Local enchantment: Difference between revisions
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==Rules== | ==Rules== | ||
{{CR|glossary|Local Enchantment | {{CR|glossary|Local Enchantment}} | ||
==Types== | ==Types== |
Revision as of 09:46, 27 April 2019
Local enchantment is an obsolete term which has been replaced with Aura. Up until Ninth Edition of the Core game, local enchantments carried all the rules in their type, which disturbed R&D. Additionally, since the type line said "Enchant" but not "Enchantment", players often didn't understand that, say, an Enchant Creature was also an Enchantment. As auras, they now have the rules in the actual text box. Auras can have more complex and diverse target conditions and it's easier for beginners to recognize that Auras are enchantments.
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Local Enchantment (Obsolete)
- An obsolete term for an Aura. Cards printed with this text have received errata in the Oracle card reference.
Types
Local Enchantments included:
- Enchant Artifact (for example Animate Artifact)
- Enchant Creature (for example Aspect of Wolf)[1]
- Enchant Dead Creature (only on Animate Dead)[2]
- Enchant Land (for example Cursed Land)
- Enchant Wall (for example Animate Wall)
In contrast Enchant World (for example Bazaar of Wonders) is not a local but a global enchantment.
References
- ↑ Mark Rosewater (April 15, 2002). "Some Enchanted Card Type". magicthegathering.com. Wizards of the Coast.
- ↑ Monty Ashley (November 8, 2011). "What Animate Dead Says". magicthegathering.com. Wizards of the Coast.