Narfi: Difference between revisions
>AryehRex m (→History) |
>AryehRex |
||
Line 17: | Line 17: | ||
|flavor= | |flavor= | ||
*<c>Karfell Harbinger</c> | *<c>Karfell Harbinger</c> | ||
*<c> | *<c>Raise the Draugr</c> | ||
}} | }} | ||
Revision as of 03:58, 16 January 2021
Narfi | |
---|---|
[[File:{{#setmainimage:Narfi, Betrayer King.jpg}}|250px]] | |
Details | |
Race | Zombie |
Birthplace | Kaldheim |
Lifetime | Mending Era |
King Narfi is an lich wizard from Karfell on Kaldheim .
History
Generations ago, King Narfi betrayed his people and led Egon the god of death to transform all Karfell's nobles and their subjects into undead. They retain some or all memories and intelligence they had in life, and in death, they are motivated by the same desire for wealth and power that drove them before. The ancient nobles remember the time when the elves possessed godlike power, and they witnessed the huge battle that led to the downfall of the elves and the rise of the Skoti. Their undead subjects retain fewer memories of their existence and now mindlessly serve their lords. King Narfi maintains an army of raiders known as the Dead Marn. Whenever a Doomskar or Omenpath presents the opportunity, the Dead Marn pillage other realms in search of more treasure to add to Karfell's already packed treasure vaults.[1]
In-game references
- Represented in:
- Quoted or referred to:
Trivia
- In ancient Nordic mythology Narfi is a jötunn father of the personification of the Night and one of the children of Loki.
References
- ↑ Ari Zirulnik and Jenna Helland (January 14, 2021). "Planeswalker's Guide to Kaldheim, Part 2". magicthegathering.com. Wizards of the Coast.