Mana fixing
Mana fixing refers to the process of ensuring that the correct lands or sources of mana are played in order to be used for the cards in one's hand.
Description
A deck for a starting player is usually one or two-colored, and for them the set of basic lands will usually suffice. However, as decks get more complex and colorful, a player may have to branch out into different sources, like nonbasic lands, artifacts or certain creatures. For instance, a Birds of Paradise can be used to ensure that a player has access to a color other than green (which was used to play the birds).[1][2][3][4] For the Limited player, the basic lands are on the low end of acceptable, so fixing is also important there.
Cards that can produce any color mana
This list was last updated as of Modern Horizons 3.
Lands
- Aether Hub (by paying )
- Ally Encampment (only to cast an Ally spell)
- Ancient Ziggurat (only to cast a creature spell)
- Archaeological Dig
- Archway Commons
- Atzal, Cave of Eternity
- Baldur's Gate (X of one color, where X is the number of Gates you control)
- Base Camp (only for creatures in the Party or their abilities)
- A-Base Camp (only for creatures in the Party or their abilities)
- The Big Top (any color that appears on your top)
- Cave of Temptation
- Cavern of Souls (only to cast a creature spell of a chosen type)
- City of Ass (not tournament-legal)
- City of Brass
- Command Tower (in your commander's color identity)
- Corrupted Crossroads (only to cast a Devoid spell)
- Crumbling Vestige (when it enters the battlefield)
- Cryptic Spires
- Crystal Grotto
- Exotic Orchard (that a land an opponent controls could produce)
- Forbidden Orchard
- Forsaken City
- Forsaken Crossroads (of chosen color)
- Gateway Plaza
- Gemstone Caverns
- Gemstone Mine
- Glimmervoid
- Gold-Forge Garrison (two mana of one color)
- Gond's Gate
- Grand Coliseum
- Great Hall of the Citadel (two mana of any combination, only for legendary spells)
- The Grey Havens (among legendary creatures in your graveyard)
- Guildmages' Forum
- A-Hall of Tagsin
- Hall of Tagsin
- Haven of the Spirit Dragon (only to cast a Dragon creature spell)
- Heap Gate
- Henge of Ramos
- Holdout Settlement (by tapping an untapped creature you control)
- Lotus Field (three mana of any one color)
- Lotus Vale (three mana of any one color)
- Lost Vale (three mana of any one color)
- Mana Confluence (by paying one life)
- Mech Hangar (only for Pilot or Vehicle spells)
- Meteor Crater (chosen color of a permanent you control)
- Metzali, Tower of Triumph
- Mirrex (only when it enters)
- Mirrodin's Core (removing a charge counter)
- The Mycosynth Gardens
- Nearby Planet
- Opal Palace (in your commander's color identity)
- Painted Bluffs
- Paliano, the High City (of colors chosen when drafted)
- Path of Ancestry (in your commander's color identity)
- Pillar of the Paruns (only to cast a multicolored spell)
- Plaza of Heroes
- Power Depot (only to cast artifact spells or activate artifact abilities)
- Primal Beyond (only to cast or activate an ability of Elementals)
- Primal Wellspring
- Rainbow Vale
- Reflecting Pool (that a land you control could produce)
- Rhystic Cave
- Rupture Spire
- Sanctum of the Sun (equal to your life total)
- School of the Unseen
- Secluded Courtyard (only to cast a creature spell of a chosen type)
- Secret Base (only cards that share a watermark - not tournament-legal)
- The Seedcore (only for Phyrexians)
- Shimmering Grotto
- Sliver Hive (only to cast or activate an ability of slivers)
- Spire of Industry (paying 1 life; only if you control an artifact)
- Springjack Pasture
- Study Hall
- Survivors' Encampment (by tapping an untapped creature you control)
- Tarnished Citadel
- Temple of the Dragon Queen (chosen color)
- Tendo Ice Bridge
- The Secret Lair
- Thran Quarry
- Throne of Makindi (remove a Charge counter, two mana - but for kicked spells)
- Tomb of the Dusk Rose
- Transguild Promenade
- Uncharted Haven (chosen color)
- Unclaimed Territory (only to cast a creature spell of a chosen type)
- Undiscovered Paradise
- Unknown Shores
- Vault of Catlacan
- Winged Temple of Orazca
- The World Tree (grants the ability to lands you control if you control six or more lands)
- Odyssey sac land cycle: Abandoned Outpost, Bog Wreckage, Ravaged Highlands, Seafloor Debris, Timberland Ruins
- Lorwyn vivid land cycle: Vivid Meadow, Vivid Creek, Vivid Marsh, Vivid Crag, Vivid Grove
- Jumpstart thriving land cycle: Thriving Heath, Thriving Isle, Thriving Moor, Thriving Bluff, Thriving Grove
Creatures
- Accomplished Alchemist (one or X, where X is the amount of life you gained that turn)
- Alloy Myr
- Armored Scrapgorger
- Atzocan Seer
- Awakened Skyclave
- Beastcaller Savant (only to cast creature spells)
- Biophagus
- Birchlore Rangers
- Birds of Paradise
- Blood Celebrant
- Blossom-Clad Werewolf
- Centaur Nurturer
- Ceta Disciple
- Channeler Initiate (by removing a -1/-1 counter from itself)
- Chronicler of Worship
- Citanul Stalwart
- Crossroads Candleguide
- Crystalline Crawler (by removing a +1/+1 counter from itself)
- Dawnhart Rejuvenator
- Deathbloom Gardener
- Deathbloom Ritualist (X, where X is creatures in your graveyard)
- Deathrite Shaman (by exiling a land from a graveyard)
- Delighted Halfling (only for legendary spells, and that spell can't be countered)
- Draconic Disciple
- Drover of the Mighty
- Dryad of the Ilysian Grove (gives lands you control every basic land type)
- Elvish Harbinger
- Elven Chorus (grants the ability to other creatures you control)
- Esika, God of the Tree (and grants the ability to other legendary creatures you control)
- Faeburrow Elder (one each for each color of permanents you control)
- Foreboding Statue
- Gemhide Sliver
- Gwenna, Eyes of Gaea (any combo of 2, only creatures and creature abilities)
- Harabaz Druid (equal to number of Ally cards you control)
- Haruspex
- Harvester Druid (that a land you control could produce)
- Harvest Mage (gives lands you control the ability)
- Helionaut
- Heronblade Elite (X, where X is its power)
- Honored Hierarch (when Renowned)
- Humble Naturalist (only for creature spells)
- Ilysian Caryatid
- Jenson Carthalion, Druid Exile (filters)
- Joiner Adept
- Kami of Whispered Hopes
- Katilda, Dawnhart Prime (grants Humans the ability)
- Klauth, Unrivaled Ancient (X, where X is attacking creatures total power)
- Leyline Prowler
- Lifespring Druid
- Llanowar Envoy
- A-Llanowar Loamspeaker
- Llanowar Loamspeaker
- Loam Dryad (a rift on the Cohort mechanic)
- Lotus Cobra
- Lotus Guardian
- Manaweft Sliver (gives Slivers you control the ability)
- Menagerie Curator
- Morselhoarder
- Mul Daya Channelers
- Myr Convert
- Mystic Monstrosity (gives lands you control the ability)
- Nissa, Resurgent Animist
- Necra Disciple
- Nomadic Elf
- Oasis Ritualist (gives two mana if Exerted)
- Opaline Unicorn
- Ornithopter of Paradise
- Orochi Leafcaller
- Paradise Druid
- Pelargir Survivor (only for instants/sorceries)
- Petalmane Baku
- Pili-Pala
- Prismite
- Prize Pig
- Quirion Explorer (that a land an opponent controls could produce)
- Quirion Sentinel
- Reclusive Taxidermist
- Regal Behemoth
- Rift Sower
- Rivaz of the Claw (two, only cast Dragon spells)
- Rootcoil Creeper
- Rosethorn Acolyte
- Salvaged Manaworker
- Sanctum Weaver (X, where X is the number of enchantments you control)
- Saruli Caretaker
- Scuttlemutt
- Servant of the Conduit (by paying )
- Shire Scarecrow (by paying )
- Signpost Scarecrow (by paying )
- Smokebraider (two mana in any combination of colors and only to cast or activate an ability of Elementals)
- Somberwald Sage (three mana of any one color - only cast Creature spells)
- Stadium Vendors (enters the battlefield - target player makes two of any one color)
- Stonework Packbeast
- Sylvan Caryatid
- Sylvok Explorer (that a land an opponent controls could produce)
- Toxicrene (gives lands the ability)
- Undercellar Myconid
- Utopia Mycon
- Utopia Tree
- Vedalken Engineer (two mana of any one color and only to cast or activate an ability of artifacts)
- Verdant Eidolon
- Vesper Ghoul
- Viridian Acolyte
- Weaver of Blossoms
- Wild Cantor
- Wirewood Channeler
- Wose Pathfinder
- Zaxara, the Exemplary (adds two mana)
Artifacts
- Altar of the Pantheon
- Arcane Signet (of commander's colors)
- Arcum's Astrolabe
- Astrolabe
- Altar of the Lost (in any combination of colors and only to cast spells with flashback from a graveyard)
- Barbed Sextant
- Black Lotus
- Blacker Lotus (not tournament-legal)
- Blighted Burgeoning
- Bonder's Ornament
- Celestial Prism
- Chromatic Lantern
- Chromatic Orrery
- Chromatic Sphere
- Chromatic Star
- Chrome Mox (of exiled card's colors)
- Coalition Relic
- Commander's Sphere (in your commander's color identity)
- Component Pouch (two of different colors)
- Courier's Briefcase
- Coveted Jewel (three mana of any one color)
- Cryptolith Fragment
- Cultivator's Caravan
- Darksteel Ingot
- Decanter of Endless Water
- Diamond Kaleidoscope
- Dragon's Hoard
- Empowered Autogenerator (equal to the number of charge counters on it)
- Energy Refractor
- Everythingamajig (Unstable, #147d) (not tournament legal)
- Fellwar Stone (that a land an opponent controls could produce)
- Firemind Vessel (two of different colors)
- Flywheel Racer (if a creature)
- Fountain of Ichor
- Gemstone Array
- Gilded Lotus
- Glistening Sphere
- Glittering Stockpile
- Gold tokens
- Golden Egg
- The Golden Throne
- Heraldic Banner (of chosen color)
- Honored Heirloom
- Icy Manalith
- Implements of Sacrifice
- Inherited Envelope
- Jack-in-the-Mox (not tournament-legal)
- Jack-o'-Lantern
- Jeweled Lotus (three - only to cast Commander (designation) spells)
- Key to the Archive (two of any combination)
- Khalni Gem
- Lantern of Revealing
- Letter of Acceptance
- Lion's Eye Diamond
- Lotus Bloom
- Lotus Blossom
- Lotus Petal
- Mad Science Fair Project (on a dice roll of 4 or higher - not tournament legal)
- Mana Cylix
- Mana Geode
- Mana Prism
- Manalith
- Meteorite
- Mimic
- Model of Unity
- Mox Amber (only color of Legendary creatures and/or Planeswalkers)
- Mox Diamond
- Mox Lotus (not tournament-legal)
- Mox Opal
- Mox Tantalite
- Mystic Skull
- Network Terminal
- Nyx Lotus (equal to your devotion of a chosen color)
- Obsidian Obelisk (only for multicolored spells)
- Orb of Dragonkind (only to cast Dragons and activate abilities of Dragons)
- Paradise Mantle
- Patriar's Seal
- Pentad Prism
- Phial of Galadriel
- Phyrexian Altar
- Phyrexian Atlas
- Phyrexian Lens
- Pillar of Origins (only to cast a creature spell of a chosen type)
- Prismatic Lens
- Prophetic Prism
- Pyramid of the Pantheon (adds three mana when fully built)
- Relic of Legends
- Replicated Ring
- Replicating Ring
- Sceptre of Eternal Glory
- Skyclave Relic
- Spectral Searchlight
- Sphere of the Suns
- Spinning Wheel
- Springleaf Drum
- Staff of Compleation
- Standing Stones
- Star Compass (that a basic land you control could produce)
- Terrarion (in any combination of colors)
- The Celestus
- Timeless Lotus
- Tome of the Guildpact
- Treasure tokens
- Urn of Godfire
- Vessel of Endless Rest
- Vexing Puzzlebox
- Wizard's Rockets
Enchantments
- Abundant Growth
- Alpine Moon (lands of the chosen name your opponent controls)
- Carpet of Flowers
- Cryptolith Rite (creatures gain the ability)
- Dawn's Reflection (in any combination of colors)
- Druids' Repository (remove a charge counter from it)
- Fertile Ground
- Food Chain (only to cast creature spells)
- Gift of Paradise (two mana of any one color)
- Glittering Frost
- Grafted Growth (two mana of any one color)
- Karametra's Favor
- Leyline Immersion (five in any combination of colors)
- Lithoform Blight
- Mana Bloom (remove a charge counter from it)
- Multani's Harmony
- Nature's Embrace
- New Horizons (two mana of any one color)
- Overlaid Terrain
- Prismatic Omen
- Sheltered Aerie (two mana of any one color)
- Song of Freyalise
- Trace of Abundance (creatures gain the ability)
- Unbridled Growth
- Urban Utopia
- Utopia Sprawl
- Utopia Vow
- Verdant Haven
- Weirding Wood
Instants
- Divergent Growth
- Manamorphose (in any combination of colors)
Sorceries
- Metamorphosis (only to cast creature spells)
Planeswalkers
Planes
Conspiracies
(Not tournament legal)
- Secrets of Paradise (creatures of the chosen name)
- Sovereign's Realm (basic lands)
- Worldknit (lands)
Cards which remove the need for mana fixing
See also
References
- ↑ Mark Rosewater (March 23, 2009). "Mana with All the Fixin's". magicthegathering.com. Wizards of the Coast.
- ↑ Devin Low (May 25, 2007). "The Dark Side of Mana Fixers". magicthegathering.com. Wizards of the Coast.
- ↑ Tom LaPille (March 27, 2009). "Fixing the Environment". magicthegathering.com. Wizards of the Coast.
- ↑ Sam Stoddard (July 5, 2013). "Standard Mana Fixing". magicthegathering.com. Wizards of the Coast.