Unknown Event/Minneapolis event cards: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>TheRealNarfBlinko
No edit summary
No edit summary
Line 554: Line 554:
{{T}}: Add one mana of the chosen color.<br/>
{{T}}: Add one mana of the chosen color.<br/>
{{1}}, {{T}}: Add 1 mana of any color.
{{1}}, {{T}}: Add 1 mana of any color.
|Created to allow more mana fixing in the [[limited]] environment.
|Created to allow more mana fixing in the [[limited]] environment. References <c>Unknown Shores</c>.
|-
|-
|<c>The Belligerent and Useless Island</c>
|<c>The Belligerent and Useless Island</c>

Revision as of 22:14, 11 May 2023

Unknown Event/Minneapolis event cards
 
 
 

Description

The event cards feature playtest stickers, looking and functioning like the test cards of the Mystery Booster set. Being playtest stickers, the cards have no art, artist credits, or Collector number, and are marked with internal card codes.[1] A total of 62 new cards were designed for this event, as well as 11 planes.[2]

Card list

Card name Code Card text Notes
Hero's Uncle UW02 {1}{W}

Creature — Human
When ~ dies, you may search your library for a legendary team-up creature, reveal it, put it into your hand, then shuffle. (A legendary team-up creature is two or more legendary characters teamed up on the same legendary creature card, such as Drana and Linvala.)
2/2

References Spider-Man's origin story.
Theros Charm UW15 {3}{W}

Instant
Choose one —

Charm with three Theros set card options. Part of the plane charm cycle.
Isamaru and Yoshimaru RW02 {W}

Legendary Creature — Dog
Whenever another legendary creature or creature with mana value one enters the battlefield under your control, but a +1/+1 counter on ~.
2/2

Team up of Isamaru, Hound of Konda and Yoshimaru, Ever Faithful.
Azorius Traffic Enforcement RW03 {2}{W}

Creature — Human Soldier
Creatures opponents control entering the battlefield don't cause backup abilities to trigger.
At the beginning of your combat step, detain target creature with backup or vehicle an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
2/3

Kylem All-Star RW04 {3}{W}

Creature — Human Warrior
When ~ enters the battlefield, create a token copy of All that Glitters and attach it to this creature. (It's an aura with "enchanted creature gets +1/+1 for each artifact and/or enchantment you control.)
Enchantments you control are Gold artifacts in addition to their other types and have "Sacrifice this artifact: Add one mana of any color."
2/2

Reference to the song All Star by Smash Mouth.
Gerrard and Hanna RW04 {3}{W}

Legendary Creature — Human Soldier Artificer
Whenever ~ attacks, you gain 1 life for each card in target opponent's hand. Then, choose one —

  • Return target artifact or enchantment card from your graveyard to your hand.
  • Tap up to one target creature.

3/4

Team up of Gerrard Capashen and Hanna, Ship's Navigator.
Agoraphobic Phyrexian RW05 {4}{W}

Creature — Phyrexian Cleric
Flying
When ~ enters the battlefield, the plane effect of the Unknown event doesn't apply to this game for as long as it remains on the battlefield.
4/4

Shadowmoor Draw Spell CU04 {3}{U}

Instant
Untap Convoke (Each tapped creature that you untap while casting this spell pays for {1} or one mana of that creature's color. This counts as convoke.)
Draw two cards.

Reference to Shadowmoor's use of untap as a cost.
Ulgrotha Charm UU03 {2}{U}

Instant
Choose one —

  • Merchant Scroll (Search for a blue instant.)
  • Memory Lapse (Counter a spell and put it on top of its owner's library.)
  • Forget (Target player discards 2, then draws that many.)
Charm with three Homelands card options. Part of the plane charm cycle.
Xerex Squire UU03 {2}{U}

Creature — Human Knight
Whenever ~ attacks, calculate the hypotenuse of another creature you control. ~'s power and toughness become equal to that number, rounded up, until end of turn. (To calculate a hypotenuse, let A be that creature's power and B be that creature's toughness. Then C = √(a² + b²). C is the hypotenuse. Or just look up a calculator online.)
1/1

Farseeing Flockmate UU04 {3}{U}

Creature — Bird Wizard
Flying
Flying backup (When this creature enters the battlefield, put a flying counter on target creature. If that's another creature, it also gains the following ability until end of turn.)
Whenever this creature deals combat damage to a player, planeswalker, or battle, surveil 1.
3/2

A mechanical twist on backup.
Phyrexian Adapter RU02 {1}{U}

Creature — Phyrexian Wizard
Flying
All Incubator tokens you control become Food, Blood, Clue, Treasure, and Powerstone in addition to their other types, and have the respective abilities of those tokens. (Once they transform, they're no longer Incubator tokens.)
1/3

Reference to the predefined artifact tokens.
Toothy and Zndrsplt RU04 {3}{U}

Legendary Creature — Homunculus Illusion
Whenever you win a coin flip, put a +1/+1 counter on ~.
At the beginning of combat on your turn, flip a coin until you lose a flip.
When ~ leaves the battlefield, draw a card for each +1/+1 counter on ~.
2/2

Team up of Toothy, Imaginary Friend and Zndrsplt, Eye of Wisdom. Represents Kylem.
Welcome to Mini-apolis RU05 {3}{U}{U}

Enchantment
Whenever an opponent casts a creature spell, create a token that's a copy of it, except it's 1/1.

Designed by Matt Tabak.
May of the Machine CB03 {2}{B}

Sorcery
Destroy target creature or planeswalker. If today's date is May 6th, scry 1. If today's date is May 7th, fateseal 1. (To fateseal 1, look at the top card of an opponent's library. You may put that card on the bottom of their library.)

Incubob UB02 {1}{B}

Sorcery
When ~ enters the battlefield, Incubate Dark Confidant 1. (Create an Incubator Dark Confidant token with a +1/+1 counter on it and "{2}: Transform this artifact." It transforms into Dark Confidant, except it's also a Phyrexian.)
Flashback {3}{B}, Pay 3 life.

Combination of the Incubate keyword and Bob. It was changed from an enchantment to a sorcery late in development and the "enters the battlefield" clause was not removed.
Innistrad Charm UB02 {1}{B}

Sorcery
Choose one —

  • Cemetery Recruitment (Return a creature card from graveyard to hand, draw a card if it's a Zombie.)
  • Duress (Look at their hand, make them discard a noncreature, nonland.)
  • Human Frailty (Destroy target Human.)
Charm with three Innistrad set card options. Part of the plane charm cycle.
Incubation Triformer RB03 {2}{B}

Creature — Phyrexian Cleric
When ~ enters the battlefield, incubate 1.
{3}: Choose target transformed Phyrexian token you control. Transform it into a third side that's a 3/3 Phyrexian Horror artifact creature.
3/3

References the triple-faced Heroes of the Realm card Optimus Prime, Inspiring Leader.
Quest Compleated Best RB04 {2}{B}{B}

Legendary Creature — Phyrexian Beast
Menace, Lifelink, Toxic 2
~ can’t be blocked by tokens.
Your opponent can't gain life or remove poison counters.
Whenever ~ deals combat damage to an opponent, it deals that much damage to target battle that player is protecting.
4/4

References Questing Beast.
Invasion Specialist RB04 {4}{B}

Creature — Phyrexian Cleric
Battles you control have "-3: You draw a card and lose 1 life." (Activate by removing three defense counters. You control battles you cast, even if an opponent protects them.)
5/4

Myojin of Night's Reach Grim Betrayal RB08 {5}{B}{B}{B}

Legendary Creature — Spirit
~ enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from ~: Each opponent discards their hand. Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
10/4

Team up of Myojin of Night's Reach and Myojin of Grim Betrayal.
Azra Matchthrower CR04 {3}{R}

Creature — Azra Warrior
Battlebond (You may pair this creature with an unpaired battle you control when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as ~ is paired with a battle, each of those permanents has "Whenever this permanent is dealt combat damage, this permanent deals 1 damage to any target."
4/4

Combination of the Soulbond keyword and Battle card type.
Tarkir Charm UR04 {3}{R}

Sorcery
Choose one —

Charm with three Khans of Tarkir block card options.
Jeska and Kamahl UR04 {3}{R}

Legendary Creature — Human Barbarian Warrior
Haste, first strike
{T}: ~ deals 2 damage to target opponent, battle, or planeswalker.
4/1

Team up of Jeska, Warrior Adept and Kamahl, Pit Fighter.
Joven and Chandler UR05 {3}{R}{R}

Legendary Creature — Human Rogue
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that’s another creature, it gains the following abilities until end of turn.)
Haste
Whenever this creature deals combat damage to an opponent, destroy target artifact that player controls.
3/3

Team up of Joven and Chandler.
Nevermind UR11 {CI_R} Instant — Arcane

(Spells without mana costs can't be played)
When this spell resolves, discard a card. Then draw a card.
Splice onto Anything {1}{R} (As you cast a spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effect to that spell.)

Colorshifted version of Evermind. Designed by Daniel Holt.
Across the Multiverse RR13 {2}{R}

Enchantment
Nontoken creatures you control which aren't from the MOM main set get +1/+0 and gain haste. (This includes Multiverse Legends, playtest cards, cards from Mystery Booster, and anything else not from the MOM main set.)

Norin and Feldon RR02 {1}{R}

Legendary Creature — Human Warrior Artificer
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types, gains haste, and has "Whenever a player casts a spell or a creature attacks, exile this token." Activate only as a sorcery.
2/2

Team up of Norin the Wary and Feldon of the Third Path.
Polis the Planeshifter MR01 {2}{R}

Legendary Creature — Azra Wizard
When ~ enters the battlefield, choose a plane at random from among all planechase planes. ~ has all abilities of the last chosen plane. (Rolls of the planar die don't affect Polis.)
{W}{U}{B}{R}{G}: Flip a Coin. If you win the flip, do ~'s chaos ensues effect. If you lose the flip, choose a new plane for ~.
Prize Card for the Unknown event at MagicCon Minneapolis, May 7, 2023.
3/3

Prize card for the Sunday event.
That's No Moonmist CG02 {1}{G}

Instant
Transform all artifacts and Phyrexian creatures on their front face. Prevent all combat damage that would be dealt this turn by creatures other than Phyrexians. (Only double-faced cards and tokens can be transformed.)

References Moonmist and the phrase "That's no Moon" from Star Wars
Merfolk Surveyor CG03 {3}{G}

Creature — Merfolk Scout
When ~ enters the battlfield, explore-clash. If you win the explore-clash, gain 3 life. (To explore-clash, you and an opponent each reveal the top card of your respective libraries. Put any lands revealed this way into their owner's hands. Put a +1/+1 counter on this creature for each nonland card revealed this way. Then, each player who didn't get a nonland puts the card back or into their graveyard. You win the explore-clash if the mana value of your revealed card was higher.)
4/3

Combination of the Explore and Clash keyword actions.
Occupation of Llanowar RG11 {1}{G}

Battle — Control Point
(Any opponent may attack this battle. When an opponent defeats this, exile it, then put it onto the battlefield under that player's control with 4 defense counters. This is different from sieges!)
At the beginning of your combat step, put a +1/+1 counter to target creature you control.
4

Reference to capture the flag.
Kamigawa Charm UG03 {1}{G}{G}

Sorcery
Choose one —

Charm with three Kamigawa block card options. Part of the plane charm cycle.
Chatterstorm and Awaken the Woods RG01 {1}{G}

Sorcery
Create a 1/1 green Forest Dryad Squirrel land creature token. (It's affected by summoning sickness.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Team up of Chatterstorm and Awaken the Woods.
Phyrexian Cytoshaper RG04 {2}{G}

Creature — Phyrexian Mutant Snake
When ~ enters the battlefield, incubate 1.
Incubator tokens you control have artifact evolve. (Whenever a creature enters the battlefield under your control with greater power or toughness that the number of +1/+1 counters on that token, put a +1/+1 counter on that token.)
4/3

Praetorhoof Behemoth RG06 {4}{G}{G}

Creature — Phyrexian Praetor Beast
Haste
When ~ enters the battlefield, you may search your library and reveal any number of Praetors from among cards in your library and hand. Creatures you control gain trample and get +X/+X until end of turn, where X is the number of Praetors you have showing from among your hand, library, battlefield, and graveyard. Then shuffle.
4/4

References Craterhoof Behemoth.
Emrakul and Chatterfang RG10 {8}{G}{G}{G}

Legendary Creature — Eldrazi Squirrel
Devoid (This card has no color.)
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast ~, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add {G} or {B}".
15/15

Team up of Emrakul, the Promised End and Chatterfang, Squirrel General. Reference to the "Emrakul vs. 15 squirrels" meme.[2]
Minnea, Planar Tourist MG01 {3}{G}

Legendary Creature — Human Scout
As ~ enters the battlefield, choose a plane.
Spells from the chosen planes cost {W}, {U}, {B}, {R}, or {G} less to cast. (They're from the chosen plane if it's clear beyond doubt from the name, art, flavor text, or whatever extensive research you've done and can show that they're from that plane.)
Prize Card for the Unknown event at MagicCon Minneapolis, May 6, 2023.
3/4

Prize card for the Saturday event.
Anax and Cymede and Kynaios and Tiro RZ01 {1}{W}{U}{R}{G}

Legendary Creature — Human Soldier
First strike, vigilance
Heroic — Whenever you cast a spell that targets ~, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
3/8

Team up of Anax and Cymede and Kynaios and Tiro of Meletis. Half of the quad team up pair.
Shahrazad and Sindbad RZ04 {2}{W}{U}

Creature — Human
Whenever ~ deals combat damage to an opponent, if there haven't been any subgames this match, players play a Magic subgame using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
{T}: Draw a card and reveal it. If it isn't a land card, discard it.
3/4

Team up of Shahrazad and Sindbad. Sindbad The Sailor were a (belated) part of One Thousand and One Nights, the tales told by Shahrazad.
Riku and Riku RZ04 {2}{R/G}{U}

Legendary Creature — Human Wizard
Double strike
{U}{R}: Copy target instant or sorcery spell you control. Activate this ability only once.
{G}{U}: Copy target creature spell you control. Activate this ability only once. (Copies of permanent spells enter the battlefield as tokens.)
2/2

"Team up" of two copies of Riku of Two Reflections.
Halana and Alena and Gisa and Geralf RZ04 {R}{G}{U}{B}

Legendary Creature — Human Ranger Wizard
First strike, reach
At the beginning of combat on your turn, mill four cards. You may choose a creature card from among them and cast it. When you do, it gains haste, becomes a Zombie in addition to its other types, and enters the battlefield with X +1/+1 counters on it, where X is ~'s power.
3/5

Team up of Halana and Alena, Partners and Gisa and Geralf. Half of the quad team up pair.
Autumn Willow and Baron Sengir RZ06 {4}{B}{G}

Legendary Creature — Avatar Vampire Noble
Shroud (This creature can't be the target of spells or abilities.)
Flying
Whenever a creature an opponent controls dies, put a +2/+2 counter on each Vampire you control that dealt damage to that creature this turn.
5/5

Team up of Autumn Willow and Baron Sengir.
Colossal Dreadmaw and Storm Crow RZ07 {5}{U}{G}

Legendary Creature — Dinosaur Bird
Flying, Trample
CM 3/24 Why is it legendary if neither of the creatures were legendary?
GV 3/29 This is the most legendary team-up of them all! I'll fix it in the flavor text
7/8

Team up of Colossal Dreadmaw and Storm Crow.
Riven Turnbull and Princess Lucrezia RZ08 {5}{U}{B}

Legendary Creature — Human Advisor Wizard
{T}: Add {U}{B}.
10/11

Team up of Riven Turnbull and Princess Lucrezia.
Avacyn and Griselbrand RZ08 {4}{W}{W}{B}{B}

Legendary Creature — Angel Demon
Flying, vigilance, lifelink
Pay 8 life: Each creature you control gains indestructible until end of turn. Then, draw a card for each creature you control.
8/8

Team up of Avacyn, Angel of Hope and Griselbrand.
Koma and Toski, Compleated RZ08 {6}{U}{G}

Legendary Creature — Phyrexian Serpent Squirrel
This spell can't be countered.
At the beginning of each upkeep, create a 1/1 Phyrexian Serpent Squirrel artifact creature token named Toski's Coil with "Whenever this creature deals combat damage to a player, draw a card."
Sacrifice another Serpent or Squirrel: Choose one —

  • Target creature attacks this turn if able. Its activated abilities can't be activated this turn.
  • ~ gains indestructible until end of turn.

7/7

Team up of a compleated Koma, Cosmos Serpent and Toski, Bearer of Secrets.
Knowing // Half the Battle RZ15 {3}{U}{U}

Sorcery
Draw three cards.
//
{2}{R}
Sorcery
Search your library for a Battle card, reveal it, put it into your hand, then shuffle.

Reference to the idiom "knowing is half the battle."
Unicycling Automaton CA03 {3}

Creature — Construct
Hand Backup 1 (When this creature enters the battlefield, you may reveal a creature card from your hand. When it eventually comes into play, if you cast it from your hand, it enters with a +1/+1 counter. It also gains the following ability in your hand until end of turn.)
Basic Landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
3/2

A mechanical twist on the Backup keyword ability.
Segovian Sword UA03 {3}

Artifact — Equipment
For Segovia! (When this Equipment enters the battlefield, create a -1/-1 blue Squid creature token, then attach this to it. Yes, it's a -1/-1 creature.)
Equipped creature gets +2/+2 and has skulk (It can't be blocked by creatures with greater power.)
Equip {3}

A mechanical twist on the For Mirrodin! keyword with Segovia's small scale. References Spinal Parasite.
Huge Truck RA02 {2}

Artifact — Vehicle
Beeeeeeep, Beeeeeeep, Beeeeeeep — Whenever another creature you control becomes the target of a backup ability, ~ permanently gains all of the backup abilities shared this way.
Crew 1
3/3

Reference to back-up beepers on trucks.
Jitte and Divining Top RA02 {2}

Legendary Artifact — Equipment
Whenever equipped creature deals combat damage, put 2 charge counters on ~.
Remove a charge counter from ~: Choose one —

  • You gain 2 life.
  • Look at the top 3 cards of your library, then put them back in any order.
  • Tap ~. If you do, draw a card, then put ~ on top of its owner's library.

Equip {1}

"Team up" of the Kamigawa block equipment Umezawa's Jitte and Sensei's Divining Top.
Manakin and Millikin RA03 {3}

Artifact Creature — Construct
{T}, Mill a card: Add {C}{C}.
1/2

Team up of Manakin and Millikin.
Luxior and Shadowspear RA03 {2}

Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each counter on it, and has trample and lifelink.
{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types.
Equip creature or planeswalker {3}

"Team up" of Elspeth's equipment Luxior, Giada's Gift and Shadowspear.
Bob the Claymore RA03 {3}

Legendary Artifact — Equipment
Whenever equipped creature becomes blocked, each creature blocking it gets -5/-5 until end of turn.
Whenever equipped creature deals combat damage to an opponent, you may search your library for a Praetor card, reveal it, and put it into your hand. Then shuffle.
Equip {3}

Designed by child visiting Wizards of the Coast as part of a Make-A-Wish Foundation wish.
Phyrexian Incubator RA03 {5}

Artifact
{3}, {T}, Sacrifice ~: Search your library for any number of Phyrexian cards or cards with phyrexian back faces, then incubate 2 that many times. Then shuffle.

Reference to Myr Incubator.
Sword of Fire and Ice and War and Peace RA06 {6}

Artifact — Equipment
Equipped creature gets +4/+4 and has protection from white, blue, and red.
Whenever equipped creature deals combat damage to an opponent, ~ deals 2 damage to any target and you draw a card. Then, it deals damage to defending player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip {4}

Team up of Sword of Fire and Ice and Sword of War and Peace.
Battle Myrsphere RA07 {7}

Artifact Creature — Phyrexian Myr
When ~ enters the battlefield, reveal cards from the top of your library until you reveal a battle card. Put it onto the battlefield, and the rest on the bottom of your library in a random order.
Whenever ~ attacks, you may tap X untapped battles you control (so they're oriented like a regular Magic card). If you do, ~ gets +X/+0 until end of turn and deals X damage to that player or permanent. 4/7

A mechanical twist on Myr Battlesphere and the Battle card type.
Guildmark RA12 {2}

Artifact
Pledge (Join a two-colored guild if you haven't already this game.)
{T}: Add one mana of your guild's colors.

Created to allow more mana fixing in the limited environment. References the Ravnican guilds.
Unknown Event Shores CL01 Land

When building your deck, choose white, blue, black, red, or green (Circle it to indicate your selection.)
{T}: Add one mana of the chosen color.
{1}, {T}: Add 1 mana of any color.

Created to allow more mana fixing in the limited environment. References Unknown Shores.
The Belligerent and Useless Island RL01 Legendary Artifact Land — Vehicle Island

~ enter the battlefield tapped.
When ~ deal combat damage to a player or battle, draw a card then discard a card.
Crew 2
2/2

Refers to Vraska's ship on Ixalan and the Island (Ixalan, #265) Jace was marooned on.
Common Curve Filler CC01 *

Creature — Shapeshifter
During deckbuilding, choose a number from one to nine. Write that number in this card's mana cost, power, and toughness.
*/*

Created to allow players a smoother deckbuilding experience in the limited environment.

Plane list

Location Plane Plane text Event day Notes
The Library Rabiah Each player's starting and maximum hand size is increased by two. Saturday Reference to Library of Alexandria
Ondu Zendikar Instead of playing a land during your turn, you may play any card from your hand face down and tapped as a land. It has, "{T}: Add one mana of any color." Saturday Turns each card in hand into a modal double-faced spell land.
Yargle's Barge Dominaria {5}, Discard a card: Create a token that's a copy of Yargle, Glutton of Urborg. Activate as a sorcery and only once per game. (Yargle is a 9/3 legendary creature. That's it!) Saturday A non-canon location.
Mana Flood Ridge Shandalar Land cards have cycling {1}. Saturday A non-canon location. Allows players to get out of mana flood.
Sagu Tarkir All creatures have morph. Their morph cost is equal to their mana cost, minus {2}. Saturday
Shard Boundaries Alara All nonland cards have basic landcycling {2}. Sunday
The Inversion Zone Xerex Whenever you attack with one or more creatures, you may switch up to one target attacking creature's power and toughness until end of turn. Sunday A non-canon location.
The Underworld Theros Once per game, you may cast a creature card from your graveyard. Sunday References the Returned.
The Moon Innistrad Whenever a creature you control dies, you may return it to the battlefield face down as a Wastes. Sunday References Emrakul sealed in the Moon.
Istfell Kaldheim All nonland cards have foretell. Their foretell cost is equal to their mana cost, minus {2}. Sunday
Wizards of the Coast Earth Once per game, you may cast a Playtest Card (either Mystery Booster playtest or Unknown Event playtest) from your sideboard. You may spend mana as though it was mana of any color to cast it. Saturday & Sunday The last plane visited on both event days.

References

  1. Mark Rosewater (January 12, 2012). "Nuts & Bolts: Card Codes". magicthegathering.com. Wizards of the Coast.
  2. a b Emrakul & Chatterfang!? Koma & Toski!? 62 Unknown Magic Cards! (Video). Good Morning Magic. YouTube (May 10, 2023).