Mana fixing: Difference between revisions
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* <c>Vessel of Endless Rest</c> | * <c>Vessel of Endless Rest</c> | ||
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Revision as of 19:21, 26 May 2022
Mana fixing refers to the process of ensuring that the correct lands or sources of mana are played in order to be used for the cards in one's hand. For instance, a Birds of Paradise can be used to ensure that a player has access to a color other than green (which was used to play the birds).[1][2][3][4]
This list was last updated as of Modern Horizons 3.
Cards that can produce any color mana
Lands
- Aether Hub (by paying )
- Ally Encampment (only to cast an Ally spell)
- Ancient Ziggurat (only to cast a creature spell)
- Archaeological Dig
- Archway Commons
- Atzal, Cave of Eternity
- Baldur's Gate (X of one color, where X is the number of Gates you control)
- Base Camp (only for creatures in the Party or their abilities)
- A-Base Camp (only for creatures in the Party or their abilities)\
- Cave of Temptation
- Cavern of Souls (only to cast a creature spell of a chosen type)
- City of Ass (not tournament-legal)
- City of Brass
- Command Tower (in your commander's color identity)
- Corrupted Crossroads (only to cast a Devoid spell)
- Crumbling Vestige (when it enters the battlefield)
- Exotic Orchard (that a land an opponent controls could produce)
- Forbidden Orchard
- Forsaken City
- Forsaken Crossroads (of chosen color)
- Gateway Plaza
- Gemstone Caverns
- Gemstone Mine
- Glimmervoid
- Gold-Forge Garrison (two mana of one color)
- Gond's Gate
- Grand Coliseum
- Guildmages' Forum
- Haven of the Spirit Dragon (only to cast a Dragon creature spell)
- Heap Gate
- Henge of Ramos
- Holdout Settlement (by tapping an untapped creature you control)
- Lotus Field (three mana of any one color)
- Lotus Vale (three mana of any one color)
- Lost Vale (three mana of any one color)
- Mana Confluence (by paying one life)
- Mech Hangar (only for Pilot or Vehicle spells)
- Meteor Crater (chosen color of a permanent you control)
- Metzali, Tower of Triumph
- Mirrodin's Core (removing a charge counter)
- Opal Palace (in your commander's color identity)
- Painted Bluffs
- Paliano, the High City (of colors chosen when drafted)
- Path of Ancestry (in your commander's color identity)
- Pillar of the Paruns (only to cast a multicolored spell)
- Power Depot (only to cast artifact spells or activate artifact abilities)
- Primal Beyond (only to cast or activate an ability of Elementals)
- Primal Wellspring
- Rainbow Vale
- Reflecting Pool (that a land you control could produce)
- Rhystic Cave
- Rupture Spire
- Sanctum of the Sun (equal to your life total)
- School of the Unseen
- Secluded Courtyard (only to cast a creature spell of a chosen type)
- Secret Base (only cards that share a watermark - not tournament-legal)
- Shimmering Grotto
- Sliver Hive (only to cast or activate an ability of slivers)
- Spire of Industry (paying 1 life; only if you control an artifact)
- Springjack Pasture
- Study Hall
- Survivors' Encampment (by tapping an untapped creature you control)
- Tarnished Citadel
- Temple of the Dragon Queen (chosen color)
- Tendo Ice Bridge
- The Secret Lair
- Thran Quarry
- Throne of Makindi (remove a Charge counter, two mana - but for kicked spells)
- Tomb of the Dusk Rose
- Transguild Promenade
- Uncharted Haven (chosen color)
- Unclaimed Territory (only to cast a creature spell of a chosen type)
- Undiscovered Paradise
- Unknown Shores
- Vault of Catlacan
- Winged Temple of Orazca
- The World Tree (grants the ability to lands you control if you control six or more lands)
- Odyssey sac land cycle: Abandoned Outpost, Bog Wreckage, Ravaged Highlands, Seafloor Debris, Timberland Ruins
- Lorwyn vivid land cycle: Vivid Meadow, Vivid Creek, Vivid Marsh, Vivid Crag, Vivid Grove
- Jumpstart thriving land cycle: Thriving Heath, Thriving Isle, Thriving Moor, Thriving Bluff, Thriving Grove
Creatures
- Accomplished Alchemist (one or X, where X is the amount of life you gained that turn)
- Alloy Myr
- Atzocan Seer
- Beastcaller Savant (only to cast creature spells)
- Birchlore Rangers
- Birds of Paradise
- Blood Celebrant
- Blossom-Clad Werewolf
- Centaur Nurturer
- Ceta Disciple
- Channeler Initiate (by removing a -1/-1 counter from itself)
- Chronicler of Worship
- Crossroads Candleguide
- Crystalline Crawler (by removing a +1/+1 counter from itself)
- Dawnhart Rejuvenator
- Deathrite Shaman (by exiling a land from a graveyard)
- Draconic Disciple
- Drover of the Mighty
- Dryad of the Ilysian Grove (gives lands you control every basic land type)
- Elvish Harbinger
- Esika, God of the Tree (and grants the ability to other legendary creatures you control)
- Faeburrow Elder (one each for each color of permanents you control)
- Foreboding Statue
- Gemhide Sliver
- Harabaz Druid (equal to number of Ally cards you control)
- Harvester Druid (that a land you control could produce)
- Harvest Mage (gives lands you control the ability)
- Helionaut
- Heronblade Elite (X, where X is its power)
- Honored Hierarch (when Renowned)
- Humble Naturalist (only for creature spells)
- Ilysian Caryatid
- Joiner Adept
- Katilda, Dawnhart Prime (grants Humans the ability)
- Klauth, Unrivaled Ancient (X, where X is attacking creatures total power)
- Leyline Prowler
- Lifespring Druid
- Llanowar Envoy
- Loam Dryad (a rift on the Cohort mechanic)
- Lotus Cobra
- Lotus Guardian
- Manaweft Sliver (gives Slivers you control the ability)
- Morselhoarder
- Mul Daya Channelers
- Mystic Monstrosity(gives lands you control the ability)
- Necra Disciple
- Nomadic Elf
- Oasis Ritualist (gives two mana if Exerted)
- Opaline Unicorn
- Ornithopter of Paradise
- Orochi Leafcaller
- Paradise Druid
- Petalmane Baku
- Pili-Pala
- Prismite
- Quirion Explorer (that a land an opponent controls could produce)
- Quirion Sentinel
- Reclusive Taxidermist
- Regal Behemoth
- Rift Sower
- Rootcoil Creeper
- Rosethorn Acolyte
- Sanctum Weaver (X, where X is the number of enchantments you control)
- Saruli Caretaker
- Scuttlemutt
- Servant of the Conduit (by paying )
- Signpost Scarecrow (by paying )
- Smokebraider (two mana in any combination of colors and only to cast or activate an ability of Elementals)
- Somberwald Sage (three mana of any one color - only cast Creature spells)
- Stadium Vendors (enters the battlefield - target player makes two of any one color)
- Stonework Packbeast
- Sylvan Caryatid
- Sylvok Explorer (that a land an opponent controls could produce)
- Utopia Mycon
- Utopia Tree
- Vedalken Engineer (two mana of any one color and only to cast or activate an ability of artifacts)
- Verdant Eidolon
- Vesper Ghoul
- Viridian Acolyte
- Weaver of Blossoms
- Wild Cantor
- Wirewood Channeler
- Zaxara, the Exemplary (adds two mana)
Artifacts
- Altar of the Pantheon
- Arcane Signet (of commander's colors)
- Arcum's Astrolabe
- Astrolabe
- Altar of the Lost (in any combination of colors and only to cast spells with flashback from a graveyard)
- Barbed Sextant
- Black Lotus
- Blacker Lotus (not tournament-legal)
- Bonder's Ornament
- Celestial Prism
- Chromatic Lantern
- Chromatic Orrery
- Chromatic Sphere
- Chromatic Star
- Chrome Mox (of exiled card's colors)
- Coalition Relic
- Commander's Sphere (in your commander's color identity)
- Component Pouch (two of different colors)
- Courier's Briefcase
- Coveted Jewel (three mana of any one color)
- Cryptolith Fragment
- Cultivator's Caravan
- Darksteel Ingot
- Diamond Kaleidoscope
- Dragon's Hoard
- Empowered Autogenerator (equal to the number of charge counters on it)
- Everythingamajig (Unstable, #147d) (not tournament legal)
- Fellwar Stone (that a land an opponent controls could produce)
- Firemind Vessel (two of different colors)
- Fountain of Ichor
- Gemstone Array
- Gilded Lotus
- Glittering Stockpile
- Gold tokens
- Golden Egg
- Heraldic Banner (of chosen color)
- Honored Heirloom
- Icy Manalith
- Implements of Sacrifice
- Jack-in-the-Mox (not tournament-legal)
- Jack-o'-Lantern
- Jeweled Lotus (three - only to cast Commander (designation) spells)
- Key to the Archive (two of any combination)
- Khalni Gem
- Letter of Acceptance
- Lion's Eye Diamond
- Lotus Bloom
- Lotus Blossom
- Lotus Petal
- Mad Science Fair Project (on a dice-roll of 4 or higher - not tournament legal)
- Mana Cylix
- Mana Geode
- Mana Prism
- Manalith
- Meteorite
- Mimic
- Mox Amber (only color of Legendary creatures and/or Planeswalkers)
- Mox Diamond
- Mox Lotus (not tournament-legal)
- Mox Opal
- Mox Tantalite
- Mystic Skull
- Network Terminal
- Nyx Lotus (equal to your devotion of a chosen color)
- Orb of Dragonkind (only to cast Dragons and activate abilities of Dragons)
- Paradise Mantle
- Patriar's Seal
- Pentad Prism
- Phyrexian Altar
- Phyrexian Lens
- Pillar of Origins (only to cast a creature spell of a chosen type)
- Prismatic Lens
- Prophetic Prism
- Pyramid of the Pantheon (adds three mana when fully built)
- Replicated Ring
- Replicating Ring
- Skyclave Relic
- Spectral Searchlight
- Sphere of the Suns
- Spinning Wheel
- Springleaf Drum
- Standing Stones
- Star Compass (that a basic land you control could produce)
- Terrarion (in any combination of colors)
- The Celestus
- Tome of the Guildpact
- Treasure tokens
- Vessel of Endless Rest
- Vexing Puzzlebox
Enchantments
- Abundant Growth
- Alpine Moon (lands of the chosen name your opponent controls)
- Carpet of Flowers
- Cryptolith Rite (creatures gain the ability)
- Dawn's Reflection (in any combination of colors)
- Druids' Repository (remove a charge counter from it)
- Fertile Ground
- Food Chain (only to cast creature spells)
- Gift of Paradise (two mana of any one color)
- Glittering Frost
- Grafted Growth (two mana of any one color)
- Karametra's Favor
- Lithoform Blight
- Mana Bloom (remove a charge counter from it)
- Multani's Harmony
- Nature's Embrace
- New Horizons (two mana of any one color)
- Overlaid Terrain
- Prismatic Omen
- Sheltered Aerie (two mana of any one color)
- Song of Freyalise
- Trace of Abundance (creatures gain the ability)
- Unbridled Growth
- Urban Utopia
- Utopia Sprawl
- Utopia Vow
- Verdant Haven
- Weirding Wood
Instants
- Divergent Growth
- Manamorphose (in any combination of colors)
Sorceries
- Metamorphosis (only to cast creature spells)
Conspiracies
(Not tournament legal)
- Secrets of Paradise (creatures of the chosen name)
- Sovereign's Realm (basic lands)
- Worldknit (lands)
Cards which remove the need for mana fixing
- Breeches, Brazen Plunderer
- Celestial Dawn
- Chromatic Orrery
- Clone Crafter
- Covetous Urge
- Cunning Rhetoric
- Daxos of Meletis
- Dead Man's Chest
- Dire Fleet Daredevil
- Draugr Necromancer
- Emissary's Ploy (creatures of chosen mana cost - not tournament legal)
- False Dawn
- Five-Finger Discount (not tournament legal)
- Gonti, Lord of Luxury
- Grenzo, Havoc Raiser
- Haldan, Avid Arcanist
- Hostage Taker
- Kentaro, the Smiling Cat
- King Narfi's Betrayal
- Manascape Refractor
- Mnemonic Betrayal
- Mycosynth Lattice
- Nassari, Dean of Expression
- North Star
- Oath of Nissa (planeswalkers)
- Ominous Travler
- Opposition Agent
- Psychic Intrusion
- Quicksilver Elemental (blue mana as any color for its' activated abilities)
- Rahilda, Feral Outlaw
- Rahilda, Wanted Cutthroat
- Robber of the Rich
- Sarkhan, Wanderer to Shiv
- Stolen Strategy
- Thief of Sanity
- Tibalt, Cosmic Impostor
- Tome of the Infinite
- Unexpected Potential (spells of chosen name - not tournament legal)
- Vizier of the Menagerie (only for creature spells)
- Whispersteel Dagger
See also
References
- ↑ Mark Rosewater (March 23, 2009). "Mana with All the Fixin's". magicthegathering.com. Wizards of the Coast.
- ↑ Devin Low (May 25, 2007). "The Dark Side of Mana Fixers". magicthegathering.com. Wizards of the Coast.
- ↑ Tom LaPille (March 27, 2009). "Fixing the Environment". magicthegathering.com. Wizards of the Coast.
- ↑ Sam Stoddard (July 5, 2013). "Standard Mana Fixing". magicthegathering.com. Wizards of the Coast.