's Prophet, Catapult Master, Gravespawn Sovereign, Skirk Fire Marshal, Supreme Inquisitor, and Voice of the Woods were all, at the time of print, prior to [www.wizards.com/default.asp?x=mtgcom/feature/424a3 The Grand Creature Type Update], Lords of their race; these "lords" possess an ability, the cost of which is the tapping of five permanents of their respective race. For example, Ancestor's Prophet, the Cleric Lord, allows its controller to tap five Cleric permanents to gain 10 life (formerly, prior to "tribal", it would have merely been creatures that could be tapped with Ancestor's Prophet's ability, for creatures were the only type with creature types).

Notable cards

  • The cycle of Fetch lands continue to see significant play in all formats in which they are legal.

References

External links

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