Assassin's Creed: Difference between revisions
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This article documents an upcoming release. |
Assassin's Creed | |||||
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[[File:{{#setmainimage:Assassin's Creed logo.jpg}}|250px]] | |||||
Set Information | |||||
Set symbol | |||||
Release date | July 2024 | ||||
Set size | 100 | ||||
Expansion code | [1] | ||||
Universes Beyond | |||||
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Assassin's Creed is a product in the Magic: The Gathering Universes Beyond series released by Wizards of the Coast. It will be released in July, 2024.[2][3][4]
Set details
This is a cross-over product based on Assassin's Creed, an open-world, action-adventure, and stealth game franchise published by Ubisoft.
The Assassin's Creed video game series depicts a fictional millennia-old struggle between the Order of Assassins, or Hidden Ones, who fight for peace and free will, and the Knights Templar, who desire peace through order and control. The series features historical fiction, science fiction, and fictional characters intertwined with real-world historical events and historical figures. In most games, players control a historical Assassin while also playing as an Assassin Initiate or someone caught in the Assassin–Templar conflict in the present-day framing story, with the latter using advanced technology to view the former's memories.
The first Assassin's Creed was released in 2007, and it has featured twelve main games in total, the most recent being Assassin's Creed Valhalla in 2020. The main games in the Assassin's Creed series are set in an open world and played from the third-person view. Gameplay revolves around combat, stealth, and exploration, including the use of parkour to navigate the environment. The games feature both main and side missions, and some titles also include competitive and cooperative multiplayer game modes.
Assassin's Creed will be Modern-legal.[4]
Storyline
This article or section discusses story elements that are not canonical. |
Versions of the two societies have existed for centuries, with the Order of Assassins seeking to stop the Knights Templar from gaining control of Pieces of Eden, artifacts that can override free will to control people.
These artifacts are remnants of an ancient human-looking species pre-dating humanity called the Isu, or Precursors, which created humanity to live in peace alongside them. The Isu ensured humans could not rise against them by creating the Pieces of Eden to control them. When the first hybrid Isu-human beings emerged, they were immune to the effects of the Pieces of Eden. They stole the Pieces of Eden, which led to a great war that ended when a massive solar flare devastated the surface of the Earth. The Isu began to die out while humanity thrived. Three Isu — Minerva, Juno, and Jupiter — attempted to prepare humanity for a solar flare they knew would come centuries later. Minerva and Jupiter prepared vaults from which humanity could activate a protective shield around Earth with the Pieces of Eden and the Eye, a means to communicate how to find and use these vaults; however, Juno saw humanity as a threat and attempted to sabotage Minerva and Jupiter's plan. Minerva and Jupiter were forced to destroy Juno, unaware she had hidden her consciousness to wake upon activation of the Eye. All that remained of the Isu were the traces of their memories in the world's mythologies, and religions, while the Pieces of Eden were lost to time.
The series takes place in the modern era, in which the Templars have established the mega-corporation Abstergo Industries. Abstergo has developed a device, the Animus, whose users can relive the memories of their ancestors through their genetic material. Abstergo has kidnapped people who are descendants of past Assassins to locate the missing Pieces of Eden via the Animus. A user of the Animus can move about in simulated memories as their ancestor, but performing actions outside the bounds of what their ancestor did can lead to desynchronization of the memory. Extended use of the Animus creates a bleeding effect that gives users some of the skills and capabilities they experienced with their ancestors.
Marketing
Assassin's Creed introduces Beyond Boosters. These are not draftable, but each booster takes you on a journey unique to the specific Universe. They contain both new cards and reprints.[4]
According to Mark Rosewater, we should think of sets with Beyond Boosters as small sets that are not draftable.[5] The concept is similar to that of the failed micro sets with Epilogue Boosters (i.e. March of the Machine: The Aftermath), but with a larger card pool.
Composition
The boosters consist of eight cards, one of which is nonplayable: three nonfoil uncommons, a nonfoil land or scene card, a nonfoil rare or mythic, a traditional foil of any rarity, card that is a Booster Fun variant, and a token or marketing card.[6]
Tokens and markers
Assassin's Creed has TBA tokens and markers: TBA
Themes and mechanics
TBA
Card types
TBA
Counter types
TBA
External links
References
- ↑ Information below the text box
- ↑ Matt Jarvis (October 4, 2022). "Magic: The Gathering is getting Final Fantasy and Assassin’s Creed cards". Dicebreaker.com.
- ↑ Magic: the Gathering (October 5, 2022). "We have a sneaking suspicion some of you are very excited by this other news today…". Twitter.
- ↑ a b c 30th Anniversary Panel at GenCon – A Recap of MTG's Past, Present & Future (Video). Magic: The Gathering. YouTube (August 5, 2023).
- ↑ Mark Rosewater (August 5, 2023). "I got a bit confused about what the boosters beyond assassin's creed actually is.". Blogatog. Tumblr.
- ↑ Blake Rasmussen, Max McCall, Zakeel Gordon (February 13, 2024). "Epilogue on Epilogue (Video)". Magic: The Gathering. YouTube.